Rotation is now handled in the shader compiler with specialization constant, it should be removed from driver uniforms. Since Metal is using the flipXY, flipXY/negFlipXY are still kept in the shader side implementation, but have moved to TranslatorMetal in this CL. Bug: b/171750979 Change-Id: Ie8d15ef227cb52a6e19e4319ecc9f09bda42e667 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519863Reviewed-by:Ian Elliott <ianelliott@google.com> Reviewed-by:
Tim Van Patten <timvp@google.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
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| BuiltIn.h | Loading commit data... | |
| BuiltIn_ESSL_autogen.h | Loading commit data... | |
| BuiltIn_complete_autogen.h | Loading commit data... | |
| DriverUniform.cpp | Loading commit data... | |
| DriverUniform.h | Loading commit data... | |
| FindFunction.cpp | Loading commit data... | |
| FindFunction.h | Loading commit data... | |
| FindMain.cpp | Loading commit data... | |
| FindMain.h | Loading commit data... | |
| FindSymbolNode.cpp | Loading commit data... | |
| FindSymbolNode.h | Loading commit data... | |
| FlipRotateSpecConst.cpp | Loading commit data... | |
| FlipRotateSpecConst.h | Loading commit data... | |
| IntermNodePatternMatcher.cpp | Loading commit data... | |
| IntermNodePatternMatcher.h | Loading commit data... | |
| IntermNode_util.cpp | Loading commit data... | |
| IntermNode_util.h | Loading commit data... | |
| IntermTraverse.cpp | Loading commit data... | |
| IntermTraverse.h | Loading commit data... | |
| NodeSearch.h | Loading commit data... | |
| ReplaceArrayOfMatrixVarying.cpp | Loading commit data... | |
| ReplaceArrayOfMatrixVarying.h | Loading commit data... | |
| ReplaceClipDistanceVariable.cpp | Loading commit data... | |
| ReplaceClipDistanceVariable.h | Loading commit data... | |
| ReplaceShadowingVariables.cpp | Loading commit data... | |
| ReplaceShadowingVariables.h | Loading commit data... | |
| ReplaceVariable.cpp | Loading commit data... | |
| ReplaceVariable.h | Loading commit data... | |
| RunAtTheEndOfShader.cpp | Loading commit data... | |
| RunAtTheEndOfShader.h | Loading commit data... | |
| Visit.h | Loading commit data... |