Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
G
glslang
Project
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Chen Yisong
glslang
Commits
3ed344dd
Commit
3ed344dd
authored
Jan 16, 2020
by
John Kessenich
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix #2059, and also attempt to skip test bots [skip ci]
parent
9e9099cd
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
19 additions
and
5 deletions
+19
-5
.appveyor.yml
.appveyor.yml
+14
-0
README.md
README.md
+5
-5
No files found.
.appveyor.yml
View file @
3ed344dd
...
...
@@ -17,6 +17,20 @@ branches:
only
:
-
master
# changes to these files don't need to trigger testing
skip_commits
:
files
:
-
README.md
-
README-spirv-remap.txt
-
LICENSE.txt
-
CODE_OF_CONDUCT.md
-
BUILD.*
-
WORKSPACE
-
kokoro/*
-
make-revision
-
Android.mk
-
_config.yml
# Travis advances the master-tot tag to current top of the tree after
# each push into the master branch, because it relies on that tag to
# upload build artifacts to the master-tot release. This will cause
...
...
README.md
View file @
3ed344dd
...
...
@@ -35,7 +35,7 @@ Deprecations
`${CMAKE_INSTALL_INCLUDEDIR}`
. This
`SPIRV`
folder is being moved to
`glslang/SPIRV`
. During the transition the
`SPIRV`
folder will be installed into
both locations. The old install of
`SPIRV/`
will be removed as a CMake install
target no sooner th
e
n May 1, 2020. See issue #1964.
target no sooner th
a
n May 1, 2020. See issue #1964.
Execution of Standalone Wrapper
-------------------------------
...
...
@@ -185,7 +185,7 @@ Use the steps in [Build Steps](#build-steps), with the following notes/exception
+
turn on
`-DENABLE_GLSLANG_WEB=ON`
+
optionally, for GLSL compilation error messages, turn on
`-DENABLE_GLSLANG_WEB_DEVEL=ON`
*
`emsdk`
needs to be present in your executable search path,
*PATH*
for
Bash-like en
i
vironments
Bash-like environments
+
[
Instructions located
here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
*
Wrap cmake call:
`emcmake cmake`
...
...
@@ -309,7 +309,7 @@ class TProgram
Reflection queries
```
For just validating (not generating code), subsitute these calls:
For just validating (not generating code), subs
t
itute these calls:
```
cxx
setEnvInput(EShSourceHlsl or EShSourceGlsl, stage, EShClientNone, 0);
...
...
@@ -327,7 +327,7 @@ This interface is in roughly the first 2/3 of `ShaderLang.h`, and referred to
as the
`Sh*()`
interface, as all the entry points start
`Sh`
.
The
`Sh*()`
interface takes a "compiler" call-back object, which it calls after
building call back that is passed the AST and can then execute a backend on it.
building call back that is passed the AST and can then execute a back
end on it.
The following is a simplified resulting run-time call stack:
...
...
@@ -354,7 +354,7 @@ Basic Internal Operation
*
The intermediate representation is very high-level, and represented
as an in-memory tree. This serves to lose no information from the
original program, and to have efficient transfer of the result from
parsing to the back-end. In the AST, constants are prop
o
gated and
parsing to the back-end. In the AST, constants are prop
a
gated and
folded, and a very small amount of dead code is eliminated.
To aid linking and reflection, the last top-level branch in the AST
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment