Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader
- Remove redundant checks for mesh shader qualifiers in glslang.y
- Add profile version check for use of extension GL_NV_mesh_shader
- Add a new gtest for use of perprimitiveNV in fragment shader
Showing
Test/baseResults/spv.perprimitiveNV.frag.out
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Test/spv.perprimitiveNV.frag
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