MTLRenderCommandEncoder creation will be deferred until a render pass ends. Commands will be stored into a back-end owned buffer during render pass. At the end of the render pass, those commands will be re-encoded into an actual MTLRenderCommandEncoder. Benefits: - Useful for future implementation of occlusion query buffer where it could be allocated right before the end of a render pass to be big enough to store all queries within the render pass. - It's possible to change load option (deferred clear) as long as there is no draw call issued yet. This is not implemented yet. - Possibility of commands' re-ordering. Bug: angleproject:2634 Change-Id: I1348716aa882c0540d9120bf175d8dac13fb58bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193196 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Jonah Ryan-Davis <jonahr@google.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| doc | Loading commit data... | |
| shaders | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| BufferMtl.h | Loading commit data... | |
| BufferMtl.mm | Loading commit data... | |
| CompilerMtl.h | Loading commit data... | |
| CompilerMtl.mm | Loading commit data... | |
| ContextMtl.h | Loading commit data... | |
| ContextMtl.mm | Loading commit data... | |
| DisplayMtl.h | Loading commit data... | |
| DisplayMtl.mm | Loading commit data... | |
| DisplayMtl_api.h | Loading commit data... | |
| FrameBufferMtl.h | Loading commit data... | |
| FrameBufferMtl.mm | Loading commit data... | |
| ProgramMtl.h | Loading commit data... | |
| ProgramMtl.mm | Loading commit data... | |
| RenderBufferMtl.h | Loading commit data... | |
| RenderBufferMtl.mm | Loading commit data... | |
| RenderTargetMtl.h | Loading commit data... | |
| RenderTargetMtl.mm | Loading commit data... | |
| ShaderMtl.h | Loading commit data... | |
| ShaderMtl.mm | Loading commit data... | |
| SurfaceMtl.h | Loading commit data... | |
| SurfaceMtl.mm | Loading commit data... | |
| TextureMtl.h | Loading commit data... | |
| TextureMtl.mm | Loading commit data... | |
| VertexArrayMtl.h | Loading commit data... | |
| VertexArrayMtl.mm | Loading commit data... | |
| gen_mtl_format_table.py | Loading commit data... | |
| mtl_buffer_pool.h | Loading commit data... | |
| mtl_buffer_pool.mm | Loading commit data... | |
| mtl_command_buffer.h | Loading commit data... | |
| mtl_command_buffer.mm | Loading commit data... | |
| mtl_common.h | Loading commit data... | |
| mtl_common.mm | Loading commit data... | |
| mtl_format_map.json | Loading commit data... | |
| mtl_format_table_autogen.mm | Loading commit data... | |
| mtl_format_utils.h | Loading commit data... | |
| mtl_format_utils.mm | Loading commit data... | |
| mtl_glslang_utils.h | Loading commit data... | |
| mtl_glslang_utils.mm | Loading commit data... | |
| mtl_render_utils.h | Loading commit data... | |
| mtl_render_utils.mm | Loading commit data... | |
| mtl_resources.h | Loading commit data... | |
| mtl_resources.mm | Loading commit data... | |
| mtl_state_cache.h | Loading commit data... | |
| mtl_state_cache.mm | Loading commit data... | |
| mtl_utils.h | Loading commit data... | |
| mtl_utils.mm | Loading commit data... |