When casting types to one another in C++, the weaker the cast, the better. This change replaces instances of reinterpret_cast with static_cast or no cast where it safe and correct to do so. BUG=angleproject:2683 Change-Id: I99c9033614a65282ae1d78cf0f4b80fabd75877a Reviewed-on: https://chromium-review.googlesource.com/1109396 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by:Jamie Madill <jmadill@chromium.org>
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| BuiltIn_autogen.h | Loading commit data... | |
| FindMain.cpp | Loading commit data... | |
| FindMain.h | Loading commit data... | |
| FindSymbolNode.cpp | Loading commit data... | |
| FindSymbolNode.h | Loading commit data... | |
| IntermNodePatternMatcher.cpp | Loading commit data... | |
| IntermNodePatternMatcher.h | Loading commit data... | |
| IntermNode_util.cpp | Loading commit data... | |
| IntermNode_util.h | Loading commit data... | |
| IntermTraverse.cpp | Loading commit data... | |
| IntermTraverse.h | Loading commit data... | |
| NodeSearch.h | Loading commit data... | |
| ReplaceVariable.cpp | Loading commit data... | |
| ReplaceVariable.h | Loading commit data... | |
| RunAtTheEndOfShader.cpp | Loading commit data... | |
| RunAtTheEndOfShader.h | Loading commit data... |