Implemented parameter capture functions for:
glGetActiveUniformsiv
glGetActiveUniformBlockName
glGetActiveUniformBlockiv
Added a check for bound unused locations when capturing glLinkProgram
Changed CaptureGetParameter to always request a gReadBuffer allocation
of the maximum reported possible array size needed to query
GL_COMPRESSED_TEXTURE_FORMATS. Recording the value on the capturing
device would previously have buffer overflow issues when the replaying
the capture on a device with more formats available.
Changed VertexAttribType::UnsignedInt2101010's string to reflect the
correct type
Bug: angleproject:4834
Change-Id: Icd1ff404369ae9f18cad7cd4f56fbcccc89e7e98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2306735Reviewed-by:
Cody Northrop <cnorthrop@google.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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