This benign warning would show up in the Debug layer messages. It was causing the test to fail in some standalone configurations. This fix implemented here is to keep 8 different pixel shaders, one for each total count of render targets, up to the implementation max. BUG=angleproject:2025 Change-Id: I826ddae686ddb1cfad17879644152be2f6125c5b Reviewed-on: https://chromium-review.googlesource.com/617512Reviewed-by:Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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| generate_shaders.bat | Loading commit data... |