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Currently Windows on ARM doesn't support OpenGL but it is enabled in ANGLE by default. Vulkan is only supported via Swiftshader so we should not test native Vulkan. Therefore it causes crashes and fails on Windows on ARM when running angle_end2end_tests. Bug: angleproject:4318 Change-Id: I70349ed53a2248df2dc8e7a0c0b3a6a5537a1110 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2007414Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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