Generate default shaders' OS specific versions to separate files to avoid mtl_default_shaders_autogen.inc becoming too big. Bug: angleproject:2634 Change-Id: Ie2a39971ec46c36ce13bf5cb72f998f2cbc0ab64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2332145 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Jonah Ryan-Davis <jonahr@google.com>
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| compiled_default_metallib_ios_autogen.inc | Loading commit data... | |
| compiled_default_metallib_ios_sim_autogen.inc | Loading commit data... | |
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| mtl_default_shaders_autogen.inc | Loading commit data... |