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Chen Yisong
glslang
Commits
00852b12
Commit
00852b12
authored
May 19, 2016
by
Thomas Perl
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Remove declaration for ShGetPhysicalAttributeBindings
The function ShGetPhysicalAttributeBindings() is declared in the header, but not defined (or referenced) anywhere in the codebase.
parent
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ShaderLang.h
glslang/Public/ShaderLang.h
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glslang/Public/ShaderLang.h
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00852b12
...
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@@ -222,7 +222,6 @@ SH_IMPORT_EXPORT const char* ShGetInfoLog(const ShHandle);
SH_IMPORT_EXPORT
const
void
*
ShGetExecutable
(
const
ShHandle
);
SH_IMPORT_EXPORT
int
ShSetVirtualAttributeBindings
(
const
ShHandle
,
const
ShBindingTable
*
);
// to detect user aliasing
SH_IMPORT_EXPORT
int
ShSetFixedAttributeBindings
(
const
ShHandle
,
const
ShBindingTable
*
);
// to force any physical mappings
SH_IMPORT_EXPORT
int
ShGetPhysicalAttributeBindings
(
const
ShHandle
,
const
ShBindingTable
**
);
// for all attributes
//
// Tell the linker to never assign a vertex attribute to this list of physical attributes
//
...
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