Add floating point EGL configs for the D3D11 backend. BUG=angleproject:1707 Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf Reviewed-on: https://chromium-review.googlesource.com/428294 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:Corentin Wallez <cwallez@chromium.org>
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| android | Loading commit data... | |
| ozone | Loading commit data... | |
| DisplayEGL.cpp | Loading commit data... | |
| DisplayEGL.h | Loading commit data... | |
| FunctionsEGL.cpp | Loading commit data... | |
| FunctionsEGL.h | Loading commit data... | |
| FunctionsEGLDL.cpp | Loading commit data... | |
| FunctionsEGLDL.h | Loading commit data... | |
| PbufferSurfaceEGL.cpp | Loading commit data... | |
| PbufferSurfaceEGL.h | Loading commit data... | |
| SurfaceEGL.cpp | Loading commit data... | |
| SurfaceEGL.h | Loading commit data... | |
| WindowSurfaceEGL.cpp | Loading commit data... | |
| WindowSurfaceEGL.h | Loading commit data... | |
| functionsegl_typedefs.h | Loading commit data... |