Commit 3112b568 by John Kessenich Committed by GitHub

Merge pull request #1113 from xorgy/preprocessor-int-min-over-negative-one

Preprocessor: Evaluate INT_MIN / -1 to 0.
parents 0b55e0f2 dc756a61
cppIntMinOverNegativeOne.frag
Shader version: 100
0:? Sequence
0:? Linker Objects
Linked fragment stage:
ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
Shader version: 100
0:? Sequence
0:? Linker Objects
#if (-2147483648 / -1) != 0
#error INT_MIN / -1 should yield 0, something went wrong.
#endif
\ No newline at end of file
......@@ -84,6 +84,7 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cstdlib>
#include <cstring>
#include <cctype>
#include <climits>
#include "PpContext.h"
#include "PpTokens.h"
......@@ -350,7 +351,7 @@ namespace {
int op_add(int a, int b) { return a + b; }
int op_sub(int a, int b) { return a - b; }
int op_mul(int a, int b) { return a * b; }
int op_div(int a, int b) { return a / b; }
int op_div(int a, int b) { return a == INT_MIN && b == -1 ? 0 : a / b; }
int op_mod(int a, int b) { return a % b; }
int op_pos(int a) { return a; }
int op_neg(int a) { return -a; }
......
......@@ -78,6 +78,7 @@ INSTANTIATE_TEST_CASE_P(
"matrixError.vert",
"cppSimple.vert",
"cppIndent.vert",
"cppIntMinOverNegativeOne.frag",
"cppNest.vert",
"cppBad.vert",
"cppBad2.vert",
......
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