Desktop OpenGL before 4.4 doesn't handle SRGB blits the same way OpenGL ES does. Emulate them by drawing a quad. BUG=angleproject:1492 BUG=chromium:634525 Change-Id: I9f2992d9b373941b10f19f8a51564f0f756cc4df Reviewed-on: https://chromium-review.googlesource.com/389853Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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| DisplayEGL.cpp | Loading commit data... | |
| DisplayEGL.h | Loading commit data... | |
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| FunctionsEGL.h | Loading commit data... | |
| FunctionsEGLDL.cpp | Loading commit data... | |
| FunctionsEGLDL.h | Loading commit data... | |
| PbufferSurfaceEGL.cpp | Loading commit data... | |
| PbufferSurfaceEGL.h | Loading commit data... | |
| SurfaceEGL.cpp | Loading commit data... | |
| SurfaceEGL.h | Loading commit data... | |
| WindowSurfaceEGL.cpp | Loading commit data... | |
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| functionsegl_typedefs.h | Loading commit data... |