This fixes the sharding to use the specified back-end. With the bug ANGLE would start the platform default back-end instead. Bug: angleproject:3162 Change-Id: Ib2453dd3c58ea40fb36619301865ae0818038d15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447043 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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| ANGLETest.cpp | Loading commit data... | |
| ANGLETest.h | Loading commit data... | |
| ConstantFoldingTest.cpp | Loading commit data... | |
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| MultiviewTest.cpp | Loading commit data... | |
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| ShaderCompileTreeTest.cpp | Loading commit data... | |
| ShaderCompileTreeTest.h | Loading commit data... | |
| ShaderExtensionTest.h | Loading commit data... | |
| VulkanExternalHelper.cpp | Loading commit data... | |
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| angle_test_configs.cpp | Loading commit data... | |
| angle_test_configs.h | Loading commit data... | |
| angle_test_instantiate.cpp | Loading commit data... | |
| angle_test_instantiate.h | Loading commit data... | |
| angle_test_instantiate_apple.h | Loading commit data... | |
| angle_test_instantiate_apple.mm | Loading commit data... | |
| angle_test_platform.cpp | Loading commit data... | |
| angle_test_platform.h | Loading commit data... | |
| compiler_test.cpp | Loading commit data... | |
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| draw_call_perf_utils.cpp | Loading commit data... | |
| draw_call_perf_utils.h | Loading commit data... | |
| gl_raii.h | Loading commit data... |