On some Intel D3D drivers, evaluating unary minor operator on an integer variable may get wrong answer in vertex shader. This patch works around this bug by replacing -(int) with ~(int)+1 on Windows Intel. BUG=chromium:644033 Change-Id: I0af719e84d618a33f25bcb33bde0c381fb462a31 Reviewed-on: https://chromium-review.googlesource.com/381675Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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