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  • glslang
  • Test
  • baseResults
  • glsl.450.subgroupArithmetic.comp.out
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  • Daniel Koch's avatar
    Fix subgroup support for ray tracing · 593a4e0a
    Daniel Koch authored May 27, 2019
    Closes #1735
    
    GlslangToSpv.cpp
    - minor formatting cleanup
    
    BaseTypes.h
    - minor formatting cleanup
    - add subgroup builtins to GetBuiltInVariableString
      (was resulting in "unknown built-in variable" messages in test output)
    
    Initialize.cpp
    - better naming and re-use of strings for subgroup builtin variable declarations
    - define subgroup builtin variables in ray-tracing shaders
    
    intermOut.cpp
    - add handling of the EOpSubgroupParition* variables
      (was resulting in "ERROR: Bad aggregation op" messages in test output)
    
    Update test results.
    593a4e0a
glsl.450.subgroupArithmetic.comp.out 1.35 MB
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