Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
G
glslang
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • glslang
  • Repository

Switch branch/tag
  • glslang
  • Test
  • baseResults
  • spv.shaderBallot.comp.out
Find file
BlameHistoryPermalink
  • John Kessenich's avatar
    AST/SPV: Fix #930: translate uvec4 <-> uint64 for SubgroupGeMask et. al. · 9c14f77f
    John Kessenich authored Jun 17, 2019
    On reading built-in variables SubgroupEqMask, SubgroupGeMask, SubgroupGtMask,
    SubgroupLeMask, and SubgroupLtMask, the AST expects 64-bit ints, while SPIR-V
    is defined as vectors of 32-bit ints.
    
    The declaration type has to be translated in the opposite direction.
    9c14f77f
spv.shaderBallot.comp.out 20.8 KB
EditWeb IDE
×

Replace spv.shaderBallot.comp.out

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.