Commit 567396b6 by John Kessenich

Whitespace: Fix some tabs->spaces, mostly to retriggered failed bots.

parent 9840f11f
......@@ -1025,7 +1025,7 @@ void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, b
void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[] = {
const char* const extensions[] = {
#if AMD_EXTENSIONS
E_GL_AMD_gpu_shader_int16,
#endif
......
......@@ -1197,7 +1197,7 @@ bool HlslGrammar::acceptSamplerTypeDX9(TType &type)
TSampler sampler;
sampler.set(txType.getBasicType(), dim, false, isShadow, false);
if (!parseContext.setTextureReturnType(sampler, txType, token.loc))
if (!parseContext.setTextureReturnType(sampler, txType, token.loc))
return false;
type.shallowCopy(TType(sampler, EvqUniform, arraySizes));
......@@ -1489,7 +1489,7 @@ bool HlslGrammar::acceptType(TType& type, TIntermNode*& nodeList)
case EHTokSampler3d: // ...
case EHTokSamplerCube: // ...
if (parseContext.hlslDX9Compatible())
return acceptSamplerTypeDX9(type);
return acceptSamplerTypeDX9(type);
else
return acceptSamplerType(type);
break;
......
......@@ -3255,8 +3255,8 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
if (argAggregate) {
if (argAggregate->getSequence().empty())
return;
if (argAggregate->getSequence()[0])
bufferObj = argAggregate->getSequence()[0]->getAsTyped();
if (argAggregate->getSequence()[0])
bufferObj = argAggregate->getSequence()[0]->getAsTyped();
} else {
bufferObj = arguments->getAsSymbolNode();
}
......@@ -3756,7 +3756,7 @@ void HlslParseContext::decomposeSampleMethods(const TSourceLoc& loc, TIntermType
return;
} else {
if (argAggregate->getSequence().size() == 0 ||
argAggregate->getSequence()[0] == nullptr ||
argAggregate->getSequence()[0] == nullptr ||
argAggregate->getSequence()[0]->getAsTyped()->getBasicType() != EbtSampler)
return;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment