* Load AHardwarebuffer API dynamically, so vulkan backend can be built with old NDK, but can work with newer android releases. * Do not link with libvulkan on android. * Expose EGL_ANDROID_get_native_client_buffer extension with vulkan backend. Bug: chromium:1170339 Change-Id: Idf7f6867a86ae40ba6d57a86e419c610ba404ba8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2653506Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
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| AHBFunctions.cpp | Loading commit data... | |
| AHBFunctions.h | Loading commit data... | |
| DisplayVkAndroid.cpp | Loading commit data... | |
| DisplayVkAndroid.h | Loading commit data... | |
| HardwareBufferImageSiblingVkAndroid.cpp | Loading commit data... | |
| HardwareBufferImageSiblingVkAndroid.h | Loading commit data... | |
| WindowSurfaceVkAndroid.cpp | Loading commit data... | |
| WindowSurfaceVkAndroid.h | Loading commit data... | |
| vk_android_utils.cpp | Loading commit data... | |
| vk_android_utils.h | Loading commit data... |