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In future, atomic counter and shader storage block will be added into UniformHLSL since they all need the UAV register. So this change renames UniformHLSL to ResourcesHLSL. Bug: angleproject:1951 Change-Id: Ie9eda090763fbb516468c138e65e111eb12fe514 Reviewed-on: https://chromium-review.googlesource.com/1193322 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by:Corentin Wallez <cwallez@chromium.org>
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