Adds support for translating gl_DrawID for implementation of GL_ANGLE_multi_draw. Currently the change only supports and allows emulation of the draw id using a uniform variable named `gl_DrawID`. This uniform is mapped in the translated shader to a hashed name that does not use the gl_ namespace Bug: chromium:890539 Change-Id: I08a246ca911e88e733ccdf22f1ed69dcae948e05 Reviewed-on: https://chromium-review.googlesource.com/c/1271957 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by:Kai Ninomiya <kainino@chromium.org>
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| BuiltIn_autogen.h | Loading commit data... | |
| FindMain.cpp | Loading commit data... | |
| FindMain.h | Loading commit data... | |
| FindSymbolNode.cpp | Loading commit data... | |
| FindSymbolNode.h | Loading commit data... | |
| IntermNodePatternMatcher.cpp | Loading commit data... | |
| IntermNodePatternMatcher.h | Loading commit data... | |
| IntermNode_util.cpp | Loading commit data... | |
| IntermNode_util.h | Loading commit data... | |
| IntermTraverse.cpp | Loading commit data... | |
| IntermTraverse.h | Loading commit data... | |
| NodeSearch.h | Loading commit data... | |
| ReplaceVariable.cpp | Loading commit data... | |
| ReplaceVariable.h | Loading commit data... | |
| RunAtTheEndOfShader.cpp | Loading commit data... | |
| RunAtTheEndOfShader.h | Loading commit data... | |
| Visit.h | Loading commit data... |