libEGL should use libGLESv2 for EGL implementation, to prevent libANGLE global variables being duplicated. BUG=angleproject:1660 Change-Id: I84c1e22fcce8f4a21acfb1fcde0c84ebd77204f8 Reviewed-on: https://chromium-review.googlesource.com/422574Reviewed-by:Corentin Wallez <cwallez@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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| media | Loading commit data... | |
| EGLContextCompatibilityTest.cpp | Loading commit data... | |
| EGLContextSharingTest.cpp | Loading commit data... | |
| EGLDeviceTest.cpp | Loading commit data... | |
| EGLPresentPathD3D11Test.cpp | Loading commit data... | |
| EGLQueryContextTest.cpp | Loading commit data... | |
| EGLRobustnessTest.cpp | Loading commit data... | |
| EGLSanityCheckTest.cpp | Loading commit data... | |
| EGLStreamTest.cpp | Loading commit data... | |
| EGLSurfaceTest.cpp | Loading commit data... | |
| EGLThreadTest.cpp | Loading commit data... | |
| EGLX11VisualTest.cpp | Loading commit data... |