The fact that passing shaders to the platform compiler is deferred until linking is performed allowed this bug to pass undetected in earlier manual testing. TEST=WebGL conformance tests BUG=angleproject:941 Change-Id: Ic12b5d0c5547057551df90086453e897a161d559 Reviewed-on: https://chromium-review.googlesource.com/263221Tested-by:Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Nicolas Capens <capn@chromium.org>
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