Revert to HLSL compiler optimization level 1 and work around a compiler bug with break in nested loops by using optimization level 3. BUG=angle:603 Change-Id: Ib45815ef5bc3f72a3c51c7041c8a77ec573aa9e7 Reviewed-on: https://chromium-review.googlesource.com/194130Tested-by:Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
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| BufferStorage.cpp | Loading commit data... | |
| BufferStorage.h | Loading commit data... | |
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| Image.h | Loading commit data... | |
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| IndexBuffer.h | Loading commit data... | |
| IndexDataManager.cpp | Loading commit data... | |
| IndexDataManager.h | Loading commit data... | |
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| Renderer.cpp | Loading commit data... | |
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| TextureStorage.cpp | Loading commit data... | |
| TextureStorage.h | Loading commit data... | |
| VertexBuffer.cpp | Loading commit data... | |
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| VertexDataManager.cpp | Loading commit data... | |
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| generatemip.h | Loading commit data... |