This saves some time spent in the driver, by making multiple draw calls happen inside a single RenderPass. This also makes the ReadPixels impl method non-const. I think in the future we should avoid making const Impl methods unless they're totally trivial. BUG=angleproject:1898 Change-Id: I39172270a2f7dc5c1c2e3d4cc50af3bac8a29fa1 Reviewed-on: https://chromium-review.googlesource.com/672148Reviewed-by:Frank Henigman <fjhenigman@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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| BufferNULL.cpp | Loading commit data... | |
| BufferNULL.h | Loading commit data... | |
| CompilerNULL.cpp | Loading commit data... | |
| CompilerNULL.h | Loading commit data... | |
| ContextNULL.cpp | Loading commit data... | |
| ContextNULL.h | Loading commit data... | |
| DeviceNULL.cpp | Loading commit data... | |
| DeviceNULL.h | Loading commit data... | |
| DisplayNULL.cpp | Loading commit data... | |
| DisplayNULL.h | Loading commit data... | |
| FenceNVNULL.cpp | Loading commit data... | |
| FenceNVNULL.h | Loading commit data... | |
| FramebufferNULL.cpp | Loading commit data... | |
| FramebufferNULL.h | Loading commit data... | |
| ImageNULL.cpp | Loading commit data... | |
| ImageNULL.h | Loading commit data... | |
| PathNULL.cpp | Loading commit data... | |
| PathNULL.h | Loading commit data... | |
| ProgramNULL.cpp | Loading commit data... | |
| ProgramNULL.h | Loading commit data... | |
| ProgramPipelineNULL.cpp | Loading commit data... | |
| ProgramPipelineNULL.h | Loading commit data... | |
| QueryNULL.cpp | Loading commit data... | |
| QueryNULL.h | Loading commit data... | |
| RenderbufferNULL.cpp | Loading commit data... | |
| RenderbufferNULL.h | Loading commit data... | |
| SamplerNULL.cpp | Loading commit data... | |
| SamplerNULL.h | Loading commit data... | |
| ShaderNULL.cpp | Loading commit data... | |
| ShaderNULL.h | Loading commit data... | |
| SurfaceNULL.cpp | Loading commit data... | |
| SurfaceNULL.h | Loading commit data... | |
| SyncNULL.cpp | Loading commit data... | |
| SyncNULL.h | Loading commit data... | |
| TextureNULL.cpp | Loading commit data... | |
| TextureNULL.h | Loading commit data... | |
| TransformFeedbackNULL.cpp | Loading commit data... | |
| TransformFeedbackNULL.h | Loading commit data... | |
| VertexArrayNULL.cpp | Loading commit data... | |
| VertexArrayNULL.h | Loading commit data... |