In WebGL one can Clear, DrawArrays, and DrawElements to a framebuffer with a missing attachment with no error. BUG=angleproject:1822 Change-Id: I4dece2fa8fad31c812e24ae18bdc380c2857a1f8 Reviewed-on: https://chromium-review.googlesource.com/502967Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
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| ANGLETest.cpp | Loading commit data... | |
| ANGLETest.h | Loading commit data... | |
| ConstantFoldingTest.cpp | Loading commit data... | |
| ConstantFoldingTest.h | Loading commit data... | |
| ShaderCompileTreeTest.cpp | Loading commit data... | |
| ShaderCompileTreeTest.h | Loading commit data... | |
| angle_test_configs.cpp | Loading commit data... | |
| angle_test_configs.h | Loading commit data... | |
| angle_test_instantiate.cpp | Loading commit data... | |
| angle_test_instantiate.h | Loading commit data... | |
| compiler_test.cpp | Loading commit data... | |
| compiler_test.h | Loading commit data... | |
| draw_call_perf_utils.cpp | Loading commit data... | |
| draw_call_perf_utils.h | Loading commit data... | |
| gl_raii.h | Loading commit data... |