Commit 39374dad by John Kessenich

glslang SPV tests: Add a set of SPV tests.

parent e7cbfa5c
spv.100ops.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 48
Source GLSL 100
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "foo("
Name 12 "face1"
Name 14 "face2"
Name 18 "z"
Name 22 "low"
Name 27 "high"
Name 37 "gl_FragColor"
Decorate 12(face1) PrecisionLow
Decorate 14(face2) PrecisionLow
Decorate 18(z) PrecisionMedium
Decorate 22(low) PrecisionMedium
Decorate 27(high) PrecisionMedium
Decorate 37(gl_FragColor) PrecisionMedium
Decorate 37(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeFunction 7(float)
11: TypePointer PrivateGlobal 7(float)
12(face1): 11(ptr) Variable PrivateGlobal
13: 7(float) Constant 1093664768
14(face2): 11(ptr) Variable PrivateGlobal
15: 7(float) Constant 3221225472
16: TypeInt 32 1
17: TypePointer Function 16(int)
19: 16(int) Constant 3
20: 16(int) Constant 2
21: TypePointer UniformConstant 16(int)
22(low): 21(ptr) Variable UniformConstant
25: 16(int) Constant 1
27(high): 21(ptr) Variable UniformConstant
29: TypeBool
35: TypeVector 7(float) 4
36: TypePointer Output 35(fvec4)
37(gl_FragColor): 36(ptr) Variable Output
4(main): 2 Function None 3
5: Label
18(z): 17(ptr) Variable Function
Store 12(face1) 13
Store 14(face2) 15
Store 18(z) 19
23: 16(int) Load 22(low)
24: 16(int) IMul 20 23
26: 16(int) IAdd 24 25
28: 16(int) Load 27(high)
30: 29(bool) SLessThan 26 28
SelectionMerge 32 None
BranchConditional 30 31 32
31: Label
33: 16(int) Load 18(z)
34: 16(int) IAdd 33 25
Store 18(z) 34
Branch 32
32: Label
38: 7(float) Load 12(face1)
39: 16(int) Load 18(z)
40: 7(float) ConvertSToF 39
41: 35(fvec4) CompositeConstruct 40 40 40 40
42: 35(fvec4) VectorTimesScalar 38 41
43: 7(float) FunctionCall 9(foo()
44: 35(fvec4) CompositeConstruct 43 43 43 43
45: 35(fvec4) FAdd 42 44
Store 37(gl_FragColor) 45
Branch 6
6: Label
Return
FunctionEnd
9(foo(): 7(float) Function None 8
10: Label
46: 7(float) Load 14(face2)
ReturnValue 46
FunctionEnd
spv.130.frag
WARNING: 0:34: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5
Linked fragment stage:
Missing functionality: texture gather
spv.140.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 90
Source GLSL 140
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "foo("
Name 12 "i1"
Name 17 "gl_FrontFacing"
Name 25 "i2"
Name 29 "o"
Name 34 "gl_ClipDistance"
Name 43 "k"
Name 54 "sampR"
Name 60 "sampB"
Name 83 "samp2Da"
Name 87 "bn"
MemberName 87(bn) 0 "matra"
MemberName 87(bn) 1 "matca"
MemberName 87(bn) 2 "matr"
MemberName 87(bn) 3 "matc"
MemberName 87(bn) 4 "matrdef"
Name 89 ""
Decorate 17(gl_FrontFacing) BuiltIn FrontFacing
Decorate 34(gl_ClipDistance) Smooth
Decorate 34(gl_ClipDistance) BuiltIn ClipDistance
Decorate 43(k) Smooth
Decorate 83(samp2Da) NoStaticUse
MemberDecorate 87(bn) 0 RowMajor
MemberDecorate 87(bn) 1 ColMajor
MemberDecorate 87(bn) 2 RowMajor
MemberDecorate 87(bn) 3 ColMajor
MemberDecorate 87(bn) 4 RowMajor
Decorate 87(bn) GLSLStd140
Decorate 87(bn) Block
Decorate 89 NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeFunction 7(float)
11: TypePointer PrivateGlobal 7(float)
12(i1): 11(ptr) Variable PrivateGlobal
13: TypePointer Function 7(float)
15: TypeBool
16: TypePointer Input 15(bool)
17(gl_FrontFacing): 16(ptr) Variable Input
21: 7(float) Constant 3221225472
23: 7(float) Constant 1073741824
25(i2): 11(ptr) Variable PrivateGlobal
26: 7(float) Constant 1120665600
27: TypeVector 7(float) 4
28: TypePointer Output 27(fvec4)
29(o): 28(ptr) Variable Output
30: TypeInt 32 0
31: 30(int) Constant 5
32: TypeArray 7(float) 31
33: TypePointer Input 32
34(gl_ClipDistance): 33(ptr) Variable Input
35: TypeInt 32 1
36: 35(int) Constant 2
37: TypePointer Input 7(float)
42: TypePointer Input 27(fvec4)
43(k): 42(ptr) Variable Input
45: TypeVector 35(int) 4
52: TypeSampler7(float) Rect filter+texture
53: TypePointer UniformConstant 52
54(sampR): 53(ptr) Variable UniformConstant
56: TypeVector 35(int) 2
58: TypeSampler35(int) Buffer filter+texture
59: TypePointer UniformConstant 58
60(sampB): 59(ptr) Variable UniformConstant
65: TypeVector 7(float) 2
68: 7(float) Constant 1120403456
79: TypeSampler7(float) 2D filter+texture
80: 30(int) Constant 3
81: TypeArray 79 80
82: TypePointer UniformConstant 81
83(samp2Da): 82(ptr) Variable UniformConstant
84: TypeMatrix 27(fvec4) 4
85: 30(int) Constant 4
86: TypeArray 84 85
87(bn): TypeStruct 86 86 84 84 84
88: TypePointer Uniform 87(bn)
89: 88(ptr) Variable Uniform
4(main): 2 Function None 3
5: Label
14: 13(ptr) Variable Function
18: 15(bool) Load 17(gl_FrontFacing)
SelectionMerge 20 None
BranchConditional 18 19 22
19: Label
Store 14 21
Branch 20
22: Label
Store 14 23
Branch 20
20: Label
24: 7(float) Load 14
Store 12(i1) 24
Store 25(i2) 26
38: 37(ptr) AccessChain 34(gl_ClipDistance) 36
39: 7(float) Load 38
40: 27(fvec4) Load 29(o)
41: 27(fvec4) CompositeInsert 39 40 1
Store 29(o) 41
44: 27(fvec4) Load 43(k)
46: 45(ivec4) ConvertFToS 44
47: 35(int) CompositeExtract 46 0
48: 37(ptr) AccessChain 34(gl_ClipDistance) 47
49: 7(float) Load 48
50: 27(fvec4) Load 29(o)
51: 27(fvec4) CompositeInsert 49 50 2
Store 29(o) 51
55: 52 Load 54(sampR)
57: 56(ivec2) TextureQuerySize 55
61: 58 Load 60(sampB)
62: 35(int) TextureQuerySize 61
63: 56(ivec2) CompositeConstruct 62 62
64: 56(ivec2) IAdd 57 63
66: 65(fvec2) ConvertSToF 64
67: 7(float) CompositeExtract 66 0
69: 7(float) FDiv 67 68
70: 27(fvec4) Load 29(o)
71: 27(fvec4) CompositeInsert 69 70 3
Store 29(o) 71
72: 7(float) FunctionCall 9(foo()
73: 27(fvec4) Load 29(o)
74: 27(fvec4) CompositeInsert 72 73 2
Store 29(o) 74
Branch 6
6: Label
Return
FunctionEnd
9(foo(): 7(float) Function None 8
10: Label
75: 7(float) Load 12(i1)
76: 7(float) Load 25(i2)
77: 7(float) FAdd 75 76
ReturnValue 77
FunctionEnd
Error: unable to open input file: spv.140.vert
Usage: glslangValidator [option]... [file]...
Where: each 'file' ends in .<stage>, where <stage> is one of
.conf to provide an optional config file that replaces the default configuration
(see -c option below for generating a template)
.vert for a vertex shader
.tesc for a tessellation control shader
.tese for a tessellation evaluation shader
.geom for a geometry shader
.frag for a fragment shader
.comp for a compute shader
Compilation warnings and errors will be printed to stdout.
To get other information, use one of the following options:
(Each option must be specified separately, but can go anywhere in the command line.)
-V create SPIR-V in file <stage>.spv
-H print human readable form of SPIR-V; turns on -V
-c configuration dump; use to create default configuration file (redirect to a .conf file)
-d default to desktop (#version 110) when there is no version in the shader (default is ES version 100)
-i intermediate tree (glslang AST) is printed out
-l link validation of all input files
-m memory leak mode
-q dump reflection query database
-r relaxed semantic error-checking mode
-s silent mode
-t multi-threaded mode
-v print version strings
-w suppress warnings (except as required by #extension : warn)
spv.150.geom
Linked geometry stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 72
Source GLSL 150
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4
ExecutionMode 4 InputTrianglesAdjacency
ExecutionMode 4 Invocations 0
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 30
Name 4 "main"
Name 9 "fromVertex"
MemberName 9(fromVertex) 0 "color"
Name 11 ""
Name 14 "fromVertex"
MemberName 14(fromVertex) 0 "color"
Name 19 "fromV"
Name 28 "gl_PerVertex"
MemberName 28(gl_PerVertex) 0 "gl_Position"
MemberName 28(gl_PerVertex) 1 "gl_PointSize"
MemberName 28(gl_PerVertex) 2 "gl_ClipDistance"
Name 30 ""
Name 31 "gl_PerVertex"
MemberName 31(gl_PerVertex) 0 "gl_Position"
MemberName 31(gl_PerVertex) 1 "gl_PointSize"
MemberName 31(gl_PerVertex) 2 "gl_ClipDistance"
Name 34 "gl_in"
Name 48 "gl_PrimitiveID"
Name 50 "gl_PrimitiveIDIn"
Name 52 "gl_Layer"
Name 69 "toFragment"
MemberName 69(toFragment) 0 "color"
Name 71 "toF"
Decorate 9(fromVertex) Block
Decorate 9(fromVertex) Stream 3
Decorate 11 Stream 3
Decorate 14(fromVertex) Block
Decorate 28(gl_PerVertex) Block
Decorate 28(gl_PerVertex) Stream 0
Decorate 30 Stream 0
Decorate 31(gl_PerVertex) Block
Decorate 48(gl_PrimitiveID) Stream 0
Decorate 48(gl_PrimitiveID) BuiltIn PrimitiveId
Decorate 50(gl_PrimitiveIDIn) BuiltIn PrimitiveId
Decorate 52(gl_Layer) Stream 0
Decorate 52(gl_Layer) BuiltIn Layer
Decorate 69(toFragment) Block
Decorate 69(toFragment) Stream 3
Decorate 71(toF) Stream 3
Decorate 71(toF) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 3
9(fromVertex): TypeStruct 8(fvec3)
10: TypePointer Output 9(fromVertex)
11: 10(ptr) Variable Output
12: TypeInt 32 1
13: 12(int) Constant 0
14(fromVertex): TypeStruct 8(fvec3)
15: TypeInt 32 0
16: 15(int) Constant 6
17: TypeArray 14(fromVertex) 16
18: TypePointer Input 17
19(fromV): 18(ptr) Variable Input
20: TypePointer Input 8(fvec3)
23: TypePointer Output 8(fvec3)
25: TypeVector 7(float) 4
26: 15(int) Constant 1
27: TypeArray 7(float) 26
28(gl_PerVertex): TypeStruct 25(fvec4) 7(float) 27
29: TypePointer Output 28(gl_PerVertex)
30: 29(ptr) Variable Output
31(gl_PerVertex): TypeStruct 25(fvec4) 7(float) 27
32: TypeArray 31(gl_PerVertex) 16
33: TypePointer Input 32
34(gl_in): 33(ptr) Variable Input
35: TypePointer Input 25(fvec4)
38: TypePointer Output 25(fvec4)
40: 12(int) Constant 1
41: 12(int) Constant 3
42: TypePointer Input 7(float)
45: TypePointer Output 7(float)
47: TypePointer Output 12(int)
48(gl_PrimitiveID): 47(ptr) Variable Output
49: TypePointer Input 12(int)
50(gl_PrimitiveIDIn): 49(ptr) Variable Input
52(gl_Layer): 47(ptr) Variable Output
53: 12(int) Constant 2
54: 7(float) Constant 1073741824
69(toFragment): TypeStruct 8(fvec3)
70: TypePointer Output 69(toFragment)
71(toF): 70(ptr) Variable Output
4(main): 2 Function None 3
5: Label
21: 20(ptr) AccessChain 19(fromV) 13 13
22: 8(fvec3) Load 21
24: 23(ptr) AccessChain 11 13
Store 24 22
36: 35(ptr) AccessChain 34(gl_in) 13 13
37: 25(fvec4) Load 36
39: 38(ptr) AccessChain 30 13
Store 39 37
43: 42(ptr) AccessChain 34(gl_in) 41 40
44: 7(float) Load 43
46: 45(ptr) AccessChain 30 40
Store 46 44
51: 12(int) Load 50(gl_PrimitiveIDIn)
Store 48(gl_PrimitiveID) 51
Store 52(gl_Layer) 53
EmitVertex
55: 20(ptr) AccessChain 19(fromV) 13 13
56: 8(fvec3) Load 55
57: 8(fvec3) VectorTimesScalar 54 56
58: 23(ptr) AccessChain 11 13
Store 58 57
59: 35(ptr) AccessChain 34(gl_in) 13 13
60: 25(fvec4) Load 59
61: 25(fvec4) VectorTimesScalar 54 60
62: 38(ptr) AccessChain 30 13
Store 62 61
63: 42(ptr) AccessChain 34(gl_in) 41 40
64: 7(float) Load 63
65: 7(float) FMul 54 64
66: 45(ptr) AccessChain 30 40
Store 66 65
67: 12(int) Load 50(gl_PrimitiveIDIn)
68: 12(int) IAdd 67 40
Store 48(gl_PrimitiveID) 68
Store 52(gl_Layer) 41
EmitVertex
EndPrimitive
Branch 6
6: Label
Return
FunctionEnd
spv.150.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 53
Source GLSL 150
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 14 "gl_PerVertex"
MemberName 14(gl_PerVertex) 0 "gl_Position"
MemberName 14(gl_PerVertex) 1 "gl_PointSize"
MemberName 14(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 14(gl_PerVertex) 3 "gl_ClipVertex"
MemberName 14(gl_PerVertex) 4 "gl_FrontColor"
MemberName 14(gl_PerVertex) 5 "gl_BackColor"
MemberName 14(gl_PerVertex) 6 "gl_FrontSecondaryColor"
MemberName 14(gl_PerVertex) 7 "gl_BackSecondaryColor"
MemberName 14(gl_PerVertex) 8 "gl_TexCoord"
MemberName 14(gl_PerVertex) 9 "gl_FogFragCoord"
Name 16 ""
Name 20 "iv4"
Name 26 "ps"
Name 36 "s1"
MemberName 36(s1) 0 "a"
MemberName 36(s1) 1 "a2"
MemberName 36(s1) 2 "b"
Name 38 "s2"
MemberName 38(s2) 0 "c"
MemberName 38(s2) 1 "d"
Name 40 "s2out"
Name 42 "i"
Name 49 "ui"
Name 51 "gl_VertexID"
Name 52 "gl_InstanceID"
MemberDecorate 14(gl_PerVertex) 0 Invariant
Decorate 14(gl_PerVertex) Block
Decorate 49(ui) NoStaticUse
Decorate 51(gl_VertexID) BuiltIn VertexId
Decorate 51(gl_VertexID) NoStaticUse
Decorate 52(gl_InstanceID) BuiltIn InstanceId
Decorate 52(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypeInt 32 0
10: 9(int) Constant 4
11: TypeArray 7(float) 10
12: 9(int) Constant 1
13: TypeArray 8(fvec4) 12
14(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 11 8(fvec4) 8(fvec4) 8(fvec4) 8(fvec4) 8(fvec4) 13 7(float)
15: TypePointer Output 14(gl_PerVertex)
16: 15(ptr) Variable Output
17: TypeInt 32 1
18: 17(int) Constant 0
19: TypePointer Input 8(fvec4)
20(iv4): 19(ptr) Variable Input
22: TypePointer Output 8(fvec4)
24: 17(int) Constant 1
25: TypePointer UniformConstant 7(float)
26(ps): 25(ptr) Variable UniformConstant
28: TypePointer Output 7(float)
30: 17(int) Constant 2
34: 9(int) Constant 3
35: TypeArray 8(fvec4) 34
36(s1): TypeStruct 17(int) 17(int) 35
37: TypeArray 36(s1) 10
38(s2): TypeStruct 17(int) 37
39: TypePointer Output 38(s2)
40(s2out): 39(ptr) Variable Output
41: TypePointer Function 17(int)
48: TypePointer UniformConstant 17(int)
49(ui): 48(ptr) Variable UniformConstant
50: TypePointer Input 17(int)
51(gl_VertexID): 50(ptr) Variable Input
52(gl_InstanceID): 50(ptr) Variable Input
4(main): 2 Function None 3
5: Label
42(i): 41(ptr) Variable Function
21: 8(fvec4) Load 20(iv4)
23: 22(ptr) AccessChain 16 18
Store 23 21
27: 7(float) Load 26(ps)
29: 28(ptr) AccessChain 16 24
Store 29 27
31: 8(fvec4) Load 20(iv4)
32: 7(float) CompositeExtract 31 0
33: 28(ptr) AccessChain 16 30 30
Store 33 32
43: 17(int) Load 42(i)
44: 7(float) Load 26(ps)
45: 22(ptr) AccessChain 40(s2out) 24 43 30 30
46: 8(fvec4) Load 45
47: 8(fvec4) CompositeInsert 44 46 3
Store 45 47
Branch 6
6: Label
Return
FunctionEnd
spv.300BuiltIns.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 41
Source GLSL 300
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 9 "i"
Name 12 "gl_VertexID"
Name 17 "j"
Name 24 "gl_Position"
Name 26 "ps"
Name 34 "gl_PointSize"
Name 40 "gl_InstanceID"
Decorate 9(i) PrecisionMedium
Decorate 12(gl_VertexID) PrecisionHigh
Decorate 12(gl_VertexID) BuiltIn VertexId
Decorate 17(j) PrecisionMedium
Decorate 24(gl_Position) PrecisionHigh
Decorate 24(gl_Position) Invariant
Decorate 24(gl_Position) BuiltIn Position
Decorate 26(ps) PrecisionMedium
Decorate 34(gl_PointSize) PrecisionHigh
Decorate 34(gl_PointSize) BuiltIn PointSize
Decorate 40(gl_InstanceID) PrecisionHigh
Decorate 40(gl_InstanceID) BuiltIn InstanceId
Decorate 40(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: 7(int) Constant 4
11: TypePointer Input 7(int)
12(gl_VertexID): 11(ptr) Variable Input
15: 7(int) Constant 10
21: TypeFloat 32
22: TypeVector 21(float) 4
23: TypePointer Output 22(fvec4)
24(gl_Position): 23(ptr) Variable Output
25: TypePointer Input 21(float)
26(ps): 25(ptr) Variable Input
33: TypePointer Output 21(float)
34(gl_PointSize): 33(ptr) Variable Output
40(gl_InstanceID): 11(ptr) Variable Input
4(main): 2 Function None 3
5: Label
9(i): 8(ptr) Variable Function
17(j): 8(ptr) Variable Function
13: 7(int) Load 12(gl_VertexID)
14: 7(int) IMul 10 13
16: 7(int) ISub 14 15
Store 9(i) 16
18: 7(int) Load 12(gl_VertexID)
19: 7(int) IMul 10 18
20: 7(int) ISub 19 15
Store 17(j) 20
27: 21(float) Load 26(ps)
28: 22(fvec4) CompositeConstruct 27 27 27 27
Store 24(gl_Position) 28
29: 7(int) Load 9(i)
30: 21(float) ConvertSToF 29
31: 22(fvec4) Load 24(gl_Position)
32: 22(fvec4) VectorTimesScalar 31 30
Store 24(gl_Position) 32
35: 21(float) Load 26(ps)
Store 34(gl_PointSize) 35
36: 7(int) Load 17(j)
37: 21(float) ConvertSToF 36
38: 21(float) Load 34(gl_PointSize)
39: 21(float) FMul 38 37
Store 34(gl_PointSize) 39
Branch 6
6: Label
Return
FunctionEnd
spv.300layout.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 38
Source GLSL 300
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "c"
Name 12 "color"
Name 14 "S"
MemberName 14(S) 0 "c"
MemberName 14(S) 1 "f"
Name 16 "s"
Name 27 "p"
Name 30 "pos"
Decorate 10(c) PrecisionMedium
Decorate 10(c) Location 7
Decorate 12(color) PrecisionMedium
Decorate 12(color) Smooth
MemberDecorate 14(S) 0 PrecisionMedium
MemberDecorate 14(S) 1 PrecisionMedium
Decorate 27(p) PrecisionMedium
Decorate 27(p) Location 3
Decorate 30(pos) PrecisionMedium
Decorate 30(pos) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 3
9: TypePointer Output 8(fvec3)
10(c): 9(ptr) Variable Output
11: TypePointer Input 8(fvec3)
12(color): 11(ptr) Variable Input
14(S): TypeStruct 8(fvec3) 7(float)
15: TypePointer Input 14(S)
16(s): 15(ptr) Variable Input
17: TypeInt 32 1
18: 17(int) Constant 0
22: TypeVector 7(float) 4
23: TypeInt 32 0
24: 23(int) Constant 2
25: TypeArray 22(fvec4) 24
26: TypePointer Output 25
27(p): 26(ptr) Variable Output
28: 17(int) Constant 1
29: TypePointer Input 22(fvec4)
30(pos): 29(ptr) Variable Input
32: TypePointer Input 7(float)
36: TypePointer Output 22(fvec4)
4(main): 2 Function None 3
5: Label
13: 8(fvec3) Load 12(color)
19: 11(ptr) AccessChain 16(s) 18
20: 8(fvec3) Load 19
21: 8(fvec3) FAdd 13 20
Store 10(c) 21
31: 22(fvec4) Load 30(pos)
33: 32(ptr) AccessChain 16(s) 28
34: 7(float) Load 33
35: 22(fvec4) VectorTimesScalar 31 34
37: 36(ptr) AccessChain 27(p) 28
Store 37 35
Branch 6
6: Label
Return
FunctionEnd
spv.300layout.vert
Linked vertex stage:
Missing functionality: binary operation on matrix
spv.310.comp
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
Linked compute stage:
Missing functionality: Unsized array
spv.330.geom
Linked geometry stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 33
Source GLSL 330
SourceExtension "GL_ARB_separate_shader_objects"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4
ExecutionMode 4 InputTriangles
ExecutionMode 4 Invocations 0
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 3
Name 4 "main"
Name 12 "gl_PerVertex"
MemberName 12(gl_PerVertex) 0 "gl_Position"
MemberName 12(gl_PerVertex) 1 "gl_ClipDistance"
Name 14 ""
Name 17 "gl_PerVertex"
MemberName 17(gl_PerVertex) 0 "gl_Position"
MemberName 17(gl_PerVertex) 1 "gl_ClipDistance"
Name 21 "gl_in"
Decorate 12(gl_PerVertex) Block
Decorate 12(gl_PerVertex) Stream 0
Decorate 14 Stream 0
Decorate 17(gl_PerVertex) Block
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypeInt 32 0
10: 9(int) Constant 1
11: TypeArray 7(float) 10
12(gl_PerVertex): TypeStruct 8(fvec4) 11
13: TypePointer Output 12(gl_PerVertex)
14: 13(ptr) Variable Output
15: TypeInt 32 1
16: 15(int) Constant 0
17(gl_PerVertex): TypeStruct 8(fvec4) 11
18: 9(int) Constant 3
19: TypeArray 17(gl_PerVertex) 18
20: TypePointer Input 19
21(gl_in): 20(ptr) Variable Input
22: 15(int) Constant 1
23: TypePointer Input 8(fvec4)
26: TypePointer Output 8(fvec4)
28: TypePointer Input 7(float)
31: TypePointer Output 7(float)
4(main): 2 Function None 3
5: Label
24: 23(ptr) AccessChain 21(gl_in) 22 16
25: 8(fvec4) Load 24
27: 26(ptr) AccessChain 14 16
Store 27 25
29: 28(ptr) AccessChain 21(gl_in) 22 22 16
30: 7(float) Load 29
32: 31(ptr) AccessChain 14 22 16
Store 32 30
EmitVertex
EndPrimitive
Branch 6
6: Label
Return
FunctionEnd
spv.400.frag
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage:
Missing functionality: texture gather
spv.400.tesc
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Linked tessellation control stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 89
Source GLSL 400
SourceExtension "GL_ARB_separate_shader_objects"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4
ExecutionMode 4 OutputVertices 4
Name 4 "main"
Name 9 "a"
Name 14 "p"
Name 18 "gl_PerVertex"
MemberName 18(gl_PerVertex) 0 "gl_Position"
MemberName 18(gl_PerVertex) 1 "gl_PointSize"
MemberName 18(gl_PerVertex) 2 "gl_ClipDistance"
Name 22 "gl_in"
Name 29 "ps"
Name 33 "cd"
Name 37 "pvi"
Name 39 "gl_PatchVerticesIn"
Name 41 "pid"
Name 42 "gl_PrimitiveID"
Name 44 "iid"
Name 45 "gl_InvocationID"
Name 47 "gl_PerVertex"
MemberName 47(gl_PerVertex) 0 "gl_Position"
MemberName 47(gl_PerVertex) 1 "gl_PointSize"
MemberName 47(gl_PerVertex) 2 "gl_ClipDistance"
Name 51 "gl_out"
Name 62 "gl_TessLevelOuter"
Name 69 "gl_TessLevelInner"
Name 74 "outa"
Name 75 "patchOut"
Name 79 "inb"
Name 80 "ind"
Name 83 "ivla"
Name 84 "ivlb"
Name 87 "ovla"
Name 88 "ovlb"
Decorate 18(gl_PerVertex) Block
Decorate 39(gl_PatchVerticesIn) BuiltIn PatchVertices
Decorate 42(gl_PrimitiveID) BuiltIn PrimitiveId
Decorate 45(gl_InvocationID) BuiltIn InvocationId
Decorate 47(gl_PerVertex) Block
Decorate 62(gl_TessLevelOuter) Patch
Decorate 62(gl_TessLevelOuter) BuiltIn TessLevelOuter
Decorate 69(gl_TessLevelInner) Patch
Decorate 69(gl_TessLevelInner) BuiltIn TessLevelInner
Decorate 74(outa) NoStaticUse
Decorate 75(patchOut) Patch
Decorate 75(patchOut) NoStaticUse
Decorate 79(inb) NoStaticUse
Decorate 80(ind) NoStaticUse
Decorate 83(ivla) Location 3
Decorate 83(ivla) NoStaticUse
Decorate 84(ivlb) Location 4
Decorate 84(ivlb) NoStaticUse
Decorate 87(ovla) Location 3
Decorate 87(ovla) NoStaticUse
Decorate 88(ovlb) Location 4
Decorate 88(ovlb) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: 7(int) Constant 5392
11: TypeFloat 32
12: TypeVector 11(float) 4
13: TypePointer Function 12(fvec4)
15: TypeInt 32 0
16: 15(int) Constant 1
17: TypeArray 11(float) 16
18(gl_PerVertex): TypeStruct 12(fvec4) 11(float) 17
19: 15(int) Constant 32
20: TypeArray 18(gl_PerVertex) 19
21: TypePointer Input 20
22(gl_in): 21(ptr) Variable Input
23: 7(int) Constant 1
24: 7(int) Constant 0
25: TypePointer Input 12(fvec4)
28: TypePointer Function 11(float)
30: TypePointer Input 11(float)
34: 7(int) Constant 2
38: TypePointer Input 7(int)
39(gl_PatchVerticesIn): 38(ptr) Variable Input
42(gl_PrimitiveID): 38(ptr) Variable Input
45(gl_InvocationID): 38(ptr) Variable Input
47(gl_PerVertex): TypeStruct 12(fvec4) 11(float) 17
48: 15(int) Constant 4
49: TypeArray 47(gl_PerVertex) 48
50: TypePointer Output 49
51(gl_out): 50(ptr) Variable Output
53: TypePointer Output 12(fvec4)
56: TypePointer Output 11(float)
60: TypeArray 11(float) 48
61: TypePointer Output 60
62(gl_TessLevelOuter): 61(ptr) Variable Output
63: 7(int) Constant 3
64: 11(float) Constant 1078774989
66: 15(int) Constant 2
67: TypeArray 11(float) 66
68: TypePointer Output 67
69(gl_TessLevelInner): 68(ptr) Variable Output
70: 11(float) Constant 1067869798
72: TypeArray 7(int) 48
73: TypePointer PrivateGlobal 72
74(outa): 73(ptr) Variable PrivateGlobal
75(patchOut): 53(ptr) Variable Output
76: TypeVector 11(float) 2
77: TypeArray 76(fvec2) 19
78: TypePointer Input 77
79(inb): 78(ptr) Variable Input
80(ind): 78(ptr) Variable Input
81: TypeArray 12(fvec4) 19
82: TypePointer Input 81
83(ivla): 82(ptr) Variable Input
84(ivlb): 82(ptr) Variable Input
85: TypeArray 12(fvec4) 48
86: TypePointer Output 85
87(ovla): 86(ptr) Variable Output
88(ovlb): 86(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(a): 8(ptr) Variable Function
14(p): 13(ptr) Variable Function
29(ps): 28(ptr) Variable Function
33(cd): 28(ptr) Variable Function
37(pvi): 8(ptr) Variable Function
41(pid): 8(ptr) Variable Function
44(iid): 8(ptr) Variable Function
MemoryBarrier Device Relaxed SequentiallyConsistent Acquire Release UniformMemory SubgroupMemory WorkgroupLocalMemory WorkgroupGlobalMemory AtomicCounterMemory ImageMemory
ControlBarrier Device
Store 9(a) 10
26: 25(ptr) AccessChain 22(gl_in) 23 24
27: 12(fvec4) Load 26
Store 14(p) 27
31: 30(ptr) AccessChain 22(gl_in) 23 23
32: 11(float) Load 31
Store 29(ps) 32
35: 30(ptr) AccessChain 22(gl_in) 23 34 34
36: 11(float) Load 35
Store 33(cd) 36
40: 7(int) Load 39(gl_PatchVerticesIn)
Store 37(pvi) 40
43: 7(int) Load 42(gl_PrimitiveID)
Store 41(pid) 43
46: 7(int) Load 45(gl_InvocationID)
Store 44(iid) 46
52: 12(fvec4) Load 14(p)
54: 53(ptr) AccessChain 51(gl_out) 23 24
Store 54 52
55: 11(float) Load 29(ps)
57: 56(ptr) AccessChain 51(gl_out) 23 23
Store 57 55
58: 11(float) Load 33(cd)
59: 56(ptr) AccessChain 51(gl_out) 23 34 23
Store 59 58
65: 56(ptr) AccessChain 62(gl_TessLevelOuter) 63
Store 65 64
71: 56(ptr) AccessChain 69(gl_TessLevelInner) 23
Store 71 70
Branch 6
6: Label
Return
FunctionEnd
spv.400.tese
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Linked tessellation evaluation stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 99
Source GLSL 400
SourceExtension "GL_ARB_separate_shader_objects"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationEvaluation 4
ExecutionMode 4 InputTriangles
Name 4 "main"
Name 9 "a"
Name 14 "p"
Name 18 "gl_PerVertex"
MemberName 18(gl_PerVertex) 0 "gl_Position"
MemberName 18(gl_PerVertex) 1 "gl_PointSize"
MemberName 18(gl_PerVertex) 2 "gl_ClipDistance"
Name 22 "gl_in"
Name 29 "ps"
Name 33 "cd"
Name 37 "pvi"
Name 39 "gl_PatchVerticesIn"
Name 41 "pid"
Name 42 "gl_PrimitiveID"
Name 46 "tc"
Name 48 "gl_TessCoord"
Name 50 "tlo"
Name 54 "gl_TessLevelOuter"
Name 58 "tli"
Name 62 "gl_TessLevelInner"
Name 67 "gl_PerVertex"
MemberName 67(gl_PerVertex) 0 "gl_Position"
MemberName 67(gl_PerVertex) 1 "gl_PointSize"
MemberName 67(gl_PerVertex) 2 "gl_ClipDistance"
Name 69 ""
Name 78 "patchIn"
Name 82 "inb"
Name 83 "ind"
Name 84 "testblb"
MemberName 84(testblb) 0 "f"
Name 87 "blb"
Name 88 "testbld"
MemberName 88(testbld) 0 "f"
Name 91 "bld"
Name 94 "ivla"
Name 95 "ivlb"
Name 98 "ovla"
Decorate 18(gl_PerVertex) Block
Decorate 39(gl_PatchVerticesIn) BuiltIn PatchVertices
Decorate 42(gl_PrimitiveID) BuiltIn PrimitiveId
Decorate 48(gl_TessCoord) BuiltIn TessCoord
Decorate 54(gl_TessLevelOuter) Patch
Decorate 54(gl_TessLevelOuter) BuiltIn TessLevelOuter
Decorate 62(gl_TessLevelInner) Patch
Decorate 62(gl_TessLevelInner) BuiltIn TessLevelInner
Decorate 67(gl_PerVertex) Block
Decorate 78(patchIn) Patch
Decorate 78(patchIn) NoStaticUse
Decorate 82(inb) NoStaticUse
Decorate 83(ind) NoStaticUse
Decorate 84(testblb) Block
Decorate 87(blb) NoStaticUse
Decorate 88(testbld) Block
Decorate 91(bld) NoStaticUse
Decorate 94(ivla) Location 23
Decorate 94(ivla) NoStaticUse
Decorate 95(ivlb) Location 24
Decorate 95(ivlb) NoStaticUse
Decorate 98(ovla) Location 23
Decorate 98(ovla) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: 7(int) Constant 1512
11: TypeFloat 32
12: TypeVector 11(float) 4
13: TypePointer Function 12(fvec4)
15: TypeInt 32 0
16: 15(int) Constant 1
17: TypeArray 11(float) 16
18(gl_PerVertex): TypeStruct 12(fvec4) 11(float) 17
19: 15(int) Constant 32
20: TypeArray 18(gl_PerVertex) 19
21: TypePointer Input 20
22(gl_in): 21(ptr) Variable Input
23: 7(int) Constant 1
24: 7(int) Constant 0
25: TypePointer Input 12(fvec4)
28: TypePointer Function 11(float)
30: TypePointer Input 11(float)
34: 7(int) Constant 2
38: TypePointer Input 7(int)
39(gl_PatchVerticesIn): 38(ptr) Variable Input
42(gl_PrimitiveID): 38(ptr) Variable Input
44: TypeVector 11(float) 3
45: TypePointer Function 44(fvec3)
47: TypePointer Input 44(fvec3)
48(gl_TessCoord): 47(ptr) Variable Input
51: 15(int) Constant 4
52: TypeArray 11(float) 51
53: TypePointer Input 52
54(gl_TessLevelOuter): 53(ptr) Variable Input
55: 7(int) Constant 3
59: 15(int) Constant 2
60: TypeArray 11(float) 59
61: TypePointer Input 60
62(gl_TessLevelInner): 61(ptr) Variable Input
65: 15(int) Constant 3
66: TypeArray 11(float) 65
67(gl_PerVertex): TypeStruct 12(fvec4) 11(float) 66
68: TypePointer Output 67(gl_PerVertex)
69: 68(ptr) Variable Output
71: TypePointer Output 12(fvec4)
74: TypePointer Output 11(float)
78(patchIn): 25(ptr) Variable Input
79: TypeVector 11(float) 2
80: TypeArray 79(fvec2) 19
81: TypePointer Input 80
82(inb): 81(ptr) Variable Input
83(ind): 81(ptr) Variable Input
84(testblb): TypeStruct 7(int)
85: TypeArray 84(testblb) 19
86: TypePointer Input 85
87(blb): 86(ptr) Variable Input
88(testbld): TypeStruct 7(int)
89: TypeArray 88(testbld) 19
90: TypePointer Input 89
91(bld): 90(ptr) Variable Input
92: TypeArray 12(fvec4) 19
93: TypePointer Input 92
94(ivla): 93(ptr) Variable Input
95(ivlb): 93(ptr) Variable Input
96: TypeArray 12(fvec4) 59
97: TypePointer Output 96
98(ovla): 97(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(a): 8(ptr) Variable Function
14(p): 13(ptr) Variable Function
29(ps): 28(ptr) Variable Function
33(cd): 28(ptr) Variable Function
37(pvi): 8(ptr) Variable Function
41(pid): 8(ptr) Variable Function
46(tc): 45(ptr) Variable Function
50(tlo): 28(ptr) Variable Function
58(tli): 28(ptr) Variable Function
Store 9(a) 10
26: 25(ptr) AccessChain 22(gl_in) 23 24
27: 12(fvec4) Load 26
Store 14(p) 27
31: 30(ptr) AccessChain 22(gl_in) 23 23
32: 11(float) Load 31
Store 29(ps) 32
35: 30(ptr) AccessChain 22(gl_in) 23 34 34
36: 11(float) Load 35
Store 33(cd) 36
40: 7(int) Load 39(gl_PatchVerticesIn)
Store 37(pvi) 40
43: 7(int) Load 42(gl_PrimitiveID)
Store 41(pid) 43
49: 44(fvec3) Load 48(gl_TessCoord)
Store 46(tc) 49
56: 30(ptr) AccessChain 54(gl_TessLevelOuter) 55
57: 11(float) Load 56
Store 50(tlo) 57
63: 30(ptr) AccessChain 62(gl_TessLevelInner) 23
64: 11(float) Load 63
Store 58(tli) 64
70: 12(fvec4) Load 14(p)
72: 71(ptr) AccessChain 69 24
Store 72 70
73: 11(float) Load 29(ps)
75: 74(ptr) AccessChain 69 23
Store 75 73
76: 11(float) Load 33(cd)
77: 74(ptr) AccessChain 69 34 34
Store 77 76
Branch 6
6: Label
Return
FunctionEnd
spv.420.geom
Warning, version 420 is not yet complete; most version-specific features are present, but some are missing.
Linked geometry stage:
Missing functionality: texture gather
spv.430.vert
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 62
Source GLSL 430
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 11 "gl_PerVertex"
MemberName 11(gl_PerVertex) 0 "gl_ClipDistance"
Name 13 ""
Name 24 "bad"
Name 35 "badorder3"
Name 39 "f"
Name 43 "uv4"
Name 44 "badorder"
Name 45 "badorder2"
Name 46 "boundblock"
MemberName 46(boundblock) 0 "aoeu"
Name 48 "boundInst"
Name 49 "anonblock"
MemberName 49(anonblock) 0 "aoeu"
Name 51 ""
Name 54 "sampb1"
Name 57 "sampb2"
Name 58 "sampb4"
Name 60 "gl_VertexID"
Name 61 "gl_InstanceID"
Decorate 11(gl_PerVertex) Block
Decorate 35(badorder3) Flat
Decorate 43(uv4) Location 4
Decorate 43(uv4) NoStaticUse
Decorate 29 NoStaticUse
Decorate 29 NoStaticUse
Decorate 44(badorder) NoStaticUse
Decorate 45(badorder2) Smooth
Decorate 45(badorder2) Invariant
Decorate 45(badorder2) NoStaticUse
Decorate 46(boundblock) GLSLShared
Decorate 46(boundblock) Block
Decorate 48(boundInst) Binding 3
Decorate 48(boundInst) NoStaticUse
Decorate 49(anonblock) GLSLShared
Decorate 49(anonblock) Block
Decorate 51 Binding 7
Decorate 51 NoStaticUse
Decorate 54(sampb1) Binding 4
Decorate 54(sampb1) NoStaticUse
Decorate 57(sampb2) Binding 5
Decorate 57(sampb2) NoStaticUse
Decorate 58(sampb4) Binding 31
Decorate 58(sampb4) NoStaticUse
Decorate 60(gl_VertexID) BuiltIn VertexId
Decorate 60(gl_VertexID) NoStaticUse
Decorate 61(gl_InstanceID) BuiltIn InstanceId
Decorate 61(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeInt 32 0
9: 8(int) Constant 3
10: TypeArray 7(float) 9
11(gl_PerVertex): TypeStruct 10
12: TypePointer Output 11(gl_PerVertex)
13: 12(ptr) Variable Output
14: TypeInt 32 1
15: 14(int) Constant 0
16: 14(int) Constant 2
17: 7(float) Constant 1080872141
18: TypePointer Output 7(float)
20: TypeVector 7(float) 4
21: 8(int) Constant 10
22: TypeArray 20(fvec4) 21
23: TypePointer Input 22
24(bad): 23(ptr) Variable Input
25: TypePointer Input 20(fvec4)
29: 7(float) Constant 1082549862
30: TypeBool
34: TypePointer Output 20(fvec4)
35(badorder3): 34(ptr) Variable Output
38: TypePointer UniformConstant 7(float)
39(f): 38(ptr) Variable UniformConstant
42: TypePointer UniformConstant 20(fvec4)
43(uv4): 42(ptr) Variable UniformConstant
44(badorder): 25(ptr) Variable Input
45(badorder2): 34(ptr) Variable Output
46(boundblock): TypeStruct 14(int)
47: TypePointer Uniform 46(boundblock)
48(boundInst): 47(ptr) Variable Uniform
49(anonblock): TypeStruct 14(int)
50: TypePointer Uniform 49(anonblock)
51: 50(ptr) Variable Uniform
52: TypeSampler7(float) 2D filter+texture
53: TypePointer UniformConstant 52
54(sampb1): 53(ptr) Variable UniformConstant
55: TypeArray 52 21
56: TypePointer UniformConstant 55
57(sampb2): 56(ptr) Variable UniformConstant
58(sampb4): 53(ptr) Variable UniformConstant
59: TypePointer Input 14(int)
60(gl_VertexID): 59(ptr) Variable Input
61(gl_InstanceID): 59(ptr) Variable Input
4(main): 2 Function None 3
5: Label
19: 18(ptr) AccessChain 13 15 16
Store 19 17
26: 25(ptr) AccessChain 24(bad) 15
27: 20(fvec4) Load 26
28: 7(float) CompositeExtract 27 0
31: 30(bool) FOrdEqual 28 29
SelectionMerge 33 None
BranchConditional 31 32 33
32: Label
36: 25(ptr) AccessChain 24(bad) 15
37: 20(fvec4) Load 36
Store 35(badorder3) 37
Branch 33
33: Label
40: 7(float) Load 39(f)
41: 18(ptr) AccessChain 13 15 15
Store 41 40
Branch 6
6: Label
Return
FunctionEnd
spv.aggOps.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
WARNING: 0:6: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
Missing functionality: Composite comparison of non-vectors
spv.always-discard.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 81
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "white"
Name 13 "black"
Name 16 "color"
Name 19 "x"
Name 22 "tex_coord"
Name 28 "y"
Name 33 "radius"
Name 56 "gl_FragColor"
Decorate 22(tex_coord) Smooth
Decorate 56(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: 7(float) Constant 1065353216
12: 8(fvec4) ConstantComposite 11 11 11 11
14: 7(float) Constant 1045220557
15: 8(fvec4) ConstantComposite 14 14 14 14
18: TypePointer Function 7(float)
20: TypeVector 7(float) 2
21: TypePointer Input 20(fvec2)
22(tex_coord): 21(ptr) Variable Input
25: 7(float) Constant 1073741824
43: TypeBool
48: 7(float) Constant 1066192077
55: TypePointer Output 8(fvec4)
56(gl_FragColor): 55(ptr) Variable Output
59: 7(float) Constant 1067030938
68: 7(float) Constant 1061158912
73: 7(float) Constant 1098907648
4(main): 2 Function None 3
5: Label
10(white): 9(ptr) Variable Function
13(black): 9(ptr) Variable Function
16(color): 9(ptr) Variable Function
19(x): 18(ptr) Variable Function
28(y): 18(ptr) Variable Function
33(radius): 18(ptr) Variable Function
Store 10(white) 12
Store 13(black) 15
17: 8(fvec4) Load 10(white)
Store 16(color) 17
23: 20(fvec2) Load 22(tex_coord)
24: 7(float) CompositeExtract 23 0
26: 7(float) FMul 24 25
27: 7(float) FSub 26 11
Store 19(x) 27
29: 20(fvec2) Load 22(tex_coord)
30: 7(float) CompositeExtract 29 1
31: 7(float) FMul 30 25
32: 7(float) FSub 31 11
Store 28(y) 32
34: 7(float) Load 19(x)
35: 7(float) Load 19(x)
36: 7(float) FMul 34 35
37: 7(float) Load 28(y)
38: 7(float) Load 28(y)
39: 7(float) FMul 37 38
40: 7(float) FAdd 36 39
41: 7(float) ExtInst 1(GLSL.std.450) 28(sqrt) 40
Store 33(radius) 41
42: 7(float) Load 33(radius)
44: 43(bool) FOrdGreaterThan 42 11
SelectionMerge 46 None
BranchConditional 44 45 46
45: Label
47: 7(float) Load 33(radius)
49: 43(bool) FOrdGreaterThan 47 48
SelectionMerge 51 None
BranchConditional 49 50 51
50: Label
52: 8(fvec4) Load 16(color)
53: 8(fvec4) CompositeConstruct 11 11 11 11
54: 8(fvec4) FAdd 52 53
Store 16(color) 54
Branch 51
51: Label
57: 8(fvec4) Load 16(color)
Store 56(gl_FragColor) 57
58: 7(float) Load 33(radius)
60: 43(bool) FOrdGreaterThan 58 59
SelectionMerge 62 None
BranchConditional 60 61 62
61: Label
63: 8(fvec4) Load 16(color)
64: 8(fvec4) CompositeConstruct 11 11 11 11
65: 8(fvec4) FAdd 63 64
Store 16(color) 65
Branch 62
62: Label
Branch 46
46: Label
Kill
66: Label
67: 7(float) Load 33(radius)
69: 43(bool) FOrdGreaterThanEqual 67 68
SelectionMerge 71 None
BranchConditional 69 70 71
70: Label
72: 7(float) Load 33(radius)
74: 7(float) ExtInst 1(GLSL.std.450) 23(pow) 72 73
75: 7(float) FDiv 74 25
76: 7(float) ExtInst 1(GLSL.std.450) 3(abs) 75
77: 8(fvec4) Load 16(color)
78: 8(fvec4) CompositeConstruct 76 76 76 76
79: 8(fvec4) FSub 77 78
Store 16(color) 79
Branch 71
71: Label
80: 8(fvec4) Load 16(color)
Store 56(gl_FragColor) 80
Branch 6
6: Label
Return
FunctionEnd
spv.always-discard2.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 37
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "white"
Name 13 "black"
Name 16 "color"
Name 19 "x"
Name 22 "tex_coord"
Name 28 "y"
Name 35 "gl_FragColor"
Decorate 22(tex_coord) Smooth
Decorate 35(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: 7(float) Constant 1065353216
12: 8(fvec4) ConstantComposite 11 11 11 11
14: 7(float) Constant 1045220557
15: 8(fvec4) ConstantComposite 14 14 14 14
18: TypePointer Function 7(float)
20: TypeVector 7(float) 2
21: TypePointer Input 20(fvec2)
22(tex_coord): 21(ptr) Variable Input
25: 7(float) Constant 1073741824
34: TypePointer Output 8(fvec4)
35(gl_FragColor): 34(ptr) Variable Output
4(main): 2 Function None 3
5: Label
10(white): 9(ptr) Variable Function
13(black): 9(ptr) Variable Function
16(color): 9(ptr) Variable Function
19(x): 18(ptr) Variable Function
28(y): 18(ptr) Variable Function
Store 10(white) 12
Store 13(black) 15
17: 8(fvec4) Load 10(white)
Store 16(color) 17
23: 20(fvec2) Load 22(tex_coord)
24: 7(float) CompositeExtract 23 0
26: 7(float) FMul 24 25
27: 7(float) FSub 26 11
Store 19(x) 27
29: 20(fvec2) Load 22(tex_coord)
30: 7(float) CompositeExtract 29 1
31: 7(float) FMul 30 25
32: 7(float) FSub 31 11
Store 28(y) 32
Kill
6: Label
Return
FunctionEnd
spv.conditionalDiscard.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 36
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "v"
Name 13 "tex"
Name 17 "coord"
Name 34 "gl_FragColor"
Decorate 17(coord) Smooth
Decorate 34(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypeSampler7(float) 2D filter+texture
12: TypePointer UniformConstant 11
13(tex): 12(ptr) Variable UniformConstant
15: TypeVector 7(float) 2
16: TypePointer Input 15(fvec2)
17(coord): 16(ptr) Variable Input
21: 7(float) Constant 1036831949
22: 7(float) Constant 1045220557
23: 7(float) Constant 1050253722
24: 7(float) Constant 1053609165
25: 8(fvec4) ConstantComposite 21 22 23 24
26: TypeBool
27: TypeVector 26(bool) 4
33: TypePointer Output 8(fvec4)
34(gl_FragColor): 33(ptr) Variable Output
4(main): 2 Function None 3
5: Label
10(v): 9(ptr) Variable Function
14: 11 Load 13(tex)
18: 15(fvec2) Load 17(coord)
19: 8(fvec4) TextureSample 14 18
Store 10(v) 19
20: 8(fvec4) Load 10(v)
28: 27(bvec4) FOrdEqual 20 25
29: 26(bool) All 28
SelectionMerge 31 None
BranchConditional 29 30 31
30: Label
Kill
31: Label
35: 8(fvec4) Load 10(v)
Store 34(gl_FragColor) 35
Branch 6
6: Label
Return
FunctionEnd
spv.dataOut.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 21
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 13 "gl_FragData"
Name 17 "Color"
Decorate 13(gl_FragData) BuiltIn FragColor
Decorate 17(Color) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypeInt 32 0
10: 9(int) Constant 32
11: TypeArray 8(fvec4) 10
12: TypePointer Output 11
13(gl_FragData): 12(ptr) Variable Output
14: TypeInt 32 1
15: 14(int) Constant 1
16: TypePointer Input 8(fvec4)
17(Color): 16(ptr) Variable Input
19: TypePointer Output 8(fvec4)
4(main): 2 Function None 3
5: Label
18: 8(fvec4) Load 17(Color)
20: 19(ptr) AccessChain 13(gl_FragData) 15
Store 20 18
Branch 6
6: Label
Return
FunctionEnd
spv.dataOutIndirect.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 23
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 13 "gl_FragData"
Name 16 "i"
Name 19 "Color"
Decorate 13(gl_FragData) BuiltIn FragColor
Decorate 19(Color) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypeInt 32 0
10: 9(int) Constant 32
11: TypeArray 8(fvec4) 10
12: TypePointer Output 11
13(gl_FragData): 12(ptr) Variable Output
14: TypeInt 32 1
15: TypePointer UniformConstant 14(int)
16(i): 15(ptr) Variable UniformConstant
18: TypePointer Input 8(fvec4)
19(Color): 18(ptr) Variable Input
21: TypePointer Output 8(fvec4)
4(main): 2 Function None 3
5: Label
17: 14(int) Load 16(i)
20: 8(fvec4) Load 19(Color)
22: 21(ptr) AccessChain 13(gl_FragData) 17
Store 22 20
Branch 6
6: Label
Return
FunctionEnd
spv.dataOutIndirect.vert
WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 39
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 9 "i"
Name 24 "colorOut"
Name 27 "color"
Name 33 "gl_Position"
Name 38 "gl_VertexID"
Decorate 24(colorOut) Smooth
Decorate 33(gl_Position) BuiltIn Position
Decorate 38(gl_VertexID) BuiltIn VertexId
Decorate 38(gl_VertexID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: 7(int) Constant 1
14: 7(int) Constant 5
15: TypeBool
18: TypeFloat 32
19: TypeVector 18(float) 4
20: TypeInt 32 0
21: 20(int) Constant 6
22: TypeArray 19(fvec4) 21
23: TypePointer Output 22
24(colorOut): 23(ptr) Variable Output
26: TypePointer Input 19(fvec4)
27(color): 26(ptr) Variable Input
29: TypePointer Output 19(fvec4)
33(gl_Position): 29(ptr) Variable Output
34: 7(int) Constant 2
37: TypePointer Input 7(int)
38(gl_VertexID): 37(ptr) Variable Input
4(main): 2 Function None 3
5: Label
9(i): 8(ptr) Variable Function
Store 9(i) 10
Branch 11
11: Label
13: 7(int) Load 9(i)
16: 15(bool) SLessThan 13 14
LoopMerge 12 None
BranchConditional 16 17 12
17: Label
25: 7(int) Load 9(i)
28: 19(fvec4) Load 27(color)
30: 29(ptr) AccessChain 24(colorOut) 25
Store 30 28
31: 7(int) Load 9(i)
32: 7(int) IAdd 31 10
Store 9(i) 32
Branch 11
12: Label
35: 29(ptr) AccessChain 24(colorOut) 34
36: 19(fvec4) Load 35
Store 33(gl_Position) 36
Branch 6
6: Label
Return
FunctionEnd
spv.deepRvalue.frag
Linked fragment stage:
Missing functionality: binary operation on matrix
spv.depthOut.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 19
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "gl_FragDepth"
Name 11 "Depth"
Name 15 "gl_FragColor"
Name 17 "Color"
Decorate 9(gl_FragDepth) BuiltIn FragDepth
Decorate 11(Depth) Smooth
Decorate 15(gl_FragColor) BuiltIn FragColor
Decorate 17(Color) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypePointer Output 7(float)
9(gl_FragDepth): 8(ptr) Variable Output
10: TypePointer Input 7(float)
11(Depth): 10(ptr) Variable Input
13: TypeVector 7(float) 4
14: TypePointer Output 13(fvec4)
15(gl_FragColor): 14(ptr) Variable Output
16: TypePointer Input 13(fvec4)
17(Color): 16(ptr) Variable Input
4(main): 2 Function None 3
5: Label
12: 7(float) Load 11(Depth)
Store 9(gl_FragDepth) 12
18: 13(fvec4) Load 17(Color)
Store 15(gl_FragColor) 18
Branch 6
6: Label
Return
FunctionEnd
spv.discard-dce.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 81
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "white"
Name 13 "black"
Name 16 "color"
Name 19 "x"
Name 22 "tex_coord"
Name 28 "y"
Name 33 "radius"
Name 56 "gl_FragColor"
Decorate 22(tex_coord) Smooth
Decorate 56(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: 7(float) Constant 1065353216
12: 8(fvec4) ConstantComposite 11 11 11 11
14: 7(float) Constant 1045220557
15: 8(fvec4) ConstantComposite 14 14 14 14
18: TypePointer Function 7(float)
20: TypeVector 7(float) 2
21: TypePointer Input 20(fvec2)
22(tex_coord): 21(ptr) Variable Input
25: 7(float) Constant 1073741824
43: TypeBool
48: 7(float) Constant 1066192077
55: TypePointer Output 8(fvec4)
56(gl_FragColor): 55(ptr) Variable Output
59: 7(float) Constant 1067030938
68: 7(float) Constant 1061158912
73: 7(float) Constant 1098907648
4(main): 2 Function None 3
5: Label
10(white): 9(ptr) Variable Function
13(black): 9(ptr) Variable Function
16(color): 9(ptr) Variable Function
19(x): 18(ptr) Variable Function
28(y): 18(ptr) Variable Function
33(radius): 18(ptr) Variable Function
Store 10(white) 12
Store 13(black) 15
17: 8(fvec4) Load 10(white)
Store 16(color) 17
23: 20(fvec2) Load 22(tex_coord)
24: 7(float) CompositeExtract 23 0
26: 7(float) FMul 24 25
27: 7(float) FSub 26 11
Store 19(x) 27
29: 20(fvec2) Load 22(tex_coord)
30: 7(float) CompositeExtract 29 1
31: 7(float) FMul 30 25
32: 7(float) FSub 31 11
Store 28(y) 32
34: 7(float) Load 19(x)
35: 7(float) Load 19(x)
36: 7(float) FMul 34 35
37: 7(float) Load 28(y)
38: 7(float) Load 28(y)
39: 7(float) FMul 37 38
40: 7(float) FAdd 36 39
41: 7(float) ExtInst 1(GLSL.std.450) 28(sqrt) 40
Store 33(radius) 41
42: 7(float) Load 33(radius)
44: 43(bool) FOrdGreaterThan 42 11
SelectionMerge 46 None
BranchConditional 44 45 46
45: Label
47: 7(float) Load 33(radius)
49: 43(bool) FOrdGreaterThan 47 48
SelectionMerge 51 None
BranchConditional 49 50 51
50: Label
52: 8(fvec4) Load 16(color)
53: 8(fvec4) CompositeConstruct 11 11 11 11
54: 8(fvec4) FAdd 52 53
Store 16(color) 54
Branch 51
51: Label
57: 8(fvec4) Load 16(color)
Store 56(gl_FragColor) 57
58: 7(float) Load 33(radius)
60: 43(bool) FOrdGreaterThan 58 59
SelectionMerge 62 None
BranchConditional 60 61 62
61: Label
63: 8(fvec4) Load 16(color)
64: 8(fvec4) CompositeConstruct 11 11 11 11
65: 8(fvec4) FAdd 63 64
Store 16(color) 65
Branch 62
62: Label
Kill
46: Label
67: 7(float) Load 33(radius)
69: 43(bool) FOrdGreaterThanEqual 67 68
SelectionMerge 71 None
BranchConditional 69 70 71
70: Label
72: 7(float) Load 33(radius)
74: 7(float) ExtInst 1(GLSL.std.450) 23(pow) 72 73
75: 7(float) FDiv 74 25
76: 7(float) ExtInst 1(GLSL.std.450) 3(abs) 75
77: 8(fvec4) Load 16(color)
78: 8(fvec4) CompositeConstruct 76 76 76 76
79: 8(fvec4) FSub 77 78
Store 16(color) 79
Branch 71
71: Label
80: 8(fvec4) Load 16(color)
Store 56(gl_FragColor) 80
Branch 6
6: Label
Return
FunctionEnd
spv.doWhileLoop.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 34
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "color"
Name 12 "BaseColor"
Name 19 "bigColor"
Name 26 "d"
Name 32 "gl_FragColor"
Decorate 12(BaseColor) Smooth
Decorate 32(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypePointer Input 8(fvec4)
12(BaseColor): 11(ptr) Variable Input
18: TypePointer UniformConstant 8(fvec4)
19(bigColor): 18(ptr) Variable UniformConstant
25: TypePointer UniformConstant 7(float)
26(d): 25(ptr) Variable UniformConstant
28: TypeBool
31: TypePointer Output 8(fvec4)
32(gl_FragColor): 31(ptr) Variable Output
4(main): 2 Function None 3
5: Label
10(color): 9(ptr) Variable Function
13: 8(fvec4) Load 12(BaseColor)
Store 10(color) 13
Branch 14
14: Label
LoopMerge 15 None
Branch 16
16: Label
20: 8(fvec4) Load 19(bigColor)
21: 8(fvec4) Load 10(color)
22: 8(fvec4) FAdd 21 20
Store 10(color) 22
Branch 17
17: Label
23: 8(fvec4) Load 10(color)
24: 7(float) CompositeExtract 23 0
27: 7(float) Load 26(d)
29: 28(bool) FOrdLessThan 24 27
BranchConditional 29 30 15
30: Label
Branch 14
15: Label
33: 8(fvec4) Load 10(color)
Store 32(gl_FragColor) 33
Branch 6
6: Label
Return
FunctionEnd
spv.double.comp
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
Linked compute stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 63
Source GLSL 430
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4
Name 4 "main"
Name 9 "bufName"
MemberName 9(bufName) 0 "f"
MemberName 9(bufName) 1 "d"
Name 11 "bufInst"
Name 23 "storePos"
Name 27 "gl_GlobalInvocationID"
Name 33 "localCoef"
Name 34 "gl_LocalInvocationID"
Name 50 "aa"
Name 55 "globalCoef"
Name 59 "roll"
Name 62 "destTex"
Decorate 9(bufName) GLSLShared
Decorate 9(bufName) BufferBlock
Decorate 27(gl_GlobalInvocationID) BuiltIn GlobalInvocationId
Decorate 34(gl_LocalInvocationID) BuiltIn LocalInvocationId
Decorate 14 NoStaticUse
Decorate 57 NoStaticUse
Decorate 14 NoStaticUse
Decorate 14 NoStaticUse
Decorate 59(roll) NoStaticUse
Decorate 62(destTex) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeFloat 64
9(bufName): TypeStruct 7(float) 8(float)
10: TypePointer Uniform 9(bufName)
11(bufInst): 10(ptr) Variable Uniform
12: TypeInt 32 1
13: 12(int) Constant 1
14: 8(float) Constant 1413754136 1074340347
15: TypePointer Uniform 8(float)
17: 12(int) Constant 0
18: 7(float) Constant 1095307129
19: TypePointer Uniform 7(float)
21: TypeVector 12(int) 2
22: TypePointer Function 21(ivec2)
24: TypeInt 32 0
25: TypeVector 24(int) 3
26: TypePointer Input 25(ivec3)
27(gl_GlobalInvocationID): 26(ptr) Variable Input
28: TypeVector 24(int) 2
32: TypePointer Function 8(float)
34(gl_LocalInvocationID): 26(ptr) Variable Input
38: 12(int) Constant 8
41: TypeVector 7(float) 2
43: 7(float) Constant 1090519040
48: TypeVector 8(float) 4
49: TypePointer Function 48(fvec4)
51: 8(float) Constant 2576980378 1071225241
52: 8(float) Constant 2576980378 1070176665
53: 8(float) Constant 858993459 1070805811
54: 48(fvec4) ConstantComposite 51 52 53 51
56: 8(float) Constant 0 1072693248
57: 8(float) Constant 3229815407 1074340298
58: TypePointer UniformConstant 8(float)
59(roll): 58(ptr) Variable UniformConstant
60: TypeSampler7(float) 2D image
61: TypePointer UniformConstant 60
62(destTex): 61(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
23(storePos): 22(ptr) Variable Function
33(localCoef): 32(ptr) Variable Function
50(aa): 49(ptr) Variable Function
55(globalCoef): 32(ptr) Variable Function
16: 15(ptr) AccessChain 11(bufInst) 13
Store 16 14
20: 19(ptr) AccessChain 11(bufInst) 17
Store 20 18
29: 25(ivec3) Load 27(gl_GlobalInvocationID)
30: 28(ivec2) VectorShuffle 29 29 0 1
31: 21(ivec2) Bitcast 30
Store 23(storePos) 31
35: 25(ivec3) Load 34(gl_LocalInvocationID)
36: 28(ivec2) VectorShuffle 35 35 0 1
37: 21(ivec2) Bitcast 36
39: 21(ivec2) CompositeConstruct 38 38
40: 21(ivec2) ISub 37 39
42: 41(fvec2) ConvertSToF 40
44: 41(fvec2) CompositeConstruct 43 43
45: 41(fvec2) FDiv 42 44
46: 7(float) ExtInst 1(GLSL.std.450) 58(length) 45
47: 8(float) FConvert 46
Store 33(localCoef) 47
Store 50(aa) 54
Store 55(globalCoef) 56
Branch 6
6: Label
Return
FunctionEnd
spv.earlyReturnDiscard.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 112
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "color"
Name 12 "BaseColor"
Name 14 "color2"
Name 16 "otherColor"
Name 19 "c"
Name 22 "d"
Name 28 "bigColor"
Name 33 "smallColor"
Name 39 "minimum"
Name 53 "threshhold"
Name 64 "threshhold2"
Name 78 "b"
Name 107 "gl_FragColor"
Name 111 "threshhold3"
Decorate 12(BaseColor) Smooth
Decorate 19(c) Smooth
Decorate 107(gl_FragColor) BuiltIn FragColor
Decorate 111(threshhold3) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypePointer Input 8(fvec4)
12(BaseColor): 11(ptr) Variable Input
15: TypePointer UniformConstant 8(fvec4)
16(otherColor): 15(ptr) Variable UniformConstant
18: TypePointer Input 7(float)
19(c): 18(ptr) Variable Input
21: TypePointer UniformConstant 7(float)
22(d): 21(ptr) Variable UniformConstant
24: TypeBool
28(bigColor): 15(ptr) Variable UniformConstant
33(smallColor): 15(ptr) Variable UniformConstant
39(minimum): 21(ptr) Variable UniformConstant
47: 7(float) Constant 1065353216
53(threshhold): 21(ptr) Variable UniformConstant
64(threshhold2): 21(ptr) Variable UniformConstant
77: TypePointer UniformConstant 24(bool)
78(b): 77(ptr) Variable UniformConstant
106: TypePointer Output 8(fvec4)
107(gl_FragColor): 106(ptr) Variable Output
111(threshhold3): 21(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
10(color): 9(ptr) Variable Function
14(color2): 9(ptr) Variable Function
13: 8(fvec4) Load 12(BaseColor)
Store 10(color) 13
17: 8(fvec4) Load 16(otherColor)
Store 14(color2) 17
20: 7(float) Load 19(c)
23: 7(float) Load 22(d)
25: 24(bool) FOrdGreaterThan 20 23
SelectionMerge 27 None
BranchConditional 25 26 32
26: Label
29: 8(fvec4) Load 28(bigColor)
30: 8(fvec4) Load 10(color)
31: 8(fvec4) FAdd 30 29
Store 10(color) 31
Branch 27
32: Label
34: 8(fvec4) Load 33(smallColor)
35: 8(fvec4) Load 10(color)
36: 8(fvec4) FAdd 35 34
Store 10(color) 36
Branch 27
27: Label
37: 8(fvec4) Load 10(color)
38: 7(float) CompositeExtract 37 2
40: 7(float) Load 39(minimum)
41: 24(bool) FOrdLessThan 38 40
SelectionMerge 43 None
BranchConditional 41 42 43
42: Label
Branch 6
43: Label
45: 8(fvec4) Load 10(color)
46: 7(float) CompositeExtract 45 2
48: 7(float) FAdd 46 47
49: 8(fvec4) Load 10(color)
50: 8(fvec4) CompositeInsert 48 49 2
Store 10(color) 50
51: 8(fvec4) Load 10(color)
52: 7(float) CompositeExtract 51 2
54: 7(float) Load 53(threshhold)
55: 24(bool) FOrdGreaterThan 52 54
SelectionMerge 57 None
BranchConditional 55 56 57
56: Label
Kill
57: Label
59: 8(fvec4) Load 10(color)
60: 8(fvec4) CompositeConstruct 47 47 47 47
61: 8(fvec4) FAdd 59 60
Store 10(color) 61
62: 8(fvec4) Load 10(color)
63: 7(float) CompositeExtract 62 3
65: 7(float) Load 64(threshhold2)
66: 24(bool) FOrdGreaterThan 63 65
SelectionMerge 68 None
BranchConditional 66 67 99
67: Label
69: 8(fvec4) Load 10(color)
70: 7(float) CompositeExtract 69 2
71: 7(float) Load 64(threshhold2)
72: 24(bool) FOrdGreaterThan 70 71
SelectionMerge 74 None
BranchConditional 72 73 76
73: Label
Branch 6
76: Label
79: 24(bool) Load 78(b)
SelectionMerge 81 None
BranchConditional 79 80 87
80: Label
82: 8(fvec4) Load 10(color)
83: 7(float) CompositeExtract 82 2
84: 7(float) FAdd 83 47
85: 8(fvec4) Load 10(color)
86: 8(fvec4) CompositeInsert 84 85 2
Store 10(color) 86
Branch 81
87: Label
88: 8(fvec4) Load 10(color)
89: 7(float) CompositeExtract 88 0
90: 7(float) Load 39(minimum)
91: 24(bool) FOrdLessThan 89 90
SelectionMerge 93 None
BranchConditional 91 92 95
92: Label
Kill
95: Label
96: 8(fvec4) Load 10(color)
97: 8(fvec4) CompositeConstruct 47 47 47 47
98: 8(fvec4) FAdd 96 97
Store 10(color) 98
Branch 93
93: Label
Branch 81
81: Label
Branch 74
74: Label
Branch 68
99: Label
100: 24(bool) Load 78(b)
SelectionMerge 102 None
BranchConditional 100 101 104
101: Label
Kill
104: Label
Branch 6
102: Label
Branch 68
68: Label
108: 8(fvec4) Load 10(color)
109: 8(fvec4) Load 14(color2)
110: 8(fvec4) FMul 108 109
Store 107(gl_FragColor) 110
Branch 6
6: Label
Return
FunctionEnd
spv.flowControl.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 42
Source GLSL 120
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "color"
Name 12 "BaseColor"
Name 14 "color2"
Name 16 "otherColor"
Name 19 "c"
Name 22 "d"
Name 28 "bigColor"
Name 33 "smallColor"
Name 38 "gl_FragColor"
Decorate 12(BaseColor) Smooth
Decorate 19(c) Smooth
Decorate 38(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypePointer Input 8(fvec4)
12(BaseColor): 11(ptr) Variable Input
15: TypePointer UniformConstant 8(fvec4)
16(otherColor): 15(ptr) Variable UniformConstant
18: TypePointer Input 7(float)
19(c): 18(ptr) Variable Input
21: TypePointer UniformConstant 7(float)
22(d): 21(ptr) Variable UniformConstant
24: TypeBool
28(bigColor): 15(ptr) Variable UniformConstant
33(smallColor): 15(ptr) Variable UniformConstant
37: TypePointer Output 8(fvec4)
38(gl_FragColor): 37(ptr) Variable Output
4(main): 2 Function None 3
5: Label
10(color): 9(ptr) Variable Function
14(color2): 9(ptr) Variable Function
13: 8(fvec4) Load 12(BaseColor)
Store 10(color) 13
17: 8(fvec4) Load 16(otherColor)
Store 14(color2) 17
20: 7(float) Load 19(c)
23: 7(float) Load 22(d)
25: 24(bool) FOrdGreaterThan 20 23
SelectionMerge 27 None
BranchConditional 25 26 32
26: Label
29: 8(fvec4) Load 28(bigColor)
30: 8(fvec4) Load 10(color)
31: 8(fvec4) FAdd 30 29
Store 10(color) 31
Branch 27
32: Label
34: 8(fvec4) Load 33(smallColor)
35: 8(fvec4) Load 10(color)
36: 8(fvec4) FAdd 35 34
Store 10(color) 36
Branch 27
27: Label
39: 8(fvec4) Load 10(color)
40: 8(fvec4) Load 14(color2)
41: 8(fvec4) FMul 39 40
Store 38(gl_FragColor) 41
Branch 6
6: Label
Return
FunctionEnd
spv.forLoop.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 123
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "color"
Name 12 "BaseColor"
Name 16 "i"
Name 22 "Count"
Name 28 "bigColor"
Name 36 "gl_FragColor"
Name 39 "sum"
Name 41 "i"
Name 51 "v4"
Name 60 "i"
Name 66 "tv4"
Name 84 "r"
Name 90 "i"
Name 98 "f"
Name 111 "i"
Decorate 12(BaseColor) Smooth
Decorate 36(gl_FragColor) BuiltIn FragColor
Decorate 98(f) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypePointer Input 8(fvec4)
12(BaseColor): 11(ptr) Variable Input
14: TypeInt 32 1
15: TypePointer Function 14(int)
17: 14(int) Constant 0
21: TypePointer UniformConstant 14(int)
22(Count): 21(ptr) Variable UniformConstant
24: TypeBool
27: TypePointer UniformConstant 8(fvec4)
28(bigColor): 27(ptr) Variable UniformConstant
33: 14(int) Constant 1
35: TypePointer Output 8(fvec4)
36(gl_FragColor): 35(ptr) Variable Output
38: TypePointer Function 7(float)
40: 7(float) Constant 0
45: 14(int) Constant 4
48: TypeInt 32 0
49: TypeVector 48(int) 4
50: TypePointer UniformConstant 49(ivec4)
51(v4): 50(ptr) Variable UniformConstant
71: 48(int) Constant 4
85: TypeVector 7(float) 3
97: TypePointer Input 7(float)
98(f): 97(ptr) Variable Input
115: 14(int) Constant 16
4(main): 2 Function None 3
5: Label
10(color): 9(ptr) Variable Function
16(i): 15(ptr) Variable Function
39(sum): 38(ptr) Variable Function
41(i): 15(ptr) Variable Function
60(i): 15(ptr) Variable Function
66(tv4): 9(ptr) Variable Function
84(r): 9(ptr) Variable Function
90(i): 15(ptr) Variable Function
111(i): 15(ptr) Variable Function
13: 8(fvec4) Load 12(BaseColor)
Store 10(color) 13
Store 16(i) 17
Branch 18
18: Label
20: 14(int) Load 16(i)
23: 14(int) Load 22(Count)
25: 24(bool) SLessThan 20 23
LoopMerge 19 None
BranchConditional 25 26 19
26: Label
29: 8(fvec4) Load 28(bigColor)
30: 8(fvec4) Load 10(color)
31: 8(fvec4) FAdd 30 29
Store 10(color) 31
32: 14(int) Load 16(i)
34: 14(int) IAdd 32 33
Store 16(i) 34
Branch 18
19: Label
37: 8(fvec4) Load 10(color)
Store 36(gl_FragColor) 37
Store 39(sum) 40
Store 41(i) 17
Branch 42
42: Label
44: 14(int) Load 41(i)
46: 24(bool) SLessThan 44 45
LoopMerge 43 None
BranchConditional 46 47 43
47: Label
52: 14(int) Load 41(i)
53: 49(ivec4) Load 51(v4)
54: 48(int) VectorExtractDynamic 53 52
55: 7(float) ConvertUToF 54
56: 7(float) Load 39(sum)
57: 7(float) FAdd 56 55
Store 39(sum) 57
58: 14(int) Load 41(i)
59: 14(int) IAdd 58 33
Store 41(i) 59
Branch 42
43: Label
Store 60(i) 17
Branch 61
61: Label
63: 14(int) Load 60(i)
64: 24(bool) SLessThan 63 45
LoopMerge 62 None
BranchConditional 64 65 62
65: Label
67: 14(int) Load 60(i)
68: 14(int) Load 60(i)
69: 49(ivec4) Load 51(v4)
70: 48(int) VectorExtractDynamic 69 68
72: 48(int) IMul 70 71
73: 7(float) ConvertUToF 72
75: 8(fvec4) Load 66(tv4)
74: 7(float) VectorInsertDynamic 75 73 67
Store 66(tv4) 74
76: 14(int) Load 60(i)
77: 14(int) IAdd 76 33
Store 60(i) 77
Branch 61
62: Label
78: 7(float) Load 39(sum)
79: 8(fvec4) CompositeConstruct 78 78 78 78
80: 8(fvec4) Load 66(tv4)
81: 8(fvec4) FAdd 79 80
82: 8(fvec4) Load 36(gl_FragColor)
83: 8(fvec4) FAdd 82 81
Store 36(gl_FragColor) 83
86: 8(fvec4) Load 12(BaseColor)
87: 85(fvec3) VectorShuffle 86 86 0 1 2
88: 8(fvec4) Load 84(r)
89: 8(fvec4) VectorShuffle 88 87 4 5 6 3
Store 84(r) 89
Store 90(i) 17
Branch 91
91: Label
93: 14(int) Load 90(i)
94: 14(int) Load 22(Count)
95: 24(bool) SLessThan 93 94
LoopMerge 92 None
BranchConditional 95 96 92
96: Label
99: 7(float) Load 98(f)
100: 8(fvec4) Load 84(r)
101: 8(fvec4) CompositeInsert 99 100 3
Store 84(r) 101
102: 14(int) Load 90(i)
103: 14(int) IAdd 102 33
Store 90(i) 103
Branch 91
92: Label
104: 8(fvec4) Load 84(r)
105: 85(fvec3) VectorShuffle 104 104 0 1 2
106: 8(fvec4) Load 36(gl_FragColor)
107: 85(fvec3) VectorShuffle 106 106 0 1 2
108: 85(fvec3) FAdd 107 105
109: 8(fvec4) Load 36(gl_FragColor)
110: 8(fvec4) VectorShuffle 109 108 4 5 6 3
Store 36(gl_FragColor) 110
Store 111(i) 17
Branch 112
112: Label
114: 14(int) Load 111(i)
116: 24(bool) SLessThan 114 115
LoopMerge 113 None
BranchConditional 116 117 113
117: Label
118: 7(float) Load 98(f)
119: 8(fvec4) Load 36(gl_FragColor)
120: 8(fvec4) VectorTimesScalar 119 118
Store 36(gl_FragColor) 120
121: 14(int) Load 111(i)
122: 14(int) IAdd 121 45
Store 111(i) 122
Branch 112
113: Label
Branch 6
6: Label
Return
FunctionEnd
spv.forwardFun.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 59
Source GLSL 100
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 7 "bar("
Name 11 "unreachableReturn("
Name 17 "foo(vf4;"
Name 16 "bar"
Name 19 "color"
Name 21 "BaseColor"
Name 22 "param"
Name 28 "f"
Name 31 "gl_FragColor"
Name 37 "d"
Name 49 "dummyReturn"
Name 58 "bigColor"
Decorate 19(color) PrecisionMedium
Decorate 21(BaseColor) PrecisionMedium
Decorate 21(BaseColor) Smooth
Decorate 28(f) PrecisionMedium
Decorate 31(gl_FragColor) PrecisionMedium
Decorate 31(gl_FragColor) BuiltIn FragColor
Decorate 37(d) PrecisionMedium
Decorate 58(bigColor) PrecisionMedium
Decorate 58(bigColor) NoStaticUse
2: TypeVoid
3: TypeFunction 2
9: TypeFloat 32
10: TypeFunction 9(float)
13: TypeVector 9(float) 4
14: TypePointer Function 13(fvec4)
15: TypeFunction 9(float) 14(ptr)
20: TypePointer Input 13(fvec4)
21(BaseColor): 20(ptr) Variable Input
27: TypePointer Function 9(float)
30: TypePointer Output 13(fvec4)
31(gl_FragColor): 30(ptr) Variable Output
36: TypePointer UniformConstant 9(float)
37(d): 36(ptr) Variable UniformConstant
39: 9(float) Constant 1082549862
40: TypeBool
44: 9(float) Constant 1067030938
47: 9(float) Constant 1083179008
57: TypePointer UniformConstant 13(fvec4)
58(bigColor): 57(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
19(color): 14(ptr) Variable Function
22(param): 14(ptr) Variable Function
28(f): 27(ptr) Variable Function
23: 13(fvec4) Load 21(BaseColor)
Store 22(param) 23
24: 9(float) FunctionCall 17(foo(vf4;) 22(param)
25: 13(fvec4) CompositeConstruct 24 24 24 24
Store 19(color) 25
26: 2 FunctionCall 7(bar()
29: 9(float) FunctionCall 11(unreachableReturn()
Store 28(f) 29
32: 13(fvec4) Load 19(color)
33: 9(float) Load 28(f)
34: 13(fvec4) VectorTimesScalar 32 33
Store 31(gl_FragColor) 34
Branch 6
6: Label
Return
FunctionEnd
7(bar(): 2 Function None 3
8: Label
Return
FunctionEnd
11(unreachableReturn(): 9(float) Function None 10
12: Label
49(dummyReturn): 27(ptr) Variable Function
35: 2 FunctionCall 7(bar()
38: 9(float) Load 37(d)
41: 40(bool) FOrdLessThan 38 39
SelectionMerge 43 None
BranchConditional 41 42 46
42: Label
ReturnValue 44
46: Label
ReturnValue 47
43: Label
50: 9(float) Load 49(dummyReturn)
ReturnValue 50
FunctionEnd
17(foo(vf4;): 9(float) Function None 15
16(bar): 14(ptr) FunctionParameter
18: Label
51: 13(fvec4) Load 16(bar)
52: 9(float) CompositeExtract 51 0
53: 13(fvec4) Load 16(bar)
54: 9(float) CompositeExtract 53 1
55: 9(float) FAdd 52 54
ReturnValue 55
FunctionEnd
spv.functionCall.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 76
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 12 "foo(vf4;"
Name 11 "bar"
Name 14 "bar("
Name 17 "unreachableReturn("
Name 19 "missingReturn("
Name 22 "h"
Name 31 "d"
Name 44 "dummyReturn"
Name 53 "dummyReturn"
Name 55 "color"
Name 57 "BaseColor"
Name 58 "param"
Name 63 "f"
Name 65 "g"
Name 68 "gl_FragColor"
Name 75 "bigColor"
Decorate 57(BaseColor) Smooth
Decorate 68(gl_FragColor) BuiltIn FragColor
Decorate 75(bigColor) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
10: TypeFunction 7(float) 9(ptr)
16: TypeFunction 7(float)
21: TypePointer PrivateGlobal 7(float)
22(h): 21(ptr) Variable PrivateGlobal
23: 7(float) Constant 0
30: TypePointer UniformConstant 7(float)
31(d): 30(ptr) Variable UniformConstant
33: 7(float) Constant 1082549862
34: TypeBool
38: 7(float) Constant 1067030938
41: 7(float) Constant 1083179008
43: TypePointer Function 7(float)
51: 7(float) Constant 1081711002
56: TypePointer Input 8(fvec4)
57(BaseColor): 56(ptr) Variable Input
67: TypePointer Output 8(fvec4)
68(gl_FragColor): 67(ptr) Variable Output
74: TypePointer UniformConstant 8(fvec4)
75(bigColor): 74(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
55(color): 9(ptr) Variable Function
58(param): 9(ptr) Variable Function
63(f): 43(ptr) Variable Function
65(g): 43(ptr) Variable Function
Store 22(h) 23
59: 8(fvec4) Load 57(BaseColor)
Store 58(param) 59
60: 7(float) FunctionCall 12(foo(vf4;) 58(param)
61: 8(fvec4) CompositeConstruct 60 60 60 60
Store 55(color) 61
62: 2 FunctionCall 14(bar()
64: 7(float) FunctionCall 17(unreachableReturn()
Store 63(f) 64
66: 7(float) FunctionCall 19(missingReturn()
Store 65(g) 66
69: 8(fvec4) Load 55(color)
70: 7(float) Load 63(f)
71: 8(fvec4) VectorTimesScalar 69 70
72: 7(float) Load 22(h)
73: 8(fvec4) VectorTimesScalar 71 72
Store 68(gl_FragColor) 73
Branch 6
6: Label
Return
FunctionEnd
12(foo(vf4;): 7(float) Function None 10
11(bar): 9(ptr) FunctionParameter
13: Label
24: 8(fvec4) Load 11(bar)
25: 7(float) CompositeExtract 24 0
26: 8(fvec4) Load 11(bar)
27: 7(float) CompositeExtract 26 1
28: 7(float) FAdd 25 27
ReturnValue 28
FunctionEnd
14(bar(): 2 Function None 3
15: Label
Return
FunctionEnd
17(unreachableReturn(): 7(float) Function None 16
18: Label
44(dummyReturn): 43(ptr) Variable Function
32: 7(float) Load 31(d)
35: 34(bool) FOrdLessThan 32 33
SelectionMerge 37 None
BranchConditional 35 36 40
36: Label
ReturnValue 38
40: Label
ReturnValue 41
37: Label
45: 7(float) Load 44(dummyReturn)
ReturnValue 45
FunctionEnd
19(missingReturn(): 7(float) Function None 16
20: Label
53(dummyReturn): 43(ptr) Variable Function
46: 7(float) Load 31(d)
47: 34(bool) FOrdLessThan 46 41
SelectionMerge 49 None
BranchConditional 47 48 49
48: Label
50: 7(float) Load 31(d)
Store 22(h) 50
ReturnValue 51
49: Label
54: 7(float) Load 53(dummyReturn)
ReturnValue 54
FunctionEnd
spv.length.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 34
Source GLSL 120
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "t"
Name 15 "v"
Name 27 "gl_FragColor"
Name 33 "u"
Decorate 15(v) Smooth
Decorate 27(gl_FragColor) BuiltIn FragColor
Decorate 33(u) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 2
9: TypePointer Function 8(fvec2)
11: TypeInt 32 0
12: 11(int) Constant 2
13: TypeArray 8(fvec2) 12
14: TypePointer Input 13
15(v): 14(ptr) Variable Input
16: TypeInt 32 1
17: 16(int) Constant 0
18: TypePointer Input 8(fvec2)
21: 16(int) Constant 1
25: TypeVector 7(float) 4
26: TypePointer Output 25(fvec4)
27(gl_FragColor): 26(ptr) Variable Output
28: 7(float) Constant 1106247680
29: 25(fvec4) ConstantComposite 28 28 28 28
30: 11(int) Constant 3
31: TypeArray 25(fvec4) 30
32: TypePointer UniformConstant 31
33(u): 32(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
10(t): 9(ptr) Variable Function
19: 18(ptr) AccessChain 15(v) 17
20: 8(fvec2) Load 19
22: 18(ptr) AccessChain 15(v) 21
23: 8(fvec2) Load 22
24: 8(fvec2) FAdd 20 23
Store 10(t) 24
Store 27(gl_FragColor) 29
Branch 6
6: Label
Return
FunctionEnd
spv.matFun.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 94
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 15 "xf(mf33;vf3;"
Name 13 "m"
Name 14 "v"
Name 22 "Mat3(mf44;"
Name 21 "m"
Name 27 "mxv(mf44;vf3;"
Name 25 "m4"
Name 26 "v"
Name 64 "param"
Name 70 "gl_Position"
Name 72 "m4"
Name 74 "v3"
Name 75 "param"
Name 77 "param"
Name 81 "m3"
Name 82 "param"
Name 84 "param"
Name 93 "gl_VertexID"
Decorate 70(gl_Position) BuiltIn Position
Decorate 93(gl_VertexID) BuiltIn VertexId
Decorate 93(gl_VertexID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 3
9: TypeMatrix 8(fvec3) 3
10: TypePointer Function 9
11: TypePointer Function 8(fvec3)
12: TypeFunction 8(fvec3) 10(ptr) 11(ptr)
17: TypeVector 7(float) 4
18: TypeMatrix 17(fvec4) 4
19: TypePointer Function 18
20: TypeFunction 9 19(ptr)
24: TypeFunction 8(fvec3) 19(ptr) 11(ptr)
33: TypeInt 32 1
34: 33(int) Constant 0
35: TypePointer Function 17(fvec4)
39: 33(int) Constant 1
43: 33(int) Constant 2
47: 7(float) Constant 1065353216
48: 7(float) Constant 0
69: TypePointer Output 17(fvec4)
70(gl_Position): 69(ptr) Variable Output
71: TypePointer UniformConstant 18
72(m4): 71(ptr) Variable UniformConstant
73: TypePointer Input 8(fvec3)
74(v3): 73(ptr) Variable Input
80: TypePointer UniformConstant 9
81(m3): 80(ptr) Variable UniformConstant
92: TypePointer Input 33(int)
93(gl_VertexID): 92(ptr) Variable Input
4(main): 2 Function None 3
5: Label
75(param): 19(ptr) Variable Function
77(param): 11(ptr) Variable Function
82(param): 10(ptr) Variable Function
84(param): 11(ptr) Variable Function
76: 18 Load 72(m4)
Store 75(param) 76
78: 8(fvec3) Load 74(v3)
Store 77(param) 78
79: 8(fvec3) FunctionCall 27(mxv(mf44;vf3;) 75(param) 77(param)
83: 9 Load 81(m3)
Store 82(param) 83
85: 8(fvec3) Load 74(v3)
Store 84(param) 85
86: 8(fvec3) FunctionCall 15(xf(mf33;vf3;) 82(param) 84(param)
87: 8(fvec3) FAdd 79 86
88: 7(float) CompositeExtract 87 0
89: 7(float) CompositeExtract 87 1
90: 7(float) CompositeExtract 87 2
91: 17(fvec4) CompositeConstruct 88 89 90 47
Store 70(gl_Position) 91
Branch 6
6: Label
Return
FunctionEnd
15(xf(mf33;vf3;): 8(fvec3) Function None 12
13(m): 10(ptr) FunctionParameter
14(v): 11(ptr) FunctionParameter
16: Label
29: 8(fvec3) Load 14(v)
30: 9 Load 13(m)
31: 8(fvec3) VectorTimesMatrix 29 30
ReturnValue 31
FunctionEnd
22(Mat3(mf44;): 9 Function None 20
21(m): 19(ptr) FunctionParameter
23: Label
36: 35(ptr) AccessChain 21(m) 34
37: 17(fvec4) Load 36
38: 8(fvec3) VectorShuffle 37 37 0 1 2
40: 35(ptr) AccessChain 21(m) 39
41: 17(fvec4) Load 40
42: 8(fvec3) VectorShuffle 41 41 0 1 2
44: 35(ptr) AccessChain 21(m) 43
45: 17(fvec4) Load 44
46: 8(fvec3) VectorShuffle 45 45 0 1 2
49: 7(float) CompositeExtract 38 0
50: 7(float) CompositeExtract 38 1
51: 7(float) CompositeExtract 38 2
52: 7(float) CompositeExtract 42 0
53: 7(float) CompositeExtract 42 1
54: 7(float) CompositeExtract 42 2
55: 7(float) CompositeExtract 46 0
56: 7(float) CompositeExtract 46 1
57: 7(float) CompositeExtract 46 2
58: 8(fvec3) CompositeConstruct 49 50 51
59: 8(fvec3) CompositeConstruct 52 53 54
60: 8(fvec3) CompositeConstruct 55 56 57
61: 9 CompositeConstruct 58 59 60
ReturnValue 61
FunctionEnd
27(mxv(mf44;vf3;): 8(fvec3) Function None 24
25(m4): 19(ptr) FunctionParameter
26(v): 11(ptr) FunctionParameter
28: Label
64(param): 19(ptr) Variable Function
63: 8(fvec3) Load 26(v)
65: 18 Load 25(m4)
Store 64(param) 65
66: 9 FunctionCall 22(Mat3(mf44;) 64(param)
67: 8(fvec3) VectorTimesMatrix 63 66
ReturnValue 67
FunctionEnd
spv.matrix.frag
WARNING: 0:6: varying deprecated in version 130; may be removed in future release
WARNING: 0:17: varying deprecated in version 130; may be removed in future release
WARNING: 0:22: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
Missing functionality: Composite comparison of non-vectors
spv.matrix2.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
WARNING: 0:13: varying deprecated in version 130; may be removed in future release
WARNING: 0:15: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
Missing functionality: binary operation on matrix
spv.newTexture.frag
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage:
Missing functionality: texel fetch
spv.nonSquare.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 91
Source GLSL 120
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 10 "a"
Name 13 "v3"
Name 17 "m23"
Name 20 "b"
Name 23 "m32"
Name 29 "gl_Position"
Name 56 "v4"
Decorate 29(gl_Position) BuiltIn Position
Decorate 75 NoStaticUse
Decorate 79 NoStaticUse
Decorate 90 NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 2
9: TypePointer Function 8(fvec2)
11: TypeVector 7(float) 3
12: TypePointer Input 11(fvec3)
13(v3): 12(ptr) Variable Input
15: TypeMatrix 11(fvec3) 2
16: TypePointer Function 15
21: TypeMatrix 8(fvec2) 3
22: TypePointer UniformConstant 21
23(m32): 22(ptr) Variable UniformConstant
27: TypeVector 7(float) 4
28: TypePointer Output 27(fvec4)
29(gl_Position): 28(ptr) Variable Output
32: TypeMatrix 11(fvec3) 3
36: 7(float) Constant 0
41: TypeMatrix 27(fvec4) 4
42: 7(float) Constant 1077936128
43: 7(float) Constant 1086324736
44: 27(fvec4) ConstantComposite 42 43 36 36
45: 7(float) Constant 1091567616
46: 7(float) Constant 1094713344
47: 27(fvec4) ConstantComposite 45 46 36 36
48: 7(float) Constant 1097859072
49: 7(float) Constant 1099956224
50: 27(fvec4) ConstantComposite 48 49 36 36
51: 7(float) Constant 1101529088
52: 7(float) Constant 1103101952
53: 27(fvec4) ConstantComposite 51 52 36 36
54: 41 ConstantComposite 44 47 50 53
55: TypePointer Input 27(fvec4)
56(v4): 55(ptr) Variable Input
60: 7(float) Constant 1112014848
61: 7(float) Constant 1121714176
62: 7(float) Constant 1126825984
63: 7(float) Constant 1130758144
64: 27(fvec4) ConstantComposite 60 61 62 63
66: 7(float) Constant 1106247680
67: 7(float) Constant 1114636288
68: 27(fvec4) ConstantComposite 66 67 36 36
70: 7(float) Constant 1101004800
71: 7(float) Constant 1092616192
72: 7(float) Constant 1084227584
73: 27(fvec4) ConstantComposite 70 71 43 72
75: 8(fvec2) ConstantComposite 71 70
76: TypeMatrix 27(fvec4) 2
77: 27(fvec4) ConstantComposite 42 36 36 36
78: 27(fvec4) ConstantComposite 36 42 36 36
79: 76 ConstantComposite 77 78
80: TypeMatrix 8(fvec2) 4
81: 7(float) Constant 1065353216
82: 7(float) Constant 1073741824
83: 8(fvec2) ConstantComposite 81 82
84: 7(float) Constant 1082130432
85: 8(fvec2) ConstantComposite 42 84
86: 8(fvec2) ConstantComposite 72 43
87: 7(float) Constant 1088421888
88: 7(float) Constant 1090519040
89: 8(fvec2) ConstantComposite 87 88
90: 80 ConstantComposite 83 85 86 89
4(main): 2 Function None 3
5: Label
10(a): 9(ptr) Variable Function
17(m23): 16(ptr) Variable Function
20(b): 9(ptr) Variable Function
14: 11(fvec3) Load 13(v3)
18: 15 Load 17(m23)
19: 8(fvec2) VectorTimesMatrix 14 18
Store 10(a) 19
24: 21 Load 23(m32)
25: 11(fvec3) Load 13(v3)
26: 8(fvec2) MatrixTimesVector 24 25
Store 20(b) 26
30: 15 Load 17(m23)
31: 21 Load 23(m32)
33: 32 MatrixTimesMatrix 30 31
34: 11(fvec3) Load 13(v3)
35: 11(fvec3) MatrixTimesVector 33 34
37: 7(float) CompositeExtract 35 0
38: 7(float) CompositeExtract 35 1
39: 7(float) CompositeExtract 35 2
40: 27(fvec4) CompositeConstruct 37 38 39 36
57: 27(fvec4) Load 56(v4)
58: 27(fvec4) MatrixTimesVector 54 57
59: 27(fvec4) FAdd 40 58
65: 27(fvec4) FAdd 59 64
69: 27(fvec4) FAdd 65 68
74: 27(fvec4) FAdd 69 73
Store 29(gl_Position) 74
Branch 6
6: Label
Return
FunctionEnd
spv.precision.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 111
Source GLSL 300
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 13 "foo(vf3;"
Name 12 "mv3"
Name 20 "boolfun(vb2;"
Name 19 "bv2"
Name 24 "highfin"
Name 37 "sum"
Name 39 "uniform_medium"
Name 41 "uniform_high"
Name 47 "uniform_low"
Name 52 "arg1"
Name 54 "arg2"
Name 56 "d"
Name 58 "lowfin"
Name 60 "mediumfin"
Name 64 "global_highp"
Name 68 "local_highp"
Name 72 "mediumfout"
Name 101 "ub2"
Name 102 "param"
Decorate 24(highfin) PrecisionHigh
Decorate 24(highfin) Smooth
Decorate 37(sum) PrecisionLow
Decorate 39(uniform_medium) PrecisionMedium
Decorate 41(uniform_high) PrecisionHigh
Decorate 47(uniform_low) PrecisionLow
Decorate 52(arg1) PrecisionLow
Decorate 54(arg2) PrecisionMedium
Decorate 56(d) PrecisionLow
Decorate 58(lowfin) PrecisionLow
Decorate 58(lowfin) Smooth
Decorate 60(mediumfin) PrecisionMedium
Decorate 60(mediumfin) Smooth
Decorate 64(global_highp) PrecisionHigh
Decorate 68(local_highp) PrecisionHigh
Decorate 72(mediumfout) PrecisionMedium
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 3
9: TypePointer Function 8(fvec3)
10: TypeVector 7(float) 2
11: TypeFunction 10(fvec2) 9(ptr)
15: TypeBool
16: TypeVector 15(bool) 2
17: TypePointer Function 16(bvec2)
18: TypeFunction 15(bool) 17(ptr)
22: TypeVector 7(float) 4
23: TypePointer Input 22(fvec4)
24(highfin): 23(ptr) Variable Input
29: 15(bool) ConstantFalse
30: 15(bool) ConstantTrue
31: 16(bvec2) ConstantComposite 29 30
35: TypeInt 32 1
36: TypePointer Function 35(int)
38: TypePointer UniformConstant 35(int)
39(uniform_medium): 38(ptr) Variable UniformConstant
41(uniform_high): 38(ptr) Variable UniformConstant
47(uniform_low): 38(ptr) Variable UniformConstant
51: TypePointer Function 7(float)
53: 7(float) Constant 1078774989
55: 7(float) Constant 1232730691
57: TypePointer Input 7(float)
58(lowfin): 57(ptr) Variable Input
60(mediumfin): 57(ptr) Variable Input
63: TypePointer PrivateGlobal 7(float)
64(global_highp): 63(ptr) Variable PrivateGlobal
67: TypePointer Function 22(fvec4)
71: TypePointer Output 22(fvec4)
72(mediumfout): 71(ptr) Variable Output
81: 35(int) Constant 4
83: TypeVector 35(int) 2
100: TypePointer UniformConstant 16(bvec2)
101(ub2): 100(ptr) Variable UniformConstant
108: 7(float) Constant 1065353216
4(main): 2 Function None 3
5: Label
37(sum): 36(ptr) Variable Function
52(arg1): 51(ptr) Variable Function
54(arg2): 51(ptr) Variable Function
56(d): 51(ptr) Variable Function
68(local_highp): 67(ptr) Variable Function
102(param): 17(ptr) Variable Function
40: 35(int) Load 39(uniform_medium)
42: 35(int) Load 41(uniform_high)
43: 35(int) IAdd 40 42
Store 37(sum) 43
44: 35(int) Load 41(uniform_high)
45: 35(int) Load 37(sum)
46: 35(int) IAdd 45 44
Store 37(sum) 46
48: 35(int) Load 47(uniform_low)
49: 35(int) Load 37(sum)
50: 35(int) IAdd 49 48
Store 37(sum) 50
Store 52(arg1) 53
Store 54(arg2) 55
59: 7(float) Load 58(lowfin)
61: 7(float) Load 60(mediumfin)
62: 7(float) ExtInst 1(GLSL.std.450) 59(distance) 59 61
Store 56(d) 62
65: 22(fvec4) Load 24(highfin)
66: 7(float) ExtInst 1(GLSL.std.450) 58(length) 65
Store 64(global_highp) 66
69: 7(float) Load 64(global_highp)
70: 22(fvec4) CompositeConstruct 69 69 69 69
Store 68(local_highp) 70
73: 7(float) Load 56(d)
74: 7(float) ExtInst 1(GLSL.std.450) 10(sin) 73
75: 22(fvec4) CompositeConstruct 74 74 74 74
76: 7(float) Load 54(arg2)
77: 22(fvec4) CompositeConstruct 76 76 76 76
78: 22(fvec4) FAdd 75 77
79: 22(fvec4) Load 68(local_highp)
80: 22(fvec4) FAdd 78 79
Store 72(mediumfout) 80
82: 35(int) Load 47(uniform_low)
84: 83(ivec2) CompositeConstruct 82 82
85: 35(int) Load 41(uniform_high)
86: 83(ivec2) CompositeConstruct 85 85
87: 83(ivec2) IMul 84 86
88: 35(int) Load 41(uniform_high)
89: 83(ivec2) CompositeConstruct 88 88
90: 83(ivec2) IAdd 87 89
91: 35(int) CompositeExtract 90 0
92: 35(int) IAdd 81 91
93: 35(int) Load 37(sum)
94: 35(int) IAdd 93 92
Store 37(sum) 94
95: 35(int) Load 37(sum)
96: 7(float) ConvertSToF 95
97: 22(fvec4) CompositeConstruct 96 96 96 96
98: 22(fvec4) Load 72(mediumfout)
99: 22(fvec4) FAdd 98 97
Store 72(mediumfout) 99
103: 16(bvec2) Load 101(ub2)
Store 102(param) 103
104: 15(bool) FunctionCall 20(boolfun(vb2;) 102(param)
SelectionMerge 106 None
BranchConditional 104 105 106
105: Label
107: 22(fvec4) Load 72(mediumfout)
109: 22(fvec4) CompositeConstruct 108 108 108 108
110: 22(fvec4) FAdd 107 109
Store 72(mediumfout) 110
Branch 106
106: Label
Branch 6
6: Label
Return
FunctionEnd
13(foo(vf3;): 10(fvec2) Function None 11
12(mv3): 9(ptr) FunctionParameter
14: Label
25: 22(fvec4) Load 24(highfin)
26: 10(fvec2) VectorShuffle 25 25 0 1
ReturnValue 26
FunctionEnd
20(boolfun(vb2;): 15(bool) Function None 18
19(bv2): 17(ptr) FunctionParameter
21: Label
28: 16(bvec2) Load 19(bv2)
32: 16(bvec2) IEqual 28 31
33: 15(bool) All 32
ReturnValue 33
FunctionEnd
spv.prepost.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 97
Source GLSL 140
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "index"
Name 15 "s"
MemberName 15(s) 0 "y"
Name 17 "str"
Name 23 "t"
Name 51 "x"
Name 62 "y"
Name 67 "z"
Name 74 "v"
Name 93 "gl_FragColor"
Decorate 93(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: 7(int) Constant 5
11: TypeFloat 32
12: TypeInt 32 0
13: 12(int) Constant 5
14: TypeArray 11(float) 13
15(s): TypeStruct 14
16: TypePointer Function 15(s)
18: 7(int) Constant 0
19: 7(int) Constant 4
20: 11(float) Constant 1073741824
21: TypePointer Function 11(float)
25: 7(int) Constant 1
29: 11(float) Constant 1065353216
72: TypeVector 11(float) 4
73: TypePointer Function 72(fvec4)
75: 11(float) Constant 1077936128
76: 11(float) Constant 1082130432
77: 72(fvec4) ConstantComposite 29 20 75 76
92: TypePointer Output 72(fvec4)
93(gl_FragColor): 92(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(index): 8(ptr) Variable Function
17(str): 16(ptr) Variable Function
23(t): 21(ptr) Variable Function
51(x): 21(ptr) Variable Function
62(y): 21(ptr) Variable Function
67(z): 21(ptr) Variable Function
74(v): 73(ptr) Variable Function
Store 9(index) 10
22: 21(ptr) AccessChain 17(str) 18 19
Store 22 20
24: 7(int) Load 9(index)
26: 7(int) ISub 24 25
Store 9(index) 26
27: 21(ptr) AccessChain 17(str) 18 26
28: 11(float) Load 27
30: 11(float) FAdd 28 29
Store 27 30
Store 23(t) 30
31: 11(float) Load 23(t)
32: 21(ptr) AccessChain 17(str) 18 19
33: 11(float) Load 32
34: 11(float) FAdd 33 31
35: 21(ptr) AccessChain 17(str) 18 19
Store 35 34
36: 21(ptr) AccessChain 17(str) 18 19
37: 11(float) Load 36
38: 11(float) FSub 37 29
Store 36 38
Store 23(t) 37
39: 7(int) Load 9(index)
40: 7(int) IAdd 39 25
Store 9(index) 40
41: 11(float) Load 23(t)
42: 21(ptr) AccessChain 17(str) 18 39
43: 11(float) Load 42
44: 11(float) FAdd 43 41
45: 21(ptr) AccessChain 17(str) 18 39
Store 45 44
46: 7(int) Load 9(index)
47: 7(int) ISub 46 25
Store 9(index) 47
48: 21(ptr) AccessChain 17(str) 18 47
49: 11(float) Load 48
50: 11(float) FSub 49 29
Store 48 50
52: 21(ptr) AccessChain 17(str) 18 19
53: 11(float) Load 52
Store 51(x) 53
54: 11(float) Load 51(x)
55: 11(float) FAdd 54 29
Store 51(x) 55
56: 11(float) Load 51(x)
57: 11(float) FSub 56 29
Store 51(x) 57
58: 11(float) Load 51(x)
59: 11(float) FAdd 58 29
Store 51(x) 59
60: 11(float) Load 51(x)
61: 11(float) FSub 60 29
Store 51(x) 61
63: 11(float) Load 51(x)
64: 11(float) Load 51(x)
65: 11(float) FAdd 64 29
Store 51(x) 65
66: 11(float) FMul 63 65
Store 62(y) 66
68: 11(float) Load 62(y)
69: 11(float) Load 51(x)
70: 11(float) FSub 69 29
Store 51(x) 70
71: 11(float) FMul 68 69
Store 67(z) 71
Store 74(v) 77
78: 72(fvec4) Load 74(v)
79: 11(float) CompositeExtract 78 2
80: 11(float) FSub 79 29
81: 72(fvec4) Load 74(v)
82: 72(fvec4) CompositeInsert 80 81 2
Store 74(v) 82
83: 72(fvec4) Load 74(v)
84: 72(fvec4) CompositeInsert 79 83 1
Store 74(v) 84
85: 72(fvec4) Load 74(v)
86: 11(float) CompositeExtract 85 3
87: 11(float) FSub 86 29
88: 72(fvec4) Load 74(v)
89: 72(fvec4) CompositeInsert 87 88 3
Store 74(v) 89
90: 72(fvec4) Load 74(v)
91: 72(fvec4) CompositeInsert 87 90 0
Store 74(v) 91
94: 11(float) Load 67(z)
95: 72(fvec4) Load 74(v)
96: 72(fvec4) VectorTimesScalar 94 95
Store 93(gl_FragColor) 96
Branch 6
6: Label
Return
FunctionEnd
spv.qualifiers.vert
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 26
Source GLSL 430
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 10 "outVc"
Name 12 "inV"
Name 14 "outVs"
Name 16 "outVf"
Name 18 "outVn"
Name 20 "outVcn"
Name 24 "gl_VertexID"
Name 25 "gl_InstanceID"
Decorate 10(outVc) Smooth
Decorate 14(outVs) Smooth
Decorate 16(outVf) Flat
Decorate 18(outVn) Noperspective
Decorate 20(outVcn) Noperspective
Decorate 24(gl_VertexID) BuiltIn VertexId
Decorate 24(gl_VertexID) NoStaticUse
Decorate 25(gl_InstanceID) BuiltIn InstanceId
Decorate 25(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Output 8(fvec4)
10(outVc): 9(ptr) Variable Output
11: TypePointer Input 8(fvec4)
12(inV): 11(ptr) Variable Input
14(outVs): 9(ptr) Variable Output
16(outVf): 9(ptr) Variable Output
18(outVn): 9(ptr) Variable Output
20(outVcn): 9(ptr) Variable Output
22: TypeInt 32 1
23: TypePointer Input 22(int)
24(gl_VertexID): 23(ptr) Variable Input
25(gl_InstanceID): 23(ptr) Variable Input
4(main): 2 Function None 3
5: Label
13: 8(fvec4) Load 12(inV)
Store 10(outVc) 13
15: 8(fvec4) Load 12(inV)
Store 14(outVs) 15
17: 8(fvec4) Load 12(inV)
Store 16(outVf) 17
19: 8(fvec4) Load 12(inV)
Store 18(outVn) 19
21: 8(fvec4) Load 12(inV)
Store 20(outVcn) 21
Branch 6
6: Label
Return
FunctionEnd
spv.set.vert
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 25
Source GLSL 450
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 10 "color"
Name 11 "setBuf"
MemberName 11(setBuf) 0 "color"
Name 13 "setBufInst"
Name 21 "sampler"
Name 23 "gl_VertexID"
Name 24 "gl_InstanceID"
Decorate 10(color) Smooth
Decorate 11(setBuf) GLSLShared
Decorate 11(setBuf) BufferBlock
Decorate 13(setBufInst) DescriptorSet 0
Decorate 13(setBufInst) Binding 8
Decorate 21(sampler) DescriptorSet 4
Decorate 21(sampler) Binding 7
Decorate 21(sampler) NoStaticUse
Decorate 23(gl_VertexID) BuiltIn VertexId
Decorate 23(gl_VertexID) NoStaticUse
Decorate 24(gl_InstanceID) BuiltIn InstanceId
Decorate 24(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Output 8(fvec4)
10(color): 9(ptr) Variable Output
11(setBuf): TypeStruct 8(fvec4)
12: TypePointer Uniform 11(setBuf)
13(setBufInst): 12(ptr) Variable Uniform
14: TypeInt 32 1
15: 14(int) Constant 0
16: TypePointer Uniform 8(fvec4)
19: TypeSampler7(float) 2D filter+texture
20: TypePointer UniformConstant 19
21(sampler): 20(ptr) Variable UniformConstant
22: TypePointer Input 14(int)
23(gl_VertexID): 22(ptr) Variable Input
24(gl_InstanceID): 22(ptr) Variable Input
4(main): 2 Function None 3
5: Label
17: 16(ptr) AccessChain 13(setBufInst) 15
18: 8(fvec4) Load 17
Store 10(color) 18
Branch 6
6: Label
Return
FunctionEnd
spv.simpleFunctionCall.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 23
Source GLSL 150
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "foo("
Name 13 "BaseColor"
Name 17 "gl_FragColor"
Name 20 "bigColor"
Name 22 "d"
Decorate 13(BaseColor) Smooth
Decorate 17(gl_FragColor) BuiltIn FragColor
Decorate 20(bigColor) NoStaticUse
Decorate 22(d) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypeFunction 8(fvec4)
12: TypePointer Input 8(fvec4)
13(BaseColor): 12(ptr) Variable Input
16: TypePointer Output 8(fvec4)
17(gl_FragColor): 16(ptr) Variable Output
19: TypePointer UniformConstant 8(fvec4)
20(bigColor): 19(ptr) Variable UniformConstant
21: TypePointer UniformConstant 7(float)
22(d): 21(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
18: 8(fvec4) FunctionCall 10(foo()
Store 17(gl_FragColor) 18
Branch 6
6: Label
Return
FunctionEnd
10(foo(): 8(fvec4) Function None 9
11: Label
14: 8(fvec4) Load 13(BaseColor)
ReturnValue 14
FunctionEnd
spv.simpleMat.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 44
Source GLSL 330
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 10 "glPos"
Name 13 "mvp"
Name 16 "v"
Name 20 "f"
Name 24 "am3"
Name 35 "arraym"
Name 42 "gl_VertexID"
Name 43 "gl_InstanceID"
Decorate 10(glPos) Smooth
Decorate 20(f) Smooth
Decorate 42(gl_VertexID) BuiltIn VertexId
Decorate 42(gl_VertexID) NoStaticUse
Decorate 43(gl_InstanceID) BuiltIn InstanceId
Decorate 43(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Output 8(fvec4)
10(glPos): 9(ptr) Variable Output
11: TypeMatrix 8(fvec4) 4
12: TypePointer UniformConstant 11
13(mvp): 12(ptr) Variable UniformConstant
15: TypePointer Input 8(fvec4)
16(v): 15(ptr) Variable Input
19: TypePointer Output 7(float)
20(f): 19(ptr) Variable Output
21: TypeVector 7(float) 3
22: TypeMatrix 21(fvec3) 3
23: TypePointer Input 22
24(am3): 23(ptr) Variable Input
25: TypeInt 32 1
26: 25(int) Constant 2
27: TypePointer Input 21(fvec3)
31: TypeInt 32 0
32: 31(int) Constant 3
33: TypeArray 11 32
34: TypePointer Input 33
35(arraym): 34(ptr) Variable Input
36: 25(int) Constant 1
41: TypePointer Input 25(int)
42(gl_VertexID): 41(ptr) Variable Input
43(gl_InstanceID): 41(ptr) Variable Input
4(main): 2 Function None 3
5: Label
14: 11 Load 13(mvp)
17: 8(fvec4) Load 16(v)
18: 8(fvec4) MatrixTimesVector 14 17
Store 10(glPos) 18
28: 27(ptr) AccessChain 24(am3) 26
29: 21(fvec3) Load 28
30: 7(float) CompositeExtract 29 1
37: 15(ptr) AccessChain 35(arraym) 36 26
38: 8(fvec4) Load 37
39: 7(float) CompositeExtract 38 3
40: 7(float) FAdd 30 39
Store 20(f) 40
Branch 6
6: Label
Return
FunctionEnd
spv.structAssignment.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 50
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "lunarStruct1"
MemberName 9(lunarStruct1) 0 "i"
MemberName 9(lunarStruct1) 1 "f"
Name 10 "lunarStruct2"
MemberName 10(lunarStruct2) 0 "i"
MemberName 10(lunarStruct2) 1 "f"
MemberName 10(lunarStruct2) 2 "s1_1"
Name 11 "lunarStruct3"
MemberName 11(lunarStruct3) 0 "s2_1"
MemberName 11(lunarStruct3) 1 "i"
MemberName 11(lunarStruct3) 2 "f"
MemberName 11(lunarStruct3) 3 "s1_1"
Name 13 "foo3"
Name 23 "locals2"
Name 28 "foo2"
Name 32 "gl_FragColor"
Name 40 "sampler"
Name 44 "coord"
Name 49 "foo"
Decorate 32(gl_FragColor) BuiltIn FragColor
Decorate 44(coord) Smooth
Decorate 49(foo) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypeFloat 32
9(lunarStruct1): TypeStruct 7(int) 8(float)
10(lunarStruct2): TypeStruct 7(int) 8(float) 9(lunarStruct1)
11(lunarStruct3): TypeStruct 10(lunarStruct2) 7(int) 8(float) 9(lunarStruct1)
12: TypePointer UniformConstant 11(lunarStruct3)
13(foo3): 12(ptr) Variable UniformConstant
14: 7(int) Constant 0
15: TypePointer UniformConstant 7(int)
18: TypeBool
22: TypePointer Function 10(lunarStruct2)
24: TypePointer UniformConstant 10(lunarStruct2)
28(foo2): 24(ptr) Variable UniformConstant
30: TypeVector 8(float) 4
31: TypePointer Output 30(fvec4)
32(gl_FragColor): 31(ptr) Variable Output
33: 7(int) Constant 2
34: 7(int) Constant 1
35: TypePointer Function 8(float)
38: TypeSampler8(float) 2D filter+texture
39: TypePointer UniformConstant 38
40(sampler): 39(ptr) Variable UniformConstant
42: TypeVector 8(float) 2
43: TypePointer Input 42(fvec2)
44(coord): 43(ptr) Variable Input
48: TypePointer UniformConstant 9(lunarStruct1)
49(foo): 48(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
23(locals2): 22(ptr) Variable Function
16: 15(ptr) AccessChain 13(foo3) 14 14
17: 7(int) Load 16
19: 18(bool) SGreaterThan 17 14
SelectionMerge 21 None
BranchConditional 19 20 27
20: Label
25: 24(ptr) AccessChain 13(foo3) 14
26:10(lunarStruct2) Load 25
Store 23(locals2) 26
Branch 21
27: Label
29:10(lunarStruct2) Load 28(foo2)
Store 23(locals2) 29
Branch 21
21: Label
36: 35(ptr) AccessChain 23(locals2) 33 34
37: 8(float) Load 36
41: 38 Load 40(sampler)
45: 42(fvec2) Load 44(coord)
46: 30(fvec4) TextureSample 41 45
47: 30(fvec4) VectorTimesScalar 37 46
Store 32(gl_FragColor) 47
Branch 6
6: Label
Return
FunctionEnd
spv.structDeref.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 120
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "s0"
MemberName 9(s0) 0 "i"
Name 10 "s1"
MemberName 10(s1) 0 "i"
MemberName 10(s1) 1 "f"
MemberName 10(s1) 2 "s0_1"
Name 11 "s2"
MemberName 11(s2) 0 "i"
MemberName 11(s2) 1 "f"
MemberName 11(s2) 2 "s1_1"
Name 15 "s3"
MemberName 15(s3) 0 "s2_1"
MemberName 15(s3) 1 "i"
MemberName 15(s3) 2 "f"
MemberName 15(s3) 3 "s1_1"
Name 17 "foo3"
Name 28 "locals2"
Name 41 "fArray"
Name 47 "locals1Array"
Name 50 "foo1"
Name 54 "locals0"
Name 55 "s00"
MemberName 55(s00) 0 "s0_0"
Name 57 "locals00"
Name 62 "coord"
Name 69 "foo0"
Name 84 "foo00"
Name 97 "gl_FragColor"
Name 113 "sampler"
Name 119 "foo2"
Decorate 62(coord) Smooth
Decorate 97(gl_FragColor) BuiltIn FragColor
Decorate 119(foo2) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypeFloat 32
9(s0): TypeStruct 7(int)
10(s1): TypeStruct 7(int) 8(float) 9(s0)
11(s2): TypeStruct 7(int) 8(float) 10(s1)
12: TypeInt 32 0
13: 12(int) Constant 12
14: TypeArray 11(s2) 13
15(s3): TypeStruct 14 7(int) 8(float) 10(s1)
16: TypePointer UniformConstant 15(s3)
17(foo3): 16(ptr) Variable UniformConstant
18: 7(int) Constant 0
19: 7(int) Constant 9
20: TypePointer UniformConstant 7(int)
23: TypeBool
27: TypePointer Function 11(s2)
29: 7(int) Constant 1
30: 8(float) Constant 1065353216
31: TypePointer Function 8(float)
33: 7(int) Constant 2
34: 9(s0) ConstantComposite 18
35: 10(s1) ConstantComposite 18 30 34
36: TypePointer Function 10(s1)
38: 12(int) Constant 6
39: TypeArray 8(float) 38
40: TypePointer Function 39
42: 8(float) Constant 0
43: 39 ConstantComposite 42 42 42 42 42 42
44: 12(int) Constant 10
45: TypeArray 10(s1) 44
46: TypePointer Function 45
48: 7(int) Constant 6
49: TypePointer UniformConstant 10(s1)
50(foo1): 49(ptr) Variable UniformConstant
53: TypePointer Function 9(s0)
55(s00): TypeStruct 9(s0)
56: TypePointer Function 55(s00)
58: 55(s00) ConstantComposite 34
60: TypeVector 8(float) 2
61: TypePointer Input 60(fvec2)
62(coord): 61(ptr) Variable Input
68: TypePointer UniformConstant 9(s0)
69(foo0): 68(ptr) Variable UniformConstant
73: 8(float) Constant 1073741824
74: 8(float) Constant 1077936128
75: 8(float) Constant 1082130432
76: 8(float) Constant 1084227584
77: 39 ConstantComposite 42 30 73 74 75 76
83: TypePointer UniformConstant 55(s00)
84(foo00): 83(ptr) Variable UniformConstant
86: TypePointer Function 7(int)
89: 7(int) Constant 5
95: TypeVector 8(float) 4
96: TypePointer Output 95(fvec4)
97(gl_FragColor): 96(ptr) Variable Output
104: 7(int) Constant 3
111: TypeSampler8(float) 2D filter+texture
112: TypePointer UniformConstant 111
113(sampler): 112(ptr) Variable UniformConstant
118: TypePointer UniformConstant 11(s2)
119(foo2): 118(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
28(locals2): 27(ptr) Variable Function
41(fArray): 40(ptr) Variable Function
47(locals1Array): 46(ptr) Variable Function
54(locals0): 53(ptr) Variable Function
57(locals00): 56(ptr) Variable Function
21: 20(ptr) AccessChain 17(foo3) 18 19 18
22: 7(int) Load 21
24: 23(bool) SGreaterThan 22 18
SelectionMerge 26 None
BranchConditional 24 25 59
25: Label
32: 31(ptr) AccessChain 28(locals2) 29
Store 32 30
37: 36(ptr) AccessChain 28(locals2) 33
Store 37 35
Store 41(fArray) 43
51: 10(s1) Load 50(foo1)
52: 36(ptr) AccessChain 47(locals1Array) 48
Store 52 51
Store 54(locals0) 34
Store 57(locals00) 58
Branch 26
59: Label
63: 60(fvec2) Load 62(coord)
64: 8(float) CompositeExtract 63 0
65: 31(ptr) AccessChain 28(locals2) 29
Store 65 64
66: 60(fvec2) Load 62(coord)
67: 8(float) CompositeExtract 66 1
70: 9(s0) Load 69(foo0)
71: 10(s1) CompositeConstruct 29 67 70
72: 36(ptr) AccessChain 28(locals2) 33
Store 72 71
Store 41(fArray) 77
78: 36(ptr) AccessChain 28(locals2) 33
79: 10(s1) Load 78
80: 36(ptr) AccessChain 47(locals1Array) 48
Store 80 79
81: 68(ptr) AccessChain 50(foo1) 33
82: 9(s0) Load 81
Store 54(locals0) 82
85: 55(s00) Load 84(foo00)
Store 57(locals00) 85
Branch 26
26: Label
87: 86(ptr) AccessChain 54(locals0) 18
88: 7(int) Load 87
90: 23(bool) SGreaterThan 88 89
SelectionMerge 92 None
BranchConditional 90 91 92
91: Label
93: 53(ptr) AccessChain 57(locals00) 18
94: 9(s0) Load 93
Store 54(locals0) 94
Branch 92
92: Label
98: 86(ptr) AccessChain 54(locals0) 18
99: 7(int) Load 98
100: 8(float) ConvertSToF 99
101: 31(ptr) AccessChain 47(locals1Array) 48 29
102: 8(float) Load 101
103: 8(float) FAdd 100 102
105: 31(ptr) AccessChain 41(fArray) 104
106: 8(float) Load 105
107: 8(float) FAdd 103 106
108: 31(ptr) AccessChain 28(locals2) 33 29
109: 8(float) Load 108
110: 8(float) FAdd 107 109
114: 111 Load 113(sampler)
115: 60(fvec2) Load 62(coord)
116: 95(fvec4) TextureSample 114 115
117: 95(fvec4) VectorTimesScalar 110 116
Store 97(gl_FragColor) 117
Branch 6
6: Label
Return
FunctionEnd
spv.structure.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 61
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "scale"
Name 19 "lunarStruct1"
MemberName 19(lunarStruct1) 0 "i"
MemberName 19(lunarStruct1) 1 "f"
MemberName 19(lunarStruct1) 2 "color"
Name 22 "lunarStruct2"
MemberName 22(lunarStruct2) 0 "i"
MemberName 22(lunarStruct2) 1 "f"
MemberName 22(lunarStruct2) 2 "s1_1"
Name 25 "foo2"
Name 47 "gl_FragColor"
Name 51 "sampler"
Name 55 "coord"
Name 60 "foo"
Decorate 47(gl_FragColor) BuiltIn FragColor
Decorate 55(coord) Smooth
Decorate 60(foo) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypePointer Function 7(float)
10: 7(float) Constant 0
11: TypeInt 32 1
12: TypeInt 32 0
13: 12(int) Constant 5
14: TypeArray 11(int) 13
15: 12(int) Constant 4
16: TypeArray 7(float) 15
17: TypeVector 7(float) 4
18: TypeArray 17(fvec4) 13
19(lunarStruct1): TypeStruct 11(int) 16 18
20: 12(int) Constant 7
21: TypeArray 19(lunarStruct1) 20
22(lunarStruct2): TypeStruct 14 7(float) 21
23: TypeArray 22(lunarStruct2) 13
24: TypePointer UniformConstant 23
25(foo2): 24(ptr) Variable UniformConstant
26: 11(int) Constant 3
27: 11(int) Constant 0
28: 11(int) Constant 4
29: TypePointer UniformConstant 11(int)
32: TypeBool
36: 11(int) Constant 2
37: TypePointer UniformConstant 17(fvec4)
42: 11(int) Constant 1
43: TypePointer UniformConstant 7(float)
46: TypePointer Output 17(fvec4)
47(gl_FragColor): 46(ptr) Variable Output
49: TypeSampler7(float) 2D filter+texture
50: TypePointer UniformConstant 49
51(sampler): 50(ptr) Variable UniformConstant
53: TypeVector 7(float) 2
54: TypePointer Input 53(fvec2)
55(coord): 54(ptr) Variable Input
59: TypePointer UniformConstant 19(lunarStruct1)
60(foo): 59(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(scale): 8(ptr) Variable Function
Store 9(scale) 10
30: 29(ptr) AccessChain 25(foo2) 26 27 28
31: 11(int) Load 30
33: 32(bool) SGreaterThan 31 27
SelectionMerge 35 None
BranchConditional 33 34 41
34: Label
38: 37(ptr) AccessChain 25(foo2) 26 36 36 36 26
39: 17(fvec4) Load 38
40: 7(float) CompositeExtract 39 0
Store 9(scale) 40
Branch 35
41: Label
44: 43(ptr) AccessChain 25(foo2) 26 36 36 42 26
45: 7(float) Load 44
Store 9(scale) 45
Branch 35
35: Label
48: 7(float) Load 9(scale)
52: 49 Load 51(sampler)
56: 53(fvec2) Load 55(coord)
57: 17(fvec4) TextureSample 52 56
58: 17(fvec4) VectorTimesScalar 48 57
Store 47(gl_FragColor) 58
Branch 6
6: Label
Return
FunctionEnd
spv.swizzle.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 112
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "blendscale"
Name 13 "w"
Name 15 "u"
Name 17 "w_dep"
Name 19 "w_reorder"
Name 21 "w2"
Name 23 "w_flow"
Name 30 "t"
Name 49 "w_undef"
Name 56 "p"
Name 70 "gl_FragColor"
Name 82 "c"
Name 84 "rep"
Name 111 "blend"
Decorate 30(t) Smooth
Decorate 70(gl_FragColor) BuiltIn FragColor
Decorate 111(blend) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypePointer Function 7(float)
10: 7(float) Constant 1071971828
11: TypeVector 7(float) 4
12: TypePointer Function 11(fvec4)
14: TypePointer UniformConstant 11(fvec4)
15(u): 14(ptr) Variable UniformConstant
28: TypeVector 7(float) 2
29: TypePointer Input 28(fvec2)
30(t): 29(ptr) Variable Input
54: TypeBool
55: TypePointer UniformConstant 54(bool)
56(p): 55(ptr) Variable UniformConstant
69: TypePointer Output 11(fvec4)
70(gl_FragColor): 69(ptr) Variable Output
81: TypePointer Function 28(fvec2)
85: 7(float) Constant 0
86: 7(float) Constant 1065353216
87: 11(fvec4) ConstantComposite 85 85 85 86
93: 7(float) Constant 3212836864
104: 7(float) Constant 1079613850
110: TypePointer UniformConstant 7(float)
111(blend): 110(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(blendscale): 8(ptr) Variable Function
13(w): 12(ptr) Variable Function
17(w_dep): 12(ptr) Variable Function
19(w_reorder): 12(ptr) Variable Function
21(w2): 12(ptr) Variable Function
23(w_flow): 12(ptr) Variable Function
49(w_undef): 12(ptr) Variable Function
82(c): 81(ptr) Variable Function
84(rep): 12(ptr) Variable Function
Store 9(blendscale) 10
16: 11(fvec4) Load 15(u)
Store 13(w) 16
18: 11(fvec4) Load 15(u)
Store 17(w_dep) 18
20: 11(fvec4) Load 15(u)
Store 19(w_reorder) 20
22: 11(fvec4) Load 15(u)
Store 21(w2) 22
24: 11(fvec4) Load 15(u)
Store 23(w_flow) 24
25: 7(float) Load 9(blendscale)
26: 11(fvec4) Load 19(w_reorder)
27: 11(fvec4) CompositeInsert 25 26 2
Store 19(w_reorder) 27
31: 28(fvec2) Load 30(t)
32: 11(fvec4) Load 13(w)
33: 11(fvec4) VectorShuffle 32 31 0 5 2 4
Store 13(w) 33
34: 7(float) Load 9(blendscale)
35: 11(fvec4) Load 19(w_reorder)
36: 11(fvec4) CompositeInsert 34 35 0
Store 19(w_reorder) 36
37: 11(fvec4) Load 15(u)
38: 11(fvec4) VectorShuffle 37 37 2 3 0 1
Store 21(w2) 38
39: 7(float) Load 9(blendscale)
40: 11(fvec4) Load 19(w_reorder)
41: 11(fvec4) CompositeInsert 39 40 1
Store 19(w_reorder) 41
42: 11(fvec4) Load 21(w2)
43: 28(fvec2) VectorShuffle 42 42 0 2
44: 11(fvec4) Load 17(w_dep)
45: 11(fvec4) VectorShuffle 44 43 4 5 2 3
Store 17(w_dep) 45
46: 28(fvec2) Load 30(t)
47: 11(fvec4) Load 17(w_dep)
48: 11(fvec4) VectorShuffle 47 46 0 1 4 5
Store 17(w_dep) 48
50: 11(fvec4) Load 15(u)
51: 28(fvec2) VectorShuffle 50 50 2 3
52: 11(fvec4) Load 49(w_undef)
53: 11(fvec4) VectorShuffle 52 51 4 5 2 3
Store 49(w_undef) 53
57: 54(bool) Load 56(p)
SelectionMerge 59 None
BranchConditional 57 58 64
58: Label
60: 28(fvec2) Load 30(t)
61: 7(float) CompositeExtract 60 0
62: 11(fvec4) Load 23(w_flow)
63: 11(fvec4) CompositeInsert 61 62 0
Store 23(w_flow) 63
Branch 59
64: Label
65: 28(fvec2) Load 30(t)
66: 7(float) CompositeExtract 65 1
67: 11(fvec4) Load 23(w_flow)
68: 11(fvec4) CompositeInsert 66 67 0
Store 23(w_flow) 68
Branch 59
59: Label
71: 11(fvec4) Load 19(w_reorder)
72: 11(fvec4) Load 49(w_undef)
73: 11(fvec4) Load 13(w)
74: 11(fvec4) Load 21(w2)
75: 11(fvec4) FMul 73 74
76: 11(fvec4) Load 17(w_dep)
77: 11(fvec4) FMul 75 76
78: 11(fvec4) Load 23(w_flow)
79: 11(fvec4) FMul 77 78
80: 11(fvec4) ExtInst 1(GLSL.std.450) 36(mix) 71 72 79
Store 70(gl_FragColor) 80
83: 28(fvec2) Load 30(t)
Store 82(c) 83
Store 84(rep) 87
88: 28(fvec2) Load 82(c)
89: 7(float) CompositeExtract 88 0
90: 54(bool) FOrdLessThan 89 85
SelectionMerge 92 None
BranchConditional 90 91 92
91: Label
94: 28(fvec2) Load 82(c)
95: 7(float) CompositeExtract 94 0
96: 7(float) FMul 95 93
97: 28(fvec2) Load 82(c)
98: 28(fvec2) CompositeInsert 96 97 0
Store 82(c) 98
Branch 92
92: Label
99: 28(fvec2) Load 82(c)
100: 7(float) CompositeExtract 99 0
101: 54(bool) FOrdLessThanEqual 100 86
SelectionMerge 103 None
BranchConditional 101 102 103
102: Label
105: 11(fvec4) Load 84(rep)
106: 11(fvec4) CompositeInsert 104 105 0
Store 84(rep) 106
Branch 103
103: Label
107: 11(fvec4) Load 84(rep)
108: 11(fvec4) Load 70(gl_FragColor)
109: 11(fvec4) FAdd 108 107
Store 70(gl_FragColor) 109
Branch 6
6: Label
Return
FunctionEnd
spv.test.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 54
Source GLSL 110
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "blendscale"
Name 13 "v"
Name 16 "texSampler2D"
Name 20 "t"
Name 23 "scale"
Name 30 "w"
Name 33 "texSampler3D"
Name 37 "coords"
Name 43 "gl_FragColor"
Name 46 "u"
Name 49 "blend"
Decorate 20(t) Smooth
Decorate 37(coords) Smooth
Decorate 43(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypePointer Function 7(float)
10: 7(float) Constant 1071971828
11: TypeVector 7(float) 4
12: TypePointer Function 11(fvec4)
14: TypeSampler7(float) 2D filter+texture
15: TypePointer UniformConstant 14
16(texSampler2D): 15(ptr) Variable UniformConstant
18: TypeVector 7(float) 2
19: TypePointer Input 18(fvec2)
20(t): 19(ptr) Variable Input
22: TypePointer UniformConstant 18(fvec2)
23(scale): 22(ptr) Variable UniformConstant
31: TypeSampler7(float) 3D filter+texture
32: TypePointer UniformConstant 31
33(texSampler3D): 32(ptr) Variable UniformConstant
35: TypeVector 7(float) 3
36: TypePointer Input 35(fvec3)
37(coords): 36(ptr) Variable Input
42: TypePointer Output 11(fvec4)
43(gl_FragColor): 42(ptr) Variable Output
45: TypePointer UniformConstant 11(fvec4)
46(u): 45(ptr) Variable UniformConstant
48: TypePointer UniformConstant 7(float)
49(blend): 48(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(blendscale): 8(ptr) Variable Function
13(v): 12(ptr) Variable Function
30(w): 12(ptr) Variable Function
Store 9(blendscale) 10
17: 14 Load 16(texSampler2D)
21: 18(fvec2) Load 20(t)
24: 18(fvec2) Load 23(scale)
25: 18(fvec2) FAdd 21 24
26: 18(fvec2) Load 23(scale)
27: 18(fvec2) FDiv 25 26
28: 11(fvec4) TextureSample 17 27
29: 11(fvec4) VectorShuffle 28 28 3 2 1 0
Store 13(v) 29
34: 31 Load 33(texSampler3D)
38: 35(fvec3) Load 37(coords)
39: 11(fvec4) TextureSample 34 38
40: 11(fvec4) Load 13(v)
41: 11(fvec4) FAdd 39 40
Store 30(w) 41
44: 11(fvec4) Load 30(w)
47: 11(fvec4) Load 46(u)
50: 7(float) Load 49(blend)
51: 7(float) Load 9(blendscale)
52: 7(float) FMul 50 51
53: 11(fvec4) ExtInst 1(GLSL.std.450) 36(mix) 44 47 52
Store 43(gl_FragColor) 53
Branch 6
6: Label
Return
FunctionEnd
spv.test.vert
WARNING: 0:5: attribute deprecated in version 130; may be removed in future release
Linked vertex stage:
Missing functionality: ftransform()
spv.texture.frag
WARNING: 0:14: varying deprecated in version 130; may be removed in future release
WARNING: 0:15: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
Missing functionality: texel fetch
spv.texture.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 132
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4
Name 4 "main"
Name 9 "lod"
Name 11 "coords1D"
Name 15 "coords3D"
Name 21 "coords4D"
Name 24 "color"
Name 29 "texSampler1D"
Name 39 "coords2D"
Name 53 "texSampler2D"
Name 74 "texSampler3D"
Name 89 "texSamplerCube"
Name 98 "shadowSampler1D"
Name 107 "shadowSampler2D"
Name 127 "gl_Position"
Name 131 "gl_VertexID"
Decorate 127(gl_Position) BuiltIn Position
Decorate 131(gl_VertexID) BuiltIn VertexId
Decorate 131(gl_VertexID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypePointer Function 7(float)
10: 7(float) Constant 1077936128
12: 7(float) Constant 1071971828
13: TypeVector 7(float) 3
14: TypePointer Function 13(fvec3)
16: 7(float) Constant 1076753334
17: 7(float) Constant 1079836148
18: 13(fvec3) ConstantComposite 12 16 17
19: TypeVector 7(float) 4
20: TypePointer Function 19(fvec4)
22: 7(float) Constant 1073741824
23: 19(fvec4) ConstantComposite 12 16 17 22
25: 7(float) Constant 0
26: 19(fvec4) ConstantComposite 25 25 25 25
27: TypeSampler7(float) 1D filter+texture
28: TypePointer UniformConstant 27
29(texSampler1D): 28(ptr) Variable UniformConstant
37: TypeVector 7(float) 2
38: TypePointer Input 37(fvec2)
39(coords2D): 38(ptr) Variable Input
51: TypeSampler7(float) 2D filter+texture
52: TypePointer UniformConstant 51
53(texSampler2D): 52(ptr) Variable UniformConstant
72: TypeSampler7(float) 3D filter+texture
73: TypePointer UniformConstant 72
74(texSampler3D): 73(ptr) Variable UniformConstant
87: TypeSampler7(float) Cube filter+texture
88: TypePointer UniformConstant 87
89(texSamplerCube): 88(ptr) Variable UniformConstant
96: TypeSampler7(float) 1D filter+texture depth
97: TypePointer UniformConstant 96
98(shadowSampler1D): 97(ptr) Variable UniformConstant
105: TypeSampler7(float) 2D filter+texture depth
106: TypePointer UniformConstant 105
107(shadowSampler2D): 106(ptr) Variable UniformConstant
126: TypePointer Output 19(fvec4)
127(gl_Position): 126(ptr) Variable Output
129: TypeInt 32 1
130: TypePointer Input 129(int)
131(gl_VertexID): 130(ptr) Variable Input
4(main): 2 Function None 3
5: Label
9(lod): 8(ptr) Variable Function
11(coords1D): 8(ptr) Variable Function
15(coords3D): 14(ptr) Variable Function
21(coords4D): 20(ptr) Variable Function
24(color): 20(ptr) Variable Function
Store 9(lod) 10
Store 11(coords1D) 12
Store 15(coords3D) 18
Store 21(coords4D) 23
Store 24(color) 26
30: 27 Load 29(texSampler1D)
31: 7(float) Load 11(coords1D)
32: 7(float) Load 9(lod)
33: 19(fvec4) TextureSampleLod 30 31 32
34: 19(fvec4) Load 24(color)
35: 19(fvec4) FAdd 34 33
Store 24(color) 35
36: 27 Load 29(texSampler1D)
40: 37(fvec2) Load 39(coords2D)
41: 7(float) Load 9(lod)
42: 19(fvec4) TextureSampleProjLod 36 40 41
43: 19(fvec4) Load 24(color)
44: 19(fvec4) FAdd 43 42
Store 24(color) 44
45: 27 Load 29(texSampler1D)
46: 19(fvec4) Load 21(coords4D)
47: 7(float) Load 9(lod)
48: 19(fvec4) TextureSampleProjLod 45 46 47
49: 19(fvec4) Load 24(color)
50: 19(fvec4) FAdd 49 48
Store 24(color) 50
54: 51 Load 53(texSampler2D)
55: 37(fvec2) Load 39(coords2D)
56: 7(float) Load 9(lod)
57: 19(fvec4) TextureSampleLod 54 55 56
58: 19(fvec4) Load 24(color)
59: 19(fvec4) FAdd 58 57
Store 24(color) 59
60: 51 Load 53(texSampler2D)
61: 13(fvec3) Load 15(coords3D)
62: 7(float) Load 9(lod)
63: 19(fvec4) TextureSampleProjLod 60 61 62
64: 19(fvec4) Load 24(color)
65: 19(fvec4) FAdd 64 63
Store 24(color) 65
66: 51 Load 53(texSampler2D)
67: 19(fvec4) Load 21(coords4D)
68: 7(float) Load 9(lod)
69: 19(fvec4) TextureSampleProjLod 66 67 68
70: 19(fvec4) Load 24(color)
71: 19(fvec4) FAdd 70 69
Store 24(color) 71
75: 72 Load 74(texSampler3D)
76: 13(fvec3) Load 15(coords3D)
77: 7(float) Load 9(lod)
78: 19(fvec4) TextureSampleLod 75 76 77
79: 19(fvec4) Load 24(color)
80: 19(fvec4) FAdd 79 78
Store 24(color) 80
81: 72 Load 74(texSampler3D)
82: 19(fvec4) Load 21(coords4D)
83: 7(float) Load 9(lod)
84: 19(fvec4) TextureSampleProjLod 81 82 83
85: 19(fvec4) Load 24(color)
86: 19(fvec4) FAdd 85 84
Store 24(color) 86
90: 87 Load 89(texSamplerCube)
91: 13(fvec3) Load 15(coords3D)
92: 7(float) Load 9(lod)
93: 19(fvec4) TextureSampleLod 90 91 92
94: 19(fvec4) Load 24(color)
95: 19(fvec4) FAdd 94 93
Store 24(color) 95
99: 96 Load 98(shadowSampler1D)
100: 13(fvec3) Load 15(coords3D)
101: 7(float) Load 9(lod)
102: 19(fvec4) TextureSampleLod 99 100 101
103: 19(fvec4) Load 24(color)
104: 19(fvec4) FAdd 103 102
Store 24(color) 104
108: 105 Load 107(shadowSampler2D)
109: 13(fvec3) Load 15(coords3D)
110: 7(float) Load 9(lod)
111: 19(fvec4) TextureSampleLod 108 109 110
112: 19(fvec4) Load 24(color)
113: 19(fvec4) FAdd 112 111
Store 24(color) 113
114: 96 Load 98(shadowSampler1D)
115: 19(fvec4) Load 21(coords4D)
116: 7(float) Load 9(lod)
117: 19(fvec4) TextureSampleProjLod 114 115 116
118: 19(fvec4) Load 24(color)
119: 19(fvec4) FAdd 118 117
Store 24(color) 119
120: 105 Load 107(shadowSampler2D)
121: 19(fvec4) Load 21(coords4D)
122: 7(float) Load 9(lod)
123: 19(fvec4) TextureSampleProjLod 120 121 122
124: 19(fvec4) Load 24(color)
125: 19(fvec4) FAdd 124 123
Store 24(color) 125
128: 19(fvec4) Load 24(color)
Store 127(gl_Position) 128
Branch 6
6: Label
Return
FunctionEnd
spv.uniformArray.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 52
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "texColor"
Name 15 "color"
Name 26 "inColor"
Name 36 "alpha"
Name 47 "gl_FragColor"
Name 51 "texSampler2D"
Decorate 47(gl_FragColor) BuiltIn FragColor
Decorate 51(texSampler2D) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypeInt 32 0
12: 11(int) Constant 6
13: TypeArray 8(fvec4) 12
14: TypePointer UniformConstant 13
15(color): 14(ptr) Variable UniformConstant
16: TypeInt 32 1
17: 16(int) Constant 1
18: TypePointer UniformConstant 8(fvec4)
24: TypeVector 7(float) 3
25: TypePointer UniformConstant 24(fvec3)
26(inColor): 25(ptr) Variable UniformConstant
33: 11(int) Constant 16
34: TypeArray 7(float) 33
35: TypePointer UniformConstant 34
36(alpha): 35(ptr) Variable UniformConstant
37: 16(int) Constant 12
38: TypePointer UniformConstant 7(float)
46: TypePointer Output 8(fvec4)
47(gl_FragColor): 46(ptr) Variable Output
49: TypeSampler7(float) 2D filter+texture
50: TypePointer UniformConstant 49
51(texSampler2D): 50(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
10(texColor): 9(ptr) Variable Function
19: 18(ptr) AccessChain 15(color) 17
20: 8(fvec4) Load 19
21: 18(ptr) AccessChain 15(color) 17
22: 8(fvec4) Load 21
23: 8(fvec4) FAdd 20 22
Store 10(texColor) 23
27: 24(fvec3) Load 26(inColor)
28: 8(fvec4) Load 10(texColor)
29: 24(fvec3) VectorShuffle 28 28 0 1 2
30: 24(fvec3) FAdd 29 27
31: 8(fvec4) Load 10(texColor)
32: 8(fvec4) VectorShuffle 31 30 4 5 6 3
Store 10(texColor) 32
39: 38(ptr) AccessChain 36(alpha) 37
40: 7(float) Load 39
41: 8(fvec4) Load 10(texColor)
42: 7(float) CompositeExtract 41 3
43: 7(float) FAdd 42 40
44: 8(fvec4) Load 10(texColor)
45: 8(fvec4) CompositeInsert 43 44 3
Store 10(texColor) 45
48: 8(fvec4) Load 10(texColor)
Store 47(gl_FragColor) 48
Branch 6
6: Label
Return
FunctionEnd
spv.variableArrayIndex.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 93
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 9 "iLocal"
Name 11 "Count"
Name 14 "lunarStruct1"
MemberName 14(lunarStruct1) 0 "i"
MemberName 14(lunarStruct1) 1 "f"
Name 15 "lunarStruct2"
MemberName 15(lunarStruct2) 0 "i"
MemberName 15(lunarStruct2) 1 "f"
MemberName 15(lunarStruct2) 2 "s1_1"
Name 19 "lunarStruct3"
MemberName 19(lunarStruct3) 0 "s2_1"
MemberName 19(lunarStruct3) 1 "i"
MemberName 19(lunarStruct3) 2 "f"
MemberName 19(lunarStruct3) 3 "s1_1"
Name 21 "foo3"
Name 31 "scale"
Name 35 "foo2"
Name 37 "foo"
Name 55 "gl_FragColor"
Name 59 "sampler"
Name 63 "coord"
Name 69 "constructed"
Decorate 55(gl_FragColor) BuiltIn FragColor
Decorate 63(coord) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: TypePointer UniformConstant 7(int)
11(Count): 10(ptr) Variable UniformConstant
13: TypeFloat 32
14(lunarStruct1): TypeStruct 7(int) 13(float)
15(lunarStruct2): TypeStruct 7(int) 13(float) 14(lunarStruct1)
16: TypeInt 32 0
17: 16(int) Constant 3
18: TypeArray 15(lunarStruct2) 17
19(lunarStruct3): TypeStruct 18 7(int) 13(float) 14(lunarStruct1)
20: TypePointer UniformConstant 19(lunarStruct3)
21(foo3): 20(ptr) Variable UniformConstant
22: 7(int) Constant 0
23: 7(int) Constant 1
26: TypeBool
30: TypePointer Function 13(float)
32: 16(int) Constant 5
33: TypeArray 15(lunarStruct2) 32
34: TypePointer UniformConstant 33
35(foo2): 34(ptr) Variable UniformConstant
36: TypePointer UniformConstant 14(lunarStruct1)
37(foo): 36(ptr) Variable UniformConstant
42: 7(int) Constant 2
47: TypePointer UniformConstant 13(float)
53: TypeVector 13(float) 4
54: TypePointer Output 53(fvec4)
55(gl_FragColor): 54(ptr) Variable Output
57: TypeSampler13(float) 2D filter+texture
58: TypePointer UniformConstant 57
59(sampler): 58(ptr) Variable UniformConstant
61: TypeVector 13(float) 2
62: TypePointer Input 61(fvec2)
63(coord): 62(ptr) Variable Input
67: TypeArray 61(fvec2) 17
68: TypePointer Function 67
73: 13(float) Constant 1065353216
74: 13(float) Constant 1073741824
75: 61(fvec2) ConstantComposite 73 74
79: TypePointer Function 61(fvec2)
4(main): 2 Function None 3
5: Label
9(iLocal): 8(ptr) Variable Function
31(scale): 30(ptr) Variable Function
69(constructed): 68(ptr) Variable Function
12: 7(int) Load 11(Count)
Store 9(iLocal) 12
24: 10(ptr) AccessChain 21(foo3) 22 23 22
25: 7(int) Load 24
27: 26(bool) SGreaterThan 25 22
SelectionMerge 29 None
BranchConditional 27 28 50
28: Label
38: 10(ptr) AccessChain 37(foo) 22
39: 7(int) Load 38
40: 10(ptr) AccessChain 21(foo3) 22 39 22
41: 7(int) Load 40
43: 7(int) IAdd 41 42
44: 7(int) Load 9(iLocal)
45: 7(int) IAdd 44 23
Store 9(iLocal) 45
46: 7(int) IAdd 43 45
48: 47(ptr) AccessChain 35(foo2) 46 42 23
49: 13(float) Load 48
Store 31(scale) 49
Branch 29
50: Label
51: 47(ptr) AccessChain 21(foo3) 22 22 42 23
52: 13(float) Load 51
Store 31(scale) 52
Branch 29
29: Label
56: 13(float) Load 31(scale)
60: 57 Load 59(sampler)
64: 61(fvec2) Load 63(coord)
65: 53(fvec4) TextureSample 60 64
66: 53(fvec4) VectorTimesScalar 56 65
Store 55(gl_FragColor) 66
70: 61(fvec2) Load 63(coord)
71: 13(float) Load 31(scale)
72: 61(fvec2) CompositeConstruct 71 71
76: 67 CompositeConstruct 70 72 75
Store 69(constructed) 76
77: 10(ptr) AccessChain 37(foo) 22
78: 7(int) Load 77
80: 79(ptr) AccessChain 69(constructed) 78
81: 61(fvec2) Load 80
82: 10(ptr) AccessChain 37(foo) 22
83: 7(int) Load 82
84: 79(ptr) AccessChain 69(constructed) 83
85: 61(fvec2) Load 84
86: 13(float) CompositeExtract 81 0
87: 13(float) CompositeExtract 81 1
88: 13(float) CompositeExtract 85 0
89: 13(float) CompositeExtract 85 1
90: 53(fvec4) CompositeConstruct 86 87 88 89
91: 53(fvec4) Load 55(gl_FragColor)
92: 53(fvec4) FAdd 91 90
Store 55(gl_FragColor) 92
Branch 6
6: Label
Return
FunctionEnd
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