Enhancement to the EGL_ANGLE_d3d_texture_client_buffer extension to allow use of a shared D3D texture that can be multi-sampled. BUG=angleproject:1917 Change-Id: Iaf59bbd575a5dfb29345f55b549bc4017bf2d7d0 Reviewed-on: https://chromium-review.googlesource.com/446907Reviewed-by:Bryan Bernhart <bryan.bernhart@intel.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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| media | Loading commit data... | |
| EGLContextCompatibilityTest.cpp | Loading commit data... | |
| EGLContextSharingTest.cpp | Loading commit data... | |
| EGLDeviceTest.cpp | Loading commit data... | |
| EGLPresentPathD3D11Test.cpp | Loading commit data... | |
| EGLQueryContextTest.cpp | Loading commit data... | |
| EGLRobustnessTest.cpp | Loading commit data... | |
| EGLSanityCheckTest.cpp | Loading commit data... | |
| EGLStreamTest.cpp | Loading commit data... | |
| EGLSurfaceTest.cpp | Loading commit data... | |
| EGLSurfacelessContextTest.cpp | Loading commit data... | |
| EGLSyncControlTest.cpp | Loading commit data... | |
| EGLThreadTest.cpp | Loading commit data... | |
| EGLVulkanEXTTest.cpp | Loading commit data... | |
| EGLX11VisualTest.cpp | Loading commit data... |