Unverified Commit 29c49e10 by John Kessenich Committed by GitHub

Merge pull request #1266 from amdrexu/feature

Implement the extension GL_AMD_gpu_shader_half_float_fetch
parents 2c40e856 1e5d7b0b
......@@ -27,13 +27,8 @@
#ifndef GLSLextAMD_H
#define GLSLextAMD_H
enum BuiltIn;
enum Capability;
enum Decoration;
enum Op;
static const int GLSLextAMDVersion = 100;
static const int GLSLextAMDRevision = 6;
static const int GLSLextAMDRevision = 7;
// SPV_AMD_shader_ballot
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
......@@ -107,4 +102,10 @@ static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader
// SPV_AMD_shader_fragment_mask
static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
// SPV_AMD_gpu_shader_half_float_fetch
static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
enum Capability;
static const Capability CapabilityFloat16ImageAMD = static_cast<Capability>(5008);
#endif // #ifndef GLSLextAMD_H
......@@ -2340,6 +2340,12 @@ spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
{
switch (sampler.type) {
case glslang::EbtFloat: return builder.makeFloatType(32);
#ifdef AMD_EXTENSIONS
case glslang::EbtFloat16:
builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
builder.addCapability(spv::CapabilityFloat16ImageAMD);
return builder.makeFloatType(16);
#endif
case glslang::EbtInt: return builder.makeIntType(32);
case glslang::EbtUint: return builder.makeUintType(32);
default:
......@@ -3159,9 +3165,15 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
glslang::TSampler sampler = {};
bool cubeCompare = false;
#ifdef AMD_EXTENSIONS
bool f16ShadowCompare = false;
#endif
if (node.isTexture() || node.isImage()) {
sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
#ifdef AMD_EXTENSIONS
f16ShadowCompare = sampler.shadow && glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
#endif
}
for (int i = 0; i < (int)glslangArguments.size(); ++i) {
......@@ -3186,6 +3198,21 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
lvalue = true;
break;
#ifdef AMD_EXTENSIONS
case glslang::EOpSparseTexture:
if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
lvalue = true;
break;
case glslang::EOpSparseTextureClamp:
if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
lvalue = true;
break;
case glslang::EOpSparseTextureLod:
case glslang::EOpSparseTextureOffset:
if ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
lvalue = true;
break;
#else
case glslang::EOpSparseTexture:
if ((cubeCompare && i == 3) || (! cubeCompare && i == 2))
lvalue = true;
......@@ -3199,6 +3226,7 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if (i == 3)
lvalue = true;
break;
#endif
case glslang::EOpSparseTextureFetch:
if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
lvalue = true;
......@@ -3207,6 +3235,23 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
lvalue = true;
break;
#ifdef AMD_EXTENSIONS
case glslang::EOpSparseTextureLodOffset:
case glslang::EOpSparseTextureGrad:
case glslang::EOpSparseTextureOffsetClamp:
if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
lvalue = true;
break;
case glslang::EOpSparseTextureGradOffset:
case glslang::EOpSparseTextureGradClamp:
if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
lvalue = true;
break;
case glslang::EOpSparseTextureGradOffsetClamp:
if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
lvalue = true;
break;
#else
case glslang::EOpSparseTextureLodOffset:
case glslang::EOpSparseTextureGrad:
case glslang::EOpSparseTextureOffsetClamp:
......@@ -3222,6 +3267,7 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if (i == 6)
lvalue = true;
break;
#endif
case glslang::EOpSparseTextureGather:
if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
lvalue = true;
......@@ -3274,6 +3320,12 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
// Process a GLSL texturing op (will be SPV image)
const glslang::TSampler sampler = node->getAsAggregate() ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler()
: node->getAsUnaryNode()->getOperand()->getAsTyped()->getType().getSampler();
#ifdef AMD_EXTENSIONS
bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
: false;
#endif
std::vector<spv::Id> arguments;
if (node->getAsAggregate())
translateArguments(*node->getAsAggregate(), arguments);
......@@ -3517,6 +3569,9 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
#ifdef AMD_EXTENSIONS
if (cracked.gather)
++nonBiasArgCount; // comp argument should be present when bias argument is present
if (f16ShadowCompare)
++nonBiasArgCount;
#endif
if (cracked.offset)
++nonBiasArgCount;
......@@ -3560,7 +3615,11 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
bool noImplicitLod = false;
// sort out where Dref is coming from
#ifdef AMD_EXTENSIONS
if (cubeCompare || f16ShadowCompare) {
#else
if (cubeCompare) {
#endif
params.Dref = arguments[2];
++extraArgs;
} else if (sampler.shadow && cracked.gather) {
......
......@@ -1751,7 +1751,11 @@ Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameter
break;
}
case OpImageQueryLod:
#ifdef AMD_EXTENSIONS
resultType = makeVectorType(getScalarTypeId(getTypeId(parameters.coords)), 2);
#else
resultType = makeVectorType(makeFloatType(32), 2);
#endif
break;
case OpImageQueryLevels:
case OpImageQuerySamples:
......
......@@ -849,6 +849,7 @@ const char* CapabilityString(int info)
case 5013: return "StencilExportEXT";
#ifdef AMD_EXTENSIONS
case 5008: return "Float16ImageAMD";
case 5009: return "ImageGatherBiasLodAMD";
case 5010: return "FragmentMaskAMD";
case 5015: return "ImageReadWriteLodAMD";
......
......@@ -52,7 +52,7 @@ ERROR: 0:209: 'assign' : cannot convert from ' const float' to ' temp 4-compone
ERROR: 0:212: 'sampler2DRect' : Reserved word.
ERROR: 0:244: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' global void' and a right operand of type ' const int' (or there is no acceptable conversion)
ERROR: 0:245: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global void' (or there is no acceptable conversion)
ERROR: 0:248: 'shader half float' : required extension not requested: GL_AMD_gpu_shader_half_float
ERROR: 0:248: 'half floating-point suffix' : required extension not requested: GL_AMD_gpu_shader_half_float
ERROR: 0:248: 'half floating-point suffix' : not supported with this profile: none
ERROR: 0:248: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON
ERROR: 56 compilation errors. No code generated.
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -205,6 +205,9 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
switch (type) {
case EbtFloat: break;
#ifdef AMD_EXTENSIONS
case EbtFloat16: s.append("f16"); break;
#endif
case EbtInt: s.append("i"); break;
case EbtUint: s.append("u"); break;
default: break; // some compilers want this
......
......@@ -1520,6 +1520,12 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
}
if (arg > 0) {
#ifdef AMD_EXTENSIONS
bool f16ShadowCompare = (*argp)[1]->getAsTyped()->getBasicType() == EbtFloat16 && arg0->getType().getSampler().shadow;
if (f16ShadowCompare)
++arg;
#endif
if (! (*argp)[arg]->getAsConstantUnion())
error(loc, "argument must be compile-time constant", "texel offset", "");
else {
......
......@@ -579,6 +579,54 @@ void TScanContext::fillInKeywordMap()
(*KeywordMap)["usubpassInput"] = USUBPASSINPUT;
(*KeywordMap)["usubpassInputMS"] = USUBPASSINPUTMS;
#ifdef AMD_EXTENSIONS
(*KeywordMap)["f16sampler1D"] = F16SAMPLER1D;
(*KeywordMap)["f16sampler2D"] = F16SAMPLER2D;
(*KeywordMap)["f16sampler3D"] = F16SAMPLER3D;
(*KeywordMap)["f16sampler2DRect"] = F16SAMPLER2DRECT;
(*KeywordMap)["f16samplerCube"] = F16SAMPLERCUBE;
(*KeywordMap)["f16sampler1DArray"] = F16SAMPLER1DARRAY;
(*KeywordMap)["f16sampler2DArray"] = F16SAMPLER2DARRAY;
(*KeywordMap)["f16samplerCubeArray"] = F16SAMPLERCUBEARRAY;
(*KeywordMap)["f16samplerBuffer"] = F16SAMPLERBUFFER;
(*KeywordMap)["f16sampler2DMS"] = F16SAMPLER2DMS;
(*KeywordMap)["f16sampler2DMSArray"] = F16SAMPLER2DMSARRAY;
(*KeywordMap)["f16sampler1DShadow"] = F16SAMPLER1DSHADOW;
(*KeywordMap)["f16sampler2DShadow"] = F16SAMPLER2DSHADOW;
(*KeywordMap)["f16sampler2DRectShadow"] = F16SAMPLER2DRECTSHADOW;
(*KeywordMap)["f16samplerCubeShadow"] = F16SAMPLERCUBESHADOW;
(*KeywordMap)["f16sampler1DArrayShadow"] = F16SAMPLER1DARRAYSHADOW;
(*KeywordMap)["f16sampler2DArrayShadow"] = F16SAMPLER2DARRAYSHADOW;
(*KeywordMap)["f16samplerCubeArrayShadow"] = F16SAMPLERCUBEARRAYSHADOW;
(*KeywordMap)["f16image1D"] = F16IMAGE1D;
(*KeywordMap)["f16image2D"] = F16IMAGE2D;
(*KeywordMap)["f16image3D"] = F16IMAGE3D;
(*KeywordMap)["f16image2DRect"] = F16IMAGE2DRECT;
(*KeywordMap)["f16imageCube"] = F16IMAGECUBE;
(*KeywordMap)["f16image1DArray"] = F16IMAGE1DARRAY;
(*KeywordMap)["f16image2DArray"] = F16IMAGE2DARRAY;
(*KeywordMap)["f16imageCubeArray"] = F16IMAGECUBEARRAY;
(*KeywordMap)["f16imageBuffer"] = F16IMAGEBUFFER;
(*KeywordMap)["f16image2DMS"] = F16IMAGE2DMS;
(*KeywordMap)["f16image2DMSArray"] = F16IMAGE2DMSARRAY;
(*KeywordMap)["f16texture1D"] = F16TEXTURE1D;
(*KeywordMap)["f16texture2D"] = F16TEXTURE2D;
(*KeywordMap)["f16texture3D"] = F16TEXTURE3D;
(*KeywordMap)["f16texture2DRect"] = F16TEXTURE2DRECT;
(*KeywordMap)["f16textureCube"] = F16TEXTURECUBE;
(*KeywordMap)["f16texture1DArray"] = F16TEXTURE1DARRAY;
(*KeywordMap)["f16texture2DArray"] = F16TEXTURE2DARRAY;
(*KeywordMap)["f16textureCubeArray"] = F16TEXTURECUBEARRAY;
(*KeywordMap)["f16textureBuffer"] = F16TEXTUREBUFFER;
(*KeywordMap)["f16texture2DMS"] = F16TEXTURE2DMS;
(*KeywordMap)["f16texture2DMSArray"] = F16TEXTURE2DMSARRAY;
(*KeywordMap)["f16subpassInput"] = F16SUBPASSINPUT;
(*KeywordMap)["f16subpassInputMS"] = F16SUBPASSINPUTMS;
#endif
(*KeywordMap)["noperspective"] = NOPERSPECTIVE;
(*KeywordMap)["smooth"] = SMOOTH;
(*KeywordMap)["flat"] = FLAT;
......@@ -1029,6 +1077,7 @@ int TScanContext::tokenizeIdentifier()
(parseContext.profile != EEsProfile && parseContext.version >= 450 &&
parseContext.extensionTurnedOn(E_GL_AMD_gpu_shader_half_float)))
return keyword;
return identifierOrType();
#endif
......@@ -1211,6 +1260,60 @@ int TScanContext::tokenizeIdentifier()
else
return identifierOrType();
#ifdef AMD_EXTENSIONS
case F16SAMPLER1D:
case F16SAMPLER2D:
case F16SAMPLER3D:
case F16SAMPLER2DRECT:
case F16SAMPLERCUBE:
case F16SAMPLER1DARRAY:
case F16SAMPLER2DARRAY:
case F16SAMPLERCUBEARRAY:
case F16SAMPLERBUFFER:
case F16SAMPLER2DMS:
case F16SAMPLER2DMSARRAY:
case F16SAMPLER1DSHADOW:
case F16SAMPLER2DSHADOW:
case F16SAMPLER1DARRAYSHADOW:
case F16SAMPLER2DARRAYSHADOW:
case F16SAMPLER2DRECTSHADOW:
case F16SAMPLERCUBESHADOW:
case F16SAMPLERCUBEARRAYSHADOW:
case F16IMAGE1D:
case F16IMAGE2D:
case F16IMAGE3D:
case F16IMAGE2DRECT:
case F16IMAGECUBE:
case F16IMAGE1DARRAY:
case F16IMAGE2DARRAY:
case F16IMAGECUBEARRAY:
case F16IMAGEBUFFER:
case F16IMAGE2DMS:
case F16IMAGE2DMSARRAY:
case F16TEXTURE1D:
case F16TEXTURE2D:
case F16TEXTURE3D:
case F16TEXTURE2DRECT:
case F16TEXTURECUBE:
case F16TEXTURE1DARRAY:
case F16TEXTURE2DARRAY:
case F16TEXTURECUBEARRAY:
case F16TEXTUREBUFFER:
case F16TEXTURE2DMS:
case F16TEXTURE2DMSARRAY:
case F16SUBPASSINPUT:
case F16SUBPASSINPUTMS:
afterType = true;
if (parseContext.symbolTable.atBuiltInLevel() ||
(parseContext.extensionTurnedOn(E_GL_AMD_gpu_shader_half_float_fetch) &&
parseContext.profile != EEsProfile && parseContext.version >= 450))
return keyword;
return identifierOrType();
#endif
case NOPERSPECTIVE:
return es30ReservedFromGLSL(130);
......
......@@ -75,6 +75,9 @@ void TType::buildMangledName(TString& mangledName) const
case EbtAtomicUint: mangledName += "au"; break;
case EbtSampler:
switch (sampler.type) {
#ifdef AMD_EXTENSIONS
case EbtFloat16: mangledName += "f16"; break;
#endif
case EbtInt: mangledName += "i"; break;
case EbtUint: mangledName += "u"; break;
default: break; // some compilers want this
......
......@@ -204,6 +204,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch] = EBhDisable;
#endif
#ifdef NV_EXTENSIONS
......@@ -341,6 +342,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_AMD_gpu_shader_int16 1\n"
"#define GL_AMD_shader_image_load_store_lod 1\n"
"#define GL_AMD_shader_fragment_mask 1\n"
"#define GL_AMD_gpu_shader_half_float_fetch 1\n"
#endif
#ifdef NV_EXTENSIONS
......@@ -749,7 +751,7 @@ void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
void TParseVersions::int16Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_int16, "shader int16");
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_int16, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile, 450, nullptr, op);
profileRequires(loc, ECompatibilityProfile, 450, nullptr, op);
......@@ -760,7 +762,18 @@ void TParseVersions::int16Check(const TSourceLoc& loc, const char* op, bool buil
void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float, "shader half float");
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile, 450, nullptr, op);
profileRequires(loc, ECompatibilityProfile, 450, nullptr, op);
}
}
// Call for any operation needing GLSL float16 opaque-type support
void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile, 450, nullptr, op);
profileRequires(loc, ECompatibilityProfile, 450, nullptr, op);
......@@ -772,7 +785,7 @@ void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool bu
void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
requireExtensions(loc, 1, &E_GL_ARB_gpu_shader_int64, "shader int64");
requireExtensions(loc, 1, &E_GL_ARB_gpu_shader_int64, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile, 450, nullptr, op);
profileRequires(loc, ECompatibilityProfile, 450, nullptr, op);
......
......@@ -174,6 +174,7 @@ const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_textur
const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
const char* const E_GL_AMD_gpu_shader_half_float_fetch = "GL_AMD_gpu_shader_half_float_fetch";
#endif
#ifdef NV_EXTENSIONS
......
......@@ -117,6 +117,40 @@
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
#ifdef AMD_EXTENSIONS
#define GL_FLOAT16_SAMPLER_1D_AMD 0x91CE
#define GL_FLOAT16_SAMPLER_2D_AMD 0x91CF
#define GL_FLOAT16_SAMPLER_3D_AMD 0x91D0
#define GL_FLOAT16_SAMPLER_CUBE_AMD 0x91D1
#define GL_FLOAT16_SAMPLER_2D_RECT_AMD 0x91D2
#define GL_FLOAT16_SAMPLER_1D_ARRAY_AMD 0x91D3
#define GL_FLOAT16_SAMPLER_2D_ARRAY_AMD 0x91D4
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_AMD 0x91D5
#define GL_FLOAT16_SAMPLER_BUFFER_AMD 0x91D6
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_AMD 0x91D7
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_ARRAY_AMD 0x91D8
#define GL_FLOAT16_SAMPLER_1D_SHADOW_AMD 0x91D9
#define GL_FLOAT16_SAMPLER_2D_SHADOW_AMD 0x91DA
#define GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD 0x91DB
#define GL_FLOAT16_SAMPLER_1D_ARRAY_SHADOW_AMD 0x91DC
#define GL_FLOAT16_SAMPLER_2D_ARRAY_SHADOW_AMD 0x91DD
#define GL_FLOAT16_SAMPLER_CUBE_SHADOW_AMD 0x91DE
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_SHADOW_AMD 0x91DF
#define GL_FLOAT16_IMAGE_1D_AMD 0x91E0
#define GL_FLOAT16_IMAGE_2D_AMD 0x91E1
#define GL_FLOAT16_IMAGE_3D_AMD 0x91E2
#define GL_FLOAT16_IMAGE_2D_RECT_AMD 0x91E3
#define GL_FLOAT16_IMAGE_CUBE_AMD 0x91E4
#define GL_FLOAT16_IMAGE_1D_ARRAY_AMD 0x91E5
#define GL_FLOAT16_IMAGE_2D_ARRAY_AMD 0x91E6
#define GL_FLOAT16_IMAGE_CUBE_MAP_ARRAY_AMD 0x91E7
#define GL_FLOAT16_IMAGE_BUFFER_AMD 0x91E8
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_AMD 0x91E9
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_ARRAY_AMD 0x91EA
#endif
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
......
This source diff could not be displayed because it is too large. You can view the blob instead.
/* A Bison parser, made by GNU Bison 3.0. */
/* A Bison parser, made by GNU Bison 3.0.4. */
/* Bison interface for Yacc-like parsers in C
Copyright (C) 1984, 1989-1990, 2000-2013 Free Software Foundation, Inc.
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
......@@ -30,8 +30,8 @@
This special exception was added by the Free Software Foundation in
version 2.2 of Bison. */
#ifndef YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED
# define YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED
#ifndef YY_YY_GLSLANG_TAB_CPP_H_INCLUDED
# define YY_YY_GLSLANG_TAB_CPP_H_INCLUDED
/* Debug traces. */
#ifndef YYDEBUG
# define YYDEBUG 1
......@@ -197,158 +197,200 @@ extern int yydebug;
ISAMPLER2DMSARRAY = 407,
USAMPLER2DMSARRAY = 408,
SAMPLEREXTERNALOES = 409,
SAMPLER = 410,
SAMPLERSHADOW = 411,
TEXTURE1D = 412,
TEXTURE2D = 413,
TEXTURE3D = 414,
TEXTURECUBE = 415,
TEXTURE1DARRAY = 416,
TEXTURE2DARRAY = 417,
ITEXTURE1D = 418,
ITEXTURE2D = 419,
ITEXTURE3D = 420,
ITEXTURECUBE = 421,
ITEXTURE1DARRAY = 422,
ITEXTURE2DARRAY = 423,
UTEXTURE1D = 424,
UTEXTURE2D = 425,
UTEXTURE3D = 426,
UTEXTURECUBE = 427,
UTEXTURE1DARRAY = 428,
UTEXTURE2DARRAY = 429,
TEXTURE2DRECT = 430,
ITEXTURE2DRECT = 431,
UTEXTURE2DRECT = 432,
TEXTUREBUFFER = 433,
ITEXTUREBUFFER = 434,
UTEXTUREBUFFER = 435,
TEXTURECUBEARRAY = 436,
ITEXTURECUBEARRAY = 437,
UTEXTURECUBEARRAY = 438,
TEXTURE2DMS = 439,
ITEXTURE2DMS = 440,
UTEXTURE2DMS = 441,
TEXTURE2DMSARRAY = 442,
ITEXTURE2DMSARRAY = 443,
UTEXTURE2DMSARRAY = 444,
SUBPASSINPUT = 445,
SUBPASSINPUTMS = 446,
ISUBPASSINPUT = 447,
ISUBPASSINPUTMS = 448,
USUBPASSINPUT = 449,
USUBPASSINPUTMS = 450,
IMAGE1D = 451,
IIMAGE1D = 452,
UIMAGE1D = 453,
IMAGE2D = 454,
IIMAGE2D = 455,
UIMAGE2D = 456,
IMAGE3D = 457,
IIMAGE3D = 458,
UIMAGE3D = 459,
IMAGE2DRECT = 460,
IIMAGE2DRECT = 461,
UIMAGE2DRECT = 462,
IMAGECUBE = 463,
IIMAGECUBE = 464,
UIMAGECUBE = 465,
IMAGEBUFFER = 466,
IIMAGEBUFFER = 467,
UIMAGEBUFFER = 468,
IMAGE1DARRAY = 469,
IIMAGE1DARRAY = 470,
UIMAGE1DARRAY = 471,
IMAGE2DARRAY = 472,
IIMAGE2DARRAY = 473,
UIMAGE2DARRAY = 474,
IMAGECUBEARRAY = 475,
IIMAGECUBEARRAY = 476,
UIMAGECUBEARRAY = 477,
IMAGE2DMS = 478,
IIMAGE2DMS = 479,
UIMAGE2DMS = 480,
IMAGE2DMSARRAY = 481,
IIMAGE2DMSARRAY = 482,
UIMAGE2DMSARRAY = 483,
STRUCT = 484,
VOID = 485,
WHILE = 486,
IDENTIFIER = 487,
TYPE_NAME = 488,
FLOATCONSTANT = 489,
DOUBLECONSTANT = 490,
INTCONSTANT = 491,
UINTCONSTANT = 492,
INT64CONSTANT = 493,
UINT64CONSTANT = 494,
INT16CONSTANT = 495,
UINT16CONSTANT = 496,
BOOLCONSTANT = 497,
FLOAT16CONSTANT = 498,
LEFT_OP = 499,
RIGHT_OP = 500,
INC_OP = 501,
DEC_OP = 502,
LE_OP = 503,
GE_OP = 504,
EQ_OP = 505,
NE_OP = 506,
AND_OP = 507,
OR_OP = 508,
XOR_OP = 509,
MUL_ASSIGN = 510,
DIV_ASSIGN = 511,
ADD_ASSIGN = 512,
MOD_ASSIGN = 513,
LEFT_ASSIGN = 514,
RIGHT_ASSIGN = 515,
AND_ASSIGN = 516,
XOR_ASSIGN = 517,
OR_ASSIGN = 518,
SUB_ASSIGN = 519,
LEFT_PAREN = 520,
RIGHT_PAREN = 521,
LEFT_BRACKET = 522,
RIGHT_BRACKET = 523,
LEFT_BRACE = 524,
RIGHT_BRACE = 525,
DOT = 526,
COMMA = 527,
COLON = 528,
EQUAL = 529,
SEMICOLON = 530,
BANG = 531,
DASH = 532,
TILDE = 533,
PLUS = 534,
STAR = 535,
SLASH = 536,
PERCENT = 537,
LEFT_ANGLE = 538,
RIGHT_ANGLE = 539,
VERTICAL_BAR = 540,
CARET = 541,
AMPERSAND = 542,
QUESTION = 543,
INVARIANT = 544,
PRECISE = 545,
HIGH_PRECISION = 546,
MEDIUM_PRECISION = 547,
LOW_PRECISION = 548,
PRECISION = 549,
PACKED = 550,
RESOURCE = 551,
SUPERP = 552
F16SAMPLER1D = 410,
F16SAMPLER2D = 411,
F16SAMPLER3D = 412,
F16SAMPLER2DRECT = 413,
F16SAMPLERCUBE = 414,
F16SAMPLER1DARRAY = 415,
F16SAMPLER2DARRAY = 416,
F16SAMPLERCUBEARRAY = 417,
F16SAMPLERBUFFER = 418,
F16SAMPLER2DMS = 419,
F16SAMPLER2DMSARRAY = 420,
F16SAMPLER1DSHADOW = 421,
F16SAMPLER2DSHADOW = 422,
F16SAMPLER1DARRAYSHADOW = 423,
F16SAMPLER2DARRAYSHADOW = 424,
F16SAMPLER2DRECTSHADOW = 425,
F16SAMPLERCUBESHADOW = 426,
F16SAMPLERCUBEARRAYSHADOW = 427,
SAMPLER = 428,
SAMPLERSHADOW = 429,
TEXTURE1D = 430,
TEXTURE2D = 431,
TEXTURE3D = 432,
TEXTURECUBE = 433,
TEXTURE1DARRAY = 434,
TEXTURE2DARRAY = 435,
ITEXTURE1D = 436,
ITEXTURE2D = 437,
ITEXTURE3D = 438,
ITEXTURECUBE = 439,
ITEXTURE1DARRAY = 440,
ITEXTURE2DARRAY = 441,
UTEXTURE1D = 442,
UTEXTURE2D = 443,
UTEXTURE3D = 444,
UTEXTURECUBE = 445,
UTEXTURE1DARRAY = 446,
UTEXTURE2DARRAY = 447,
TEXTURE2DRECT = 448,
ITEXTURE2DRECT = 449,
UTEXTURE2DRECT = 450,
TEXTUREBUFFER = 451,
ITEXTUREBUFFER = 452,
UTEXTUREBUFFER = 453,
TEXTURECUBEARRAY = 454,
ITEXTURECUBEARRAY = 455,
UTEXTURECUBEARRAY = 456,
TEXTURE2DMS = 457,
ITEXTURE2DMS = 458,
UTEXTURE2DMS = 459,
TEXTURE2DMSARRAY = 460,
ITEXTURE2DMSARRAY = 461,
UTEXTURE2DMSARRAY = 462,
F16TEXTURE1D = 463,
F16TEXTURE2D = 464,
F16TEXTURE3D = 465,
F16TEXTURE2DRECT = 466,
F16TEXTURECUBE = 467,
F16TEXTURE1DARRAY = 468,
F16TEXTURE2DARRAY = 469,
F16TEXTURECUBEARRAY = 470,
F16TEXTUREBUFFER = 471,
F16TEXTURE2DMS = 472,
F16TEXTURE2DMSARRAY = 473,
SUBPASSINPUT = 474,
SUBPASSINPUTMS = 475,
ISUBPASSINPUT = 476,
ISUBPASSINPUTMS = 477,
USUBPASSINPUT = 478,
USUBPASSINPUTMS = 479,
F16SUBPASSINPUT = 480,
F16SUBPASSINPUTMS = 481,
IMAGE1D = 482,
IIMAGE1D = 483,
UIMAGE1D = 484,
IMAGE2D = 485,
IIMAGE2D = 486,
UIMAGE2D = 487,
IMAGE3D = 488,
IIMAGE3D = 489,
UIMAGE3D = 490,
IMAGE2DRECT = 491,
IIMAGE2DRECT = 492,
UIMAGE2DRECT = 493,
IMAGECUBE = 494,
IIMAGECUBE = 495,
UIMAGECUBE = 496,
IMAGEBUFFER = 497,
IIMAGEBUFFER = 498,
UIMAGEBUFFER = 499,
IMAGE1DARRAY = 500,
IIMAGE1DARRAY = 501,
UIMAGE1DARRAY = 502,
IMAGE2DARRAY = 503,
IIMAGE2DARRAY = 504,
UIMAGE2DARRAY = 505,
IMAGECUBEARRAY = 506,
IIMAGECUBEARRAY = 507,
UIMAGECUBEARRAY = 508,
IMAGE2DMS = 509,
IIMAGE2DMS = 510,
UIMAGE2DMS = 511,
IMAGE2DMSARRAY = 512,
IIMAGE2DMSARRAY = 513,
UIMAGE2DMSARRAY = 514,
F16IMAGE1D = 515,
F16IMAGE2D = 516,
F16IMAGE3D = 517,
F16IMAGE2DRECT = 518,
F16IMAGECUBE = 519,
F16IMAGE1DARRAY = 520,
F16IMAGE2DARRAY = 521,
F16IMAGECUBEARRAY = 522,
F16IMAGEBUFFER = 523,
F16IMAGE2DMS = 524,
F16IMAGE2DMSARRAY = 525,
STRUCT = 526,
VOID = 527,
WHILE = 528,
IDENTIFIER = 529,
TYPE_NAME = 530,
FLOATCONSTANT = 531,
DOUBLECONSTANT = 532,
INTCONSTANT = 533,
UINTCONSTANT = 534,
INT64CONSTANT = 535,
UINT64CONSTANT = 536,
INT16CONSTANT = 537,
UINT16CONSTANT = 538,
BOOLCONSTANT = 539,
FLOAT16CONSTANT = 540,
LEFT_OP = 541,
RIGHT_OP = 542,
INC_OP = 543,
DEC_OP = 544,
LE_OP = 545,
GE_OP = 546,
EQ_OP = 547,
NE_OP = 548,
AND_OP = 549,
OR_OP = 550,
XOR_OP = 551,
MUL_ASSIGN = 552,
DIV_ASSIGN = 553,
ADD_ASSIGN = 554,
MOD_ASSIGN = 555,
LEFT_ASSIGN = 556,
RIGHT_ASSIGN = 557,
AND_ASSIGN = 558,
XOR_ASSIGN = 559,
OR_ASSIGN = 560,
SUB_ASSIGN = 561,
LEFT_PAREN = 562,
RIGHT_PAREN = 563,
LEFT_BRACKET = 564,
RIGHT_BRACKET = 565,
LEFT_BRACE = 566,
RIGHT_BRACE = 567,
DOT = 568,
COMMA = 569,
COLON = 570,
EQUAL = 571,
SEMICOLON = 572,
BANG = 573,
DASH = 574,
TILDE = 575,
PLUS = 576,
STAR = 577,
SLASH = 578,
PERCENT = 579,
LEFT_ANGLE = 580,
RIGHT_ANGLE = 581,
VERTICAL_BAR = 582,
CARET = 583,
AMPERSAND = 584,
QUESTION = 585,
INVARIANT = 586,
PRECISE = 587,
HIGH_PRECISION = 588,
MEDIUM_PRECISION = 589,
LOW_PRECISION = 590,
PRECISION = 591,
PACKED = 592,
RESOURCE = 593,
SUPERP = 594
};
#endif
/* Value type. */
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef union YYSTYPE YYSTYPE;
union YYSTYPE
{
#line 69 "MachineIndependent/glslang.y" /* yacc.c:1909 */
#line 69 "glslang.y" /* yacc.c:1909 */
struct {
glslang::TSourceLoc loc;
......@@ -383,8 +425,10 @@ union YYSTYPE
};
} interm;
#line 387 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
#line 429 "glslang_tab.cpp.h" /* yacc.c:1909 */
};
typedef union YYSTYPE YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define YYSTYPE_IS_DECLARED 1
#endif
......@@ -393,4 +437,4 @@ union YYSTYPE
int yyparse (glslang::TParseContext* pParseContext);
#endif /* !YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED */
#endif /* !YY_YY_GLSLANG_TAB_CPP_H_INCLUDED */
......@@ -80,6 +80,7 @@ public:
#ifdef AMD_EXTENSIONS
virtual void int16Check(const TSourceLoc& loc, const char* op, bool builtIn = false);
virtual void float16Check(const TSourceLoc&, const char* op, bool builtIn = false);
virtual void float16OpaqueCheck(const TSourceLoc&, const char* op, bool builtIn = false);
#endif
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
virtual void spvRemoved(const TSourceLoc&, const char* op);
......
......@@ -415,6 +415,36 @@ public:
case EsdBuffer:
return GL_SAMPLER_BUFFER;
}
#ifdef AMD_EXTENSIONS
case EbtFloat16:
switch ((int)sampler.dim) {
case Esd1D:
switch ((int)sampler.shadow) {
case false: return sampler.arrayed ? GL_FLOAT16_SAMPLER_1D_ARRAY_AMD : GL_FLOAT16_SAMPLER_1D_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_1D_ARRAY_SHADOW_AMD : GL_FLOAT16_SAMPLER_1D_SHADOW_AMD;
}
case Esd2D:
switch ((int)sampler.ms) {
case false:
switch ((int)sampler.shadow) {
case false: return sampler.arrayed ? GL_FLOAT16_SAMPLER_2D_ARRAY_AMD : GL_FLOAT16_SAMPLER_2D_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_2D_ARRAY_SHADOW_AMD : GL_FLOAT16_SAMPLER_2D_SHADOW_AMD;
}
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_ARRAY_AMD : GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_AMD;
}
case Esd3D:
return GL_FLOAT16_SAMPLER_3D_AMD;
case EsdCube:
switch ((int)sampler.shadow) {
case false: return sampler.arrayed ? GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_AMD : GL_FLOAT16_SAMPLER_CUBE_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_SHADOW_AMD : GL_FLOAT16_SAMPLER_CUBE_SHADOW_AMD;
}
case EsdRect:
return sampler.shadow ? GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD : GL_FLOAT16_SAMPLER_2D_RECT_AMD;
case EsdBuffer:
return GL_FLOAT16_SAMPLER_BUFFER_AMD;
}
#endif
case EbtInt:
switch ((int)sampler.dim) {
case Esd1D:
......@@ -477,6 +507,26 @@ public:
case EsdBuffer:
return GL_IMAGE_BUFFER;
}
#ifdef AMD_EXTENSIONS
case EbtFloat16:
switch ((int)sampler.dim) {
case Esd1D:
return sampler.arrayed ? GL_FLOAT16_IMAGE_1D_ARRAY_AMD : GL_FLOAT16_IMAGE_1D_AMD;
case Esd2D:
switch ((int)sampler.ms) {
case false: return sampler.arrayed ? GL_FLOAT16_IMAGE_2D_ARRAY_AMD : GL_FLOAT16_IMAGE_2D_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_IMAGE_2D_MULTISAMPLE_ARRAY_AMD : GL_FLOAT16_IMAGE_2D_MULTISAMPLE_AMD;
}
case Esd3D:
return GL_FLOAT16_IMAGE_3D_AMD;
case EsdCube:
return sampler.arrayed ? GL_FLOAT16_IMAGE_CUBE_MAP_ARRAY_AMD : GL_FLOAT16_IMAGE_CUBE_AMD;
case EsdRect:
return GL_FLOAT16_IMAGE_2D_RECT_AMD;
case EsdBuffer:
return GL_FLOAT16_IMAGE_BUFFER_AMD;
}
#endif
case EbtInt:
switch ((int)sampler.dim) {
case Esd1D:
......
......@@ -419,6 +419,7 @@ INSTANTIATE_TEST_CASE_P(
Glsl, CompileVulkanToSpirvTestAMD,
::testing::ValuesIn(std::vector<std::string>({
"spv.float16.frag",
"spv.float16Fetch.frag",
"spv.imageLoadStoreLod.frag",
"spv.int16.frag",
"spv.shaderBallotAMD.comp",
......
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