This will be needed in the future when integer texture wrap mode support will be added by sampling integer textures through FLOAT/UNORM/SNORM SRVs. The bit count needs to be passed for 8-, 10- and 16-bit textures. 32-bit integer textures are the ones left over. Only passing the bit counts for the absolute minimum number of formats avoids unnecessary driver constant buffer updates. BUG=angleproject:1244 BUG=angleproject:1095 TEST=angle_end2end_tests Change-Id: I28a84588842b2eb9a1661454437d21c22ce794b7 Reviewed-on: https://chromium-review.googlesource.com/326944Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| build | Loading commit data... | |
| doc | Loading commit data... | |
| extensions | Loading commit data... | |
| include | Loading commit data... | |
| infra/config | Loading commit data... | |
| samples | Loading commit data... | |
| scripts | Loading commit data... | |
| src | Loading commit data... | |
| util | Loading commit data... | |
| .clang-format | Loading commit data... | |
| .gitattributes | Loading commit data... | |
| .gitignore | Loading commit data... | |
| AUTHORS | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CONTRIBUTORS | Loading commit data... | |
| DEPS | Loading commit data... | |
| LICENSE | Loading commit data... | |
| README.chromium | Loading commit data... | |
| README.md | Loading commit data... | |
| angle.isolate | Loading commit data... | |
| angle_on_all_platforms.isolate | Loading commit data... | |
| codereview.settings | Loading commit data... |