Unverified Commit 732623e1 by John Kessenich Committed by GitHub

Merge pull request #1524 from chaoc/master

Fix inferred output primitive for GL_NV_geometry_shader_passthrough
parents 2f78b9c7 07ef0e4c
...@@ -11,6 +11,7 @@ spv.GeometryShaderPassthrough.geom ...@@ -11,6 +11,7 @@ spv.GeometryShaderPassthrough.geom
EntryPoint Geometry 4 "main" 10 14 EntryPoint Geometry 4 "main" 10 14
ExecutionMode 4 Triangles ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1 ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 3 ExecutionMode 4 OutputVertices 3
Source GLSL 450 Source GLSL 450
SourceExtension "GL_NV_geometry_shader_passthrough" SourceExtension "GL_NV_geometry_shader_passthrough"
......
...@@ -4487,7 +4487,7 @@ void TParseContext::finish() ...@@ -4487,7 +4487,7 @@ void TParseContext::finish()
switch (intermediate.getInputPrimitive()) { switch (intermediate.getInputPrimitive()) {
case ElgPoints: intermediate.setOutputPrimitive(ElgPoints); break; case ElgPoints: intermediate.setOutputPrimitive(ElgPoints); break;
case ElgLines: intermediate.setOutputPrimitive(ElgLineStrip); break; case ElgLines: intermediate.setOutputPrimitive(ElgLineStrip); break;
case ElgTriangles: intermediate.setOutputPrimitive(ElgTriangles); break; case ElgTriangles: intermediate.setOutputPrimitive(ElgTriangleStrip); break;
default: break; default: break;
} }
} }
......
...@@ -689,17 +689,9 @@ void TIntermediate::finalCheck(TInfoSink& infoSink, bool keepUncalled) ...@@ -689,17 +689,9 @@ void TIntermediate::finalCheck(TInfoSink& infoSink, bool keepUncalled)
case EShLangGeometry: case EShLangGeometry:
if (inputPrimitive == ElgNone) if (inputPrimitive == ElgNone)
error(infoSink, "At least one shader must specify an input layout primitive"); error(infoSink, "At least one shader must specify an input layout primitive");
if (outputPrimitive == ElgNone if (outputPrimitive == ElgNone)
#ifdef NV_EXTENSIONS
&& !getGeoPassthroughEXT()
#endif
)
error(infoSink, "At least one shader must specify an output layout primitive"); error(infoSink, "At least one shader must specify an output layout primitive");
if (vertices == TQualifier::layoutNotSet if (vertices == TQualifier::layoutNotSet)
#ifdef NV_EXTENSIONS
&& !getGeoPassthroughEXT()
#endif
)
error(infoSink, "At least one shader must specify a layout(max_vertices = value)"); error(infoSink, "At least one shader must specify a layout(max_vertices = value)");
break; break;
case EShLangFragment: case EShLangFragment:
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment