This is helpful for figuring out if we can support the DEBUG property when initializing an EGL context. It also will be necessary down the line for Android. Bug: angleproject:4596 Bug: b/154921118 Bug: angleproject:4606 Change-Id: I01c2cbaa21495e3620b7858f2a309c9a884033ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176277 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Courtney Goeltzenleuchter <courtneygo@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| android_system_settings | Loading commit data... | |
| common | Loading commit data... | |
| compiler | Loading commit data... | |
| feature_support_util | Loading commit data... | |
| gpu_info_util | Loading commit data... | |
| image_util | Loading commit data... | |
| libANGLE | Loading commit data... | |
| libEGL | Loading commit data... | |
| libGL | Loading commit data... | |
| libGLESv1_CM | Loading commit data... | |
| libGLESv2 | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| commit_id.py | Loading commit data... | |
| compiler.gni | Loading commit data... | |
| copy_compiler_dll.bat | Loading commit data... | |
| libGLESv2.gni | Loading commit data... |