This reverts commit 63ba357c. Reason for revert: May be causing Windows GPU.FYI bot failures. https://ci.chromium.org/buildbot/chromium.gpu.fyi/Win10%20Release%20%28Intel%20HD%20630%29/1443 maps_pixel_test on Intel GPU: Unexpected Failures: * gpu_tests.maps_integration_test.MapsIntegrationTest.Maps_maps webgl2_conformance_tests on Intel GPU: Unexpected Failures: * gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_deqp_functional_gles3_fboinvalidate_default * gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_deqp_functional_gles3_fboinvalidate_sub Bug: chromium:798757 Original change's description: > Enable depth buffer to workaround driver bug on Intel windows > > Rendering with depth buffer disabled and stencil buffer enabled > leads to memory leak if we set viewport a large size on Intel > windows platforms. So we enable depth buffer if stencil buffer > is enabled to workaround this issue. > > TEST=gl_test.exe --gtest_filter=GLClearFramebufferTestWithParam/GLClearFramebufferTest.ClearDepthStencil/0 > TEST=conformance/rendering/rendering-stencil-large-viewport.html > TEST=RenderStencilBufferTest.DrawWithLargeViewport/ES3_D3D11 > > BUG=782317 > > Change-Id: Idb185db296f13e3fa897534514e198651a56439f > Reviewed-on: https://chromium-review.googlesource.com/809574 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=zmo@chromium.org,geofflang@chromium.org,jmadill@chromium.org,kbr@chromium.org,cwallez@chromium.org,yunchao.he@intel.com,jiajia.qin@intel.com,xinghua.cao@intel.com,bryan.bernhart@intel.com,yizhou.jiang@intel.com,yang.gu@intel.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: 782317 Change-Id: I7e29da683b22fd4640c230598c7b220cfae6a177 Reviewed-on: https://chromium-review.googlesource.com/848133 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Jamie Madill <jmadill@chromium.org>
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| media | Loading commit data... | |
| AtomicCounterBufferTest.cpp | Loading commit data... | |
| BindGeneratesResourceTest.cpp | Loading commit data... | |
| BindUniformLocationTest.cpp | Loading commit data... | |
| BlendMinMaxTest.cpp | Loading commit data... | |
| BlitFramebufferANGLETest.cpp | Loading commit data... | |
| BufferDataTest.cpp | Loading commit data... | |
| BuiltinVariableTest.cpp | Loading commit data... | |
| ClearTest.cpp | Loading commit data... | |
| ClientArraysTest.cpp | Loading commit data... | |
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| ComputeShaderTest.cpp | Loading commit data... | |
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| CubeMapTextureTest.cpp | Loading commit data... | |
| D3D11EmulatedIndexedBufferTest.cpp | Loading commit data... | |
| D3D11FormatTablesTest.cpp | Loading commit data... | |
| D3D11InputLayoutCacheTest.cpp | Loading commit data... | |
| D3DImageFormatConversionTest.cpp | Loading commit data... | |
| D3DTextureTest.cpp | Loading commit data... | |
| DXT1CompressedTextureTest.cpp | Loading commit data... | |
| DXTSRGBCompressedTextureTest.cpp | Loading commit data... | |
| DXTSRGBCompressedTextureTestData.inl | Loading commit data... | |
| DebugMarkerTest.cpp | Loading commit data... | |
| DebugTest.cpp | Loading commit data... | |
| DepthStencilFormatsTest.cpp | Loading commit data... | |
| DifferentStencilMasksTest.cpp | Loading commit data... | |
| DiscardFramebufferEXTTest.cpp | Loading commit data... | |
| DrawBuffersTest.cpp | Loading commit data... | |
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| FramebufferMixedSamplesTest.cpp | Loading commit data... | |
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| FramebufferRenderMipmapTest.cpp | Loading commit data... | |
| FramebufferTest.cpp | Loading commit data... | |
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| ImageTest.cpp | Loading commit data... | |
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| VertexAttributeTest.cpp | Loading commit data... | |
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| WebGLCompatibilityTest.cpp | Loading commit data... | |
| WebGLFramebufferTest.cpp | Loading commit data... | |
| WebGLReadOutsideFramebufferTest.cpp | Loading commit data... |