Previously on the OpenGL backend we get the device ID with funtion GetDeviceID() which just supports a few types of devices. This patch fixes this issue by using angle::GetSystemInfo() instead. Bug: angleproject:5011 Change-Id: Ief0e1228bb1871a73755f05f2debd3a8e5c75597 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2392634Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jiajia Qin <jiajia.qin@intel.com> Reviewed-by:
Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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