GL_OES_texture_cube_map_array is core in 3.2. This CL adds support for this extension in the shader translator. Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*, dEQP.GLES31/functional_fbo_color_texcubearray_*, and dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend. Bug: angleproject:3584 Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| EGL | Loading commit data... | |
| GLES | Loading commit data... | |
| GLES2 | Loading commit data... | |
| GLES3 | Loading commit data... | |
| GLSLANG | Loading commit data... | |
| KHR | Loading commit data... | |
| WGL | Loading commit data... | |
| platform | Loading commit data... | |
| vulkan | Loading commit data... | |
| angle_gl.h | Loading commit data... | |
| angle_windowsstore.h | Loading commit data... | |
| export.h | Loading commit data... |