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Chen Yisong
glslang
Commits
8a9b1ee3
Commit
8a9b1ee3
authored
May 19, 2016
by
Lei Zhang
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Rename DefaultResourceLimits.* to ResourceLimits.*.
parent
9349108d
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6 changed files
with
8 additions
and
8 deletions
+8
-8
CMakeLists.txt
StandAlone/CMakeLists.txt
+1
-1
ResourceLimits.cpp
StandAlone/ResourceLimits.cpp
+1
-1
ResourceLimits.h
StandAlone/ResourceLimits.h
+3
-3
StandAlone.cpp
StandAlone/StandAlone.cpp
+1
-1
BuiltInResource.FromFile.cpp
gtests/BuiltInResource.FromFile.cpp
+1
-1
TestFixture.h
gtests/TestFixture.h
+1
-1
No files found.
StandAlone/CMakeLists.txt
View file @
8a9b1ee3
add_library
(
glslang-default-resource-limits
add_library
(
glslang-default-resource-limits
${
CMAKE_CURRENT_SOURCE_DIR
}
/
Default
ResourceLimits.cpp
${
CMAKE_CURRENT_SOURCE_DIR
}
/ResourceLimits.cpp
)
)
set_property
(
TARGET glslang-default-resource-limits PROPERTY FOLDER glslang
)
set_property
(
TARGET glslang-default-resource-limits PROPERTY FOLDER glslang
)
...
...
StandAlone/
Default
ResourceLimits.cpp
→
StandAlone/ResourceLimits.cpp
View file @
8a9b1ee3
...
@@ -34,7 +34,7 @@
...
@@ -34,7 +34,7 @@
#include <sstream>
#include <sstream>
#include "
Default
ResourceLimits.h"
#include "ResourceLimits.h"
namespace
glslang
{
namespace
glslang
{
...
...
StandAlone/
Default
ResourceLimits.h
→
StandAlone/ResourceLimits.h
View file @
8a9b1ee3
...
@@ -32,8 +32,8 @@
...
@@ -32,8 +32,8 @@
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _
DEFAULT
_RESOURCE_LIMITS_INCLUDED_
#ifndef _
STAND_ALONE
_RESOURCE_LIMITS_INCLUDED_
#define _
DEFAULT
_RESOURCE_LIMITS_INCLUDED_
#define _
STAND_ALONE
_RESOURCE_LIMITS_INCLUDED_
#include <string>
#include <string>
...
@@ -51,4 +51,4 @@ std::string GetDefaultTBuiltInResourceString();
...
@@ -51,4 +51,4 @@ std::string GetDefaultTBuiltInResourceString();
}
// end namespace glslang
}
// end namespace glslang
#endif // _
DEFAULT
_RESOURCE_LIMITS_INCLUDED_
#endif // _
STAND_ALONE
_RESOURCE_LIMITS_INCLUDED_
StandAlone/StandAlone.cpp
View file @
8a9b1ee3
...
@@ -37,7 +37,7 @@
...
@@ -37,7 +37,7 @@
// this only applies to the standalone wrapper, not the front end in general
// this only applies to the standalone wrapper, not the front end in general
#define _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#include "
Default
ResourceLimits.h"
#include "ResourceLimits.h"
#include "Worklist.h"
#include "Worklist.h"
#include "./../glslang/Include/ShHandle.h"
#include "./../glslang/Include/ShHandle.h"
#include "./../glslang/Include/revision.h"
#include "./../glslang/Include/revision.h"
...
...
gtests/BuiltInResource.FromFile.cpp
View file @
8a9b1ee3
...
@@ -36,7 +36,7 @@
...
@@ -36,7 +36,7 @@
#include <gtest/gtest.h>
#include <gtest/gtest.h>
#include "StandAlone/
Default
ResourceLimits.h"
#include "StandAlone/ResourceLimits.h"
#include "TestFixture.h"
#include "TestFixture.h"
namespace
glslangtest
{
namespace
glslangtest
{
...
...
gtests/TestFixture.h
View file @
8a9b1ee3
...
@@ -46,7 +46,7 @@
...
@@ -46,7 +46,7 @@
#include "SPIRV/GlslangToSpv.h"
#include "SPIRV/GlslangToSpv.h"
#include "SPIRV/disassemble.h"
#include "SPIRV/disassemble.h"
#include "SPIRV/doc.h"
#include "SPIRV/doc.h"
#include "StandAlone/
Default
ResourceLimits.h"
#include "StandAlone/ResourceLimits.h"
#include "glslang/Public/ShaderLang.h"
#include "glslang/Public/ShaderLang.h"
#include "Initializer.h"
#include "Initializer.h"
...
...
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