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Chen Yisong
glslang
Commits
4f54c0c4
Commit
4f54c0c4
authored
Jun 26, 2017
by
John Kessenich
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HLSL: Fix hull-shader test.
parent
da9eb815
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4 additions
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1 deletion
+4
-1
hlsl.hull.void.tesc.out
Test/baseResults/hlsl.hull.void.tesc.out
+3
-0
hlsl.hull.void.tesc
Test/hlsl.hull.void.tesc
+1
-1
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Test/baseResults/hlsl.hull.void.tesc.out
View file @
4f54c0c4
...
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@@ -2,6 +2,7 @@ hlsl.hull.void.tesc
Shader version: 500
vertices = 3
vertex spacing = fractional_even_spacing
triangle order = ccw
0:? Sequence
0:26 Function Definition: @main(struct-VS_OUT-vf31[3]; ( temp structure{ temp 3-component vector of float cpoint})
0:26 Function Parameters:
...
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@@ -57,6 +58,7 @@ Linked tessellation control stage:
Shader version: 500
vertices = 3
vertex spacing = fractional_even_spacing
triangle order = ccw
0:? Sequence
0:26 Function Definition: @main(struct-VS_OUT-vf31[3]; ( temp structure{ temp 3-component vector of float cpoint})
0:26 Function Parameters:
...
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@@ -116,6 +118,7 @@ vertex spacing = fractional_even_spacing
ExecutionMode 4 OutputVertices 3
ExecutionMode 4 Triangles
ExecutionMode 4 SpacingFractionalEven
ExecutionMode 4 VertexOrderCcw
Source HLSL 500
Name 4 "main"
Name 8 "VS_OUT"
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Test/hlsl.hull.void.tesc
View file @
4f54c0c4
...
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@@ -19,7 +19,7 @@ struct HS_OUT
[domain("tri")]
[partitioning("fractional_even")]
[outputtopology("
line
")]
[outputtopology("
triangle_ccw
")]
[outputcontrolpoints(3)]
[patchconstantfunc("PCF")]
HS_OUT main(InputPatch<VS_OUT, 3> ip)
...
...
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