The ES3.1 spec, and discussion on Khronos.org, confirm that dEQP is correct in accepting mismatching centroid specifiers in shader linkage. Mismatching flat/smooth is still a link error. Fixes: shaders.linkage.varying.rules.differing_interpolation_2 Change-Id: I3016f4147e7c1b16b02371ee95866c8daf826212 Reviewed-on: https://chromium-review.googlesource.com/251205Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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