Implement an IOSurface-backed pBuffer surface for the Vulkan backend on Mac, through SwANGLE. ANGLE will pass a raw pointer to Swiftshader and handle locking/unlocking the IOSurface. Bug: chromium:1015454 Change-Id: Ia3ead55334736003d405b54ba8dcc7701706fbb2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1965434 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by:Jamie Madill <jmadill@chromium.org>
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| ContextCGL.cpp | Loading commit data... | |
| ContextCGL.h | Loading commit data... | |
| DeviceCGL.cpp | Loading commit data... | |
| DeviceCGL.h | Loading commit data... | |
| DisplayCGL.h | Loading commit data... | |
| DisplayCGL.mm | Loading commit data... | |
| IOSurfaceSurfaceCGL.cpp | Loading commit data... | |
| IOSurfaceSurfaceCGL.h | Loading commit data... | |
| PbufferSurfaceCGL.cpp | Loading commit data... | |
| PbufferSurfaceCGL.h | Loading commit data... | |
| RendererCGL.cpp | Loading commit data... | |
| RendererCGL.h | Loading commit data... | |
| WindowSurfaceCGL.h | Loading commit data... | |
| WindowSurfaceCGL.mm | Loading commit data... |