Introduces a script to generate Blit11's BlitShaderType enum and shader mapping functions. Bug: angleproject:2870 Change-Id: I5b704f55bdde1706614a519ecb0ee3756f7799e0 Reviewed-on: https://chromium-review.googlesource.com/c/1273725Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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| compiled | Loading commit data... | |
| BufferToTexture11.hlsl | Loading commit data... | |
| Clear11.hlsl | Loading commit data... | |
| MultiplyAlpha.hlsl | Loading commit data... | |
| Passthrough2D11.hlsl | Loading commit data... | |
| Passthrough2DArray11.hlsl | Loading commit data... | |
| Passthrough3D11.hlsl | Loading commit data... | |
| ResolveColor.hlsl | Loading commit data... | |
| ResolveDepthStencil.hlsl | Loading commit data... | |
| Swizzle11.hlsl | Loading commit data... | |
| generate_shaders.bat | Loading commit data... |