The varying validation is being refactored to better handle separable programs. Some additional validation is being added as well regarding: - Number of varyings (inputs vs outputs) - Precision This refactor will also allow ProgramPipelines to validate varyings between shaders that are in different Programs. Bug: angleproject:3570 Change-Id: I13f324da2ffea039e696962d6971a54f7a7b6f77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2083847 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by:Courtney Goeltzenleuchter <courtneygo@google.com>
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