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Consider GL_EXT_scalar_block_layout when validating SPIR-V · a38df83dCaio Marcelo de Oliveira Filho authored
If GL_EXT_scalar_block_layout is requested by the shader, set the option to allow scalar blocks in the SPIR-V validator. Fix the existing tests using scalar layout to not expect "Validation failed". Fixes #2400.
a38df83d
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