Commit 4be4aebd by John Kessenich

Infrastructure: Non-functional: Move to rich description of environment.

This is for input languages, client APIs, code to generate, etc.
parent 4fbb8cb4
......@@ -715,9 +715,27 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (Options & EOptionAutoMapLocations)
shader->setAutoMapLocations(true);
// Set up the environment, some subsettings take precedence over earlier
// ways of setting things.
if (Options & EOptionSpv) {
if (Options & EOptionVulkanRules) {
shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
: glslang::EShSourceGlsl,
compUnit.stage, glslang::EShClientVulkan, 100);
shader->setEnvClient(glslang::EShClientVulkan, 100);
shader->setEnvTarget(glslang::EshTargetSpv, 0x00001000);
} else {
shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
: glslang::EShSourceGlsl,
compUnit.stage, glslang::EShClientOpenGL, 100);
shader->setEnvClient(glslang::EShClientOpenGL, 450);
shader->setEnvTarget(glslang::EshTargetSpv, 0x00001000);
}
}
shaders.push_back(shader);
const int defaultVersion = Options & EOptionDefaultDesktop? 110: 100;
const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
DirStackFileIncluder includer;
std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
......
......@@ -50,7 +50,8 @@ namespace glslang {
TParseContext::TParseContext(TSymbolTable& symbolTable, TIntermediate& interm, bool parsingBuiltins,
int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language,
TInfoSink& infoSink, bool forwardCompatible, EShMessages messages) :
TParseContextBase(symbolTable, interm, parsingBuiltins, version, profile, spvVersion, language, infoSink, forwardCompatible, messages),
TParseContextBase(symbolTable, interm, parsingBuiltins, version, profile, spvVersion, language,
infoSink, forwardCompatible, messages),
inMain(false),
blockName(nullptr),
limits(resources.limits),
......
......@@ -355,9 +355,9 @@ void TParseVersions::getPreamble(std::string& preamble)
// #define VULKAN XXXX
const int numberBufSize = 12;
char numberBuf[numberBufSize];
if (spvVersion.vulkan > 0) {
if (spvVersion.vulkanGlsl > 0) {
preamble += "#define VULKAN ";
snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkan);
snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
preamble += numberBuf;
preamble += "\n";
}
......
......@@ -72,14 +72,19 @@ inline const char* ProfileName(EProfile profile)
}
//
// SPIR-V has versions for multiple things; tie them together.
// 0 means a target or rule set is not enabled.
// What source rules, validation rules, target language, etc. are needed
// desired for SPIR-V?
//
// 0 means a target or rule set is not enabled (ignore rules from that entity).
// Non-0 means to apply semantic rules arising from that version of its rule set.
// The union of all requested rule sets will be applied.
//
struct SpvVersion {
SpvVersion() : spv(0), vulkan(0), openGl(0) {}
unsigned int spv; // the version of the targeted SPIR-V, as defined by SPIR-V in word 1 of the SPIR-V binary header
int vulkan; // the version of semantics for Vulkan; e.g., for GLSL from KHR_vulkan_glsl "#define VULKAN"
int openGl; // the version of semantics for OpenGL; e.g., for GLSL from KHR_vulkan_glsl "#define GL_SPIRV"
SpvVersion() : spv(0), vulkanGlsl(0), vulkan(0), openGl(0) {}
unsigned int spv; // the version of SPIR-V to target, as defined by "word 1" of the SPIR-V binary header
int vulkanGlsl; // the version of GLSL semantics for Vulkan, from GL_KHR_vulkan_glsl, for "#define VULKAN XXX"
int vulkan; // the version of Vulkan, for which SPIR-V execution environment rules to use (100 means 1.0)
int openGl; // the version of GLSL semantics for OpenGL, from GL_ARB_gl_spirv, for "#define GL_SPIRV XXX"
};
//
......
......@@ -110,7 +110,44 @@ typedef enum {
EShSourceNone,
EShSourceGlsl,
EShSourceHlsl,
} EShSource; // if EShLanguage were EShStage, this could be EShLanguage instead
} EShSource; // if EShLanguage were EShStage, this could be EShLanguage instead
typedef enum {
EShClientNone,
EShClientVulkan,
EShClientOpenGL,
} EShClient;
typedef enum {
EShTargetNone,
EshTargetSpv,
} EShTargetLanguage;
struct TInputLanguage {
EShSource languageFamily; // redundant information with other input, this one overrides when not EShSourceNone
EShLanguage stage; // redundant information with other input, this one overrides when not EShSourceNone
EShClient dialect;
int dialectVersion; // version of client's language definition, not the client (when not EShClientNone)
};
struct TClient {
EShClient client;
int version; // version of client itself (not the client's input dialect)
};
struct TTarget {
EShTargetLanguage language;
unsigned int version; // the version to target, if SPIR-V, defined by "word 1" of the SPIR-V binary header
};
// All source/client/target versions and settings.
// Can override previous methods of setting, when items are set here.
// Expected to grow, as more are added, rather than growing parameter lists.
struct TEnvironment {
TInputLanguage input; // definition of the input language
TClient client; // what client is the overall compilation being done for?
TTarget target; // what to generate
};
const char* StageName(EShLanguage);
......@@ -324,6 +361,25 @@ public:
void setNoStorageFormat(bool useUnknownFormat);
void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode);
// For setting up the environment (initialized in the constructor):
void setEnvInput(EShSource lang, EShLanguage stage, EShClient client, int version)
{
environment.input.languageFamily = lang;
environment.input.stage = stage;
environment.input.dialect = client;
environment.input.dialectVersion = version;
}
void setEnvClient(EShClient client, int version)
{
environment.client.client = client;
environment.client.version = version;
}
void setEnvTarget(EShTargetLanguage lang, unsigned int version)
{
environment.target.language = lang;
environment.target.version = version;
}
// Interface to #include handlers.
//
// To support #include, a client of Glslang does the following:
......@@ -463,6 +519,8 @@ protected:
// a function in the source string can be renamed FROM this TO the name given in setEntryPoint.
std::string sourceEntryPointName;
TEnvironment environment;
friend class TProgram;
private:
......
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