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| compiled | ||
| BufferToTexture11.hlsl | ||
| Clear11.hlsl | ||
| Passthrough2D11.hlsl | ||
| Passthrough3D11.hlsl | ||
| ResolveDepthStencil.hlsl | ||
| Swizzle11.hlsl | ||
| generate_shaders.bat |
This implements a fairly slow path with readback for stencil blits, and depth/stencil resolve. In a subsequent patch I'll implement the depth blits. BUG=angleproject:1246 Change-Id: I04151d1f49ca404d858172dff8286608eae29864 Reviewed-on: https://chromium-review.googlesource.com/359955Reviewed-by:Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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| compiled | Loading commit data... | |
| BufferToTexture11.hlsl | Loading commit data... | |
| Clear11.hlsl | Loading commit data... | |
| Passthrough2D11.hlsl | Loading commit data... | |
| Passthrough3D11.hlsl | Loading commit data... | |
| ResolveDepthStencil.hlsl | Loading commit data... | |
| Swizzle11.hlsl | Loading commit data... | |
| generate_shaders.bat | Loading commit data... |