Implement TexStorage2DMultisample and getMultisamplefv entry point. Also modify sample state for Textures and Framebuffers. BUG=angleproject:1590 TEST=angle_unittests TEST=angle_end2end_tests TEST=dEQP-GLES31.functional.texture.multisample.samples_*.sample_position TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_color_2d TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_depth_2d TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_tex TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_rbo TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_non_zero_level TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_high_sample_count TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_zero_sample_count TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_4_texture_2d Change-Id: I8fa7bd4e73b95745858a3e16b1b92004b4a18712 Reviewed-on: https://chromium-review.googlesource.com/414309 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:Yunchao He <yunchao.he@intel.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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| BufferNULL.cpp | Loading commit data... | |
| BufferNULL.h | Loading commit data... | |
| CompilerNULL.cpp | Loading commit data... | |
| CompilerNULL.h | Loading commit data... | |
| ContextNULL.cpp | Loading commit data... | |
| ContextNULL.h | Loading commit data... | |
| DeviceNULL.cpp | Loading commit data... | |
| DeviceNULL.h | Loading commit data... | |
| DisplayNULL.cpp | Loading commit data... | |
| DisplayNULL.h | Loading commit data... | |
| FenceNVNULL.cpp | Loading commit data... | |
| FenceNVNULL.h | Loading commit data... | |
| FenceSyncNULL.cpp | Loading commit data... | |
| FenceSyncNULL.h | Loading commit data... | |
| FramebufferNULL.cpp | Loading commit data... | |
| FramebufferNULL.h | Loading commit data... | |
| ImageNULL.cpp | Loading commit data... | |
| ImageNULL.h | Loading commit data... | |
| PathNULL.cpp | Loading commit data... | |
| PathNULL.h | Loading commit data... | |
| ProgramNULL.cpp | Loading commit data... | |
| ProgramNULL.h | Loading commit data... | |
| QueryNULL.cpp | Loading commit data... | |
| QueryNULL.h | Loading commit data... | |
| RenderbufferNULL.cpp | Loading commit data... | |
| RenderbufferNULL.h | Loading commit data... | |
| SamplerNULL.cpp | Loading commit data... | |
| SamplerNULL.h | Loading commit data... | |
| ShaderNULL.cpp | Loading commit data... | |
| ShaderNULL.h | Loading commit data... | |
| SurfaceNULL.cpp | Loading commit data... | |
| SurfaceNULL.h | Loading commit data... | |
| TextureNULL.cpp | Loading commit data... | |
| TextureNULL.h | Loading commit data... | |
| TransformFeedbackNULL.cpp | Loading commit data... | |
| TransformFeedbackNULL.h | Loading commit data... | |
| VertexArrayNULL.cpp | Loading commit data... | |
| VertexArrayNULL.h | Loading commit data... |