Remove one layer of arrayness on geometry shader inputs before checking for…
Remove one layer of arrayness on geometry shader inputs before checking for location overlaps. I think there is a spec. bug here.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24377 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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