Add floating point EGL configs for the D3D11 backend. BUG=angleproject:1707 Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf Reviewed-on: https://chromium-review.googlesource.com/428294 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:Corentin Wallez <cwallez@chromium.org>
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| DisplayGLX.cpp | Loading commit data... | |
| DisplayGLX.h | Loading commit data... | |
| FBConfigCompatibility.md | Loading commit data... | |
| FunctionsGLX.cpp | Loading commit data... | |
| FunctionsGLX.h | Loading commit data... | |
| PbufferSurfaceGLX.cpp | Loading commit data... | |
| PbufferSurfaceGLX.h | Loading commit data... | |
| SurfaceGLX.h | Loading commit data... | |
| WindowSurfaceGLX.cpp | Loading commit data... | |
| WindowSurfaceGLX.h | Loading commit data... | |
| functionsglx_typedefs.h | Loading commit data... | |
| platform_glx.h | Loading commit data... |