Commit 5c61d8e0 by qining

fix format; remove unnecessary parameters; rename some spec op mode guard class;…

fix format; remove unnecessary parameters; rename some spec op mode guard class; remove support of float point comparison and composite type comparison; update the tests.
parent 13545206
......@@ -3855,21 +3855,19 @@ spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glsla
}
namespace {
class SpecConstOpCodeGenerationSettingGuard{
public:
SpecConstOpCodeGenerationSettingGuard(spv::Builder* builder,
bool shouldGeneratingForSpecConst)
class SpecConstantOpModeGuard {
public:
SpecConstantOpModeGuard(spv::Builder* builder)
: builder_(builder) {
previous_flag_ = builder->isInSpecConstCodeGenMode();
shouldGeneratingForSpecConst ? builder->setToSpecConstCodeGenMode()
: builder->setToNormalCodeGenMode();
builder->setToSpecConstCodeGenMode();
}
~SpecConstOpCodeGenerationSettingGuard() {
~SpecConstantOpModeGuard() {
previous_flag_ ? builder_->setToSpecConstCodeGenMode()
: builder_->setToNormalCodeGenMode();
}
private:
private:
spv::Builder* builder_;
bool previous_flag_;
};
......@@ -3877,7 +3875,8 @@ class SpecConstOpCodeGenerationSettingGuard{
// Create constant ID from const initializer sub tree.
spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstSubTree(
glslang::TIntermTyped* subTree) {
glslang::TIntermTyped* subTree)
{
const glslang::TType& glslangType = subTree->getType();
spv::Id typeId = convertGlslangToSpvType(glslangType);
bool is_spec_const = subTree->getType().getQualifier().isSpecConstant();
......@@ -3909,7 +3908,7 @@ spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstSubTree(
// Spec constants defined with binary operations and other constants requires
// OpSpecConstantOp instruction.
SpecConstOpCodeGenerationSettingGuard set_to_spec_const_mode(&builder, true);
SpecConstantOpModeGuard set_to_spec_const_mode(&builder);
bn->traverse(this);
return accessChainLoad(bn->getType());
......@@ -3920,7 +3919,7 @@ spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstSubTree(
// Spec constants defined with unary operations and other constants requires
// OpSpecConstantOp instruction.
SpecConstOpCodeGenerationSettingGuard set_to_spec_const_mode(&builder, true);
SpecConstantOpModeGuard set_to_spec_const_mode(&builder);
un->traverse(this);
return accessChainLoad(un->getType());
......
......@@ -1229,90 +1229,8 @@ Id Builder::createOp(Op opCode, Id typeId, const std::vector<Id>& operands)
return op->getResultId();
}
Id Builder::createSpecConstantOp(Op opCode, Id typeId, const std::vector<Id>& operands, const std::vector<unsigned>& literals) {
switch(opCode) {
// OpCodes that do not need any capababilities.
case OpSConvert:
case OpFConvert:
case OpSNegate:
case OpNot:
case OpIAdd:
case OpISub:
case OpIMul:
case OpUDiv:
case OpSDiv:
case OpUMod:
case OpSRem:
case OpSMod:
case OpShiftRightLogical:
case OpShiftRightArithmetic:
case OpShiftLeftLogical:
case OpBitwiseOr:
case OpBitwiseXor:
case OpBitwiseAnd:
case OpVectorShuffle:
case OpCompositeExtract:
case OpCompositeInsert:
case OpLogicalOr:
case OpLogicalAnd:
case OpLogicalNot:
case OpLogicalEqual:
case OpLogicalNotEqual:
case OpSelect:
case OpIEqual:
case OpULessThan:
case OpSLessThan:
case OpUGreaterThan:
case OpSGreaterThan:
case OpULessThanEqual:
case OpSLessThanEqual:
case OpUGreaterThanEqual:
case OpSGreaterThanEqual:
// Added temporarily to enable compsite type spec constants comparison.
// Remove this comment after Spec being updated.
case OpAll:
case OpAny:
case OpFOrdEqual:
case OpFUnordEqual:
case OpFOrdNotEqual:
case OpFUnordNotEqual:
break;
// OpCodes that need Shader capability.
case OpQuantizeToF16:
addCapability(CapabilityShader);
break;
// OpCodes that need Kernel capability.
case OpConvertFToS:
case OpConvertSToF:
case OpConvertFToU:
case OpConvertUToF:
case OpUConvert:
case OpConvertPtrToU:
case OpConvertUToPtr:
case OpGenericCastToPtr:
case OpPtrCastToGeneric:
case OpBitcast:
case OpFNegate:
case OpFAdd:
case OpFSub:
case OpFMul:
case OpFDiv:
case OpFRem:
case OpFMod:
case OpAccessChain:
case OpInBoundsAccessChain:
case OpPtrAccessChain:
case OpInBoundsPtrAccessChain:
addCapability(CapabilityKernel);
break;
default:
// Invalid OpCode for Spec Constant operations.
return NoResult;
}
Id Builder::createSpecConstantOp(Op opCode, Id typeId, const std::vector<Id>& operands, const std::vector<unsigned>& literals)
{
Instruction* op = new Instruction(getUniqueId(), typeId, OpSpecConstantOp);
op->addImmediateOperand((unsigned) opCode);
for (auto it = operands.cbegin(); it != operands.cend(); ++it)
......
......@@ -41,12 +41,11 @@ const uint sp_uint_shift_left = sp_uint << 2;
// Bitwise And, Or, Xor
const int sp_sint_or_256 = sp_sint | 0x100;
const uint sp_uint_xor_512 = sp_uint ^ 0x200;
const int sp_sint_and_sp_uint = sp_sint & int(sp_uint);
// Scalar comparison
/* // Scalar comparison */
const bool sp_int_lt_sp_sint = sp_int < sp_sint;
const bool sp_uint_lt_sp_sint = sp_uint < sp_sint;
const bool sp_sint_lt_sp_uint = sp_sint < sp_uint;
const bool sp_uint_equal_sp_uint = sp_uint == sp_uint;
const bool sp_int_gt_sp_sint = sp_int > sp_sint;
//
// Vectors
......@@ -60,7 +59,7 @@ const dvec4 fv_to_dv = dvec4(fv);
const vec4 dv_to_fv = vec4(fv_to_dv);
// Negate and Not
const vec4 not_iv = ~iv;
const ivec4 not_iv = ~iv;
const ivec4 negate_iv = -iv;
// Add and Subtract
......@@ -80,7 +79,6 @@ const ivec4 iv_shift_left = iv << 2;
// Bitwise And, Or, Xor
const ivec4 iv_or_1024 = iv | 0x400;
const uvec4 uv_xor_2048 = uv ^ 0x800;
const ivec4 iv_and_uv = iv & ivec4(uv);
// Swizzles
const int iv_x = iv.x;
......@@ -88,40 +86,5 @@ const ivec2 iv_yx = iv.yx;
const ivec3 iv_zyx = iv.zyx;
const ivec4 iv_yzxw = iv.yzxw;
// Vector comparison, only == and != are supported and allowd.
const bool iv_equal_uv = iv == uv;
const bool iv_not_equal_uv = iv != uv;
//
// Composite types other than vectors
//
// Struct
struct int_float_double_vec2 {
int i;
float f;
double d;
vec2 v;
};
const int_float_double_vec2 sp_struct_a = {
sp_int, sp_float, float_to_double,
vec2(double_to_float, 1.0)
};
const int_float_double_vec2 sp_struct_b = {
sp_int, sp_float, float_to_double,
vec2(double_to_float, 1.0)
};
const bool struct_a_equal_struct_b = sp_struct_a == sp_struct_b;
const bool struct_a_not_equal_struct_b = sp_struct_a != sp_struct_b;
// Array
const float array_a[2] = {sp_float, sp_float};
const float array_b[2] = {sp_float, sp_float};
const bool array_a_equal_array_b = array_a == array_b;
const bool array_a_not_equal_array_b = array_a != array_b;
void main() {}
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