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Chen Yisong
glslang
Commits
8e3b73e3
Unverified
Commit
8e3b73e3
authored
May 20, 2020
by
Roy.li
Committed by
GitHub
May 19, 2020
Browse files
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Plain Diff
Code refine. (#2227)
parent
0ab78114
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Showing
2 changed files
with
17 additions
and
20 deletions
+17
-20
iomapper.cpp
glslang/MachineIndependent/iomapper.cpp
+16
-20
iomapper.h
glslang/MachineIndependent/iomapper.h
+1
-0
No files found.
glslang/MachineIndependent/iomapper.cpp
View file @
8e3b73e3
...
...
@@ -579,10 +579,7 @@ TDefaultGlslIoResolver::TDefaultGlslIoResolver(const TIntermediate& intermediate
int
TDefaultGlslIoResolver
::
resolveInOutLocation
(
EShLanguage
stage
,
TVarEntryInfo
&
ent
)
{
const
TType
&
type
=
ent
.
symbol
->
getType
();
const
TString
&
name
=
IsAnonymous
(
ent
.
symbol
->
getName
())
?
ent
.
symbol
->
getType
().
getTypeName
()
:
ent
.
symbol
->
getName
();
TString
&
name
=
getAccessName
(
ent
.
symbol
);
if
(
currentStage
!=
stage
)
{
preStage
=
currentStage
;
currentStage
=
stage
;
...
...
@@ -666,10 +663,7 @@ int TDefaultGlslIoResolver::resolveInOutLocation(EShLanguage stage, TVarEntryInf
int
TDefaultGlslIoResolver
::
resolveUniformLocation
(
EShLanguage
/*stage*/
,
TVarEntryInfo
&
ent
)
{
const
TType
&
type
=
ent
.
symbol
->
getType
();
const
TString
&
name
=
IsAnonymous
(
ent
.
symbol
->
getName
())
?
ent
.
symbol
->
getType
().
getTypeName
()
:
ent
.
symbol
->
getName
();
TString
&
name
=
getAccessName
(
ent
.
symbol
);
// kick out of not doing this
if
(
!
doAutoLocationMapping
())
{
return
ent
.
newLocation
=
-
1
;
...
...
@@ -740,10 +734,7 @@ int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEn
int
TDefaultGlslIoResolver
::
resolveBinding
(
EShLanguage
/*stage*/
,
TVarEntryInfo
&
ent
)
{
const
TType
&
type
=
ent
.
symbol
->
getType
();
const
TString
&
name
=
IsAnonymous
(
ent
.
symbol
->
getName
())
?
ent
.
symbol
->
getType
().
getTypeName
()
:
ent
.
symbol
->
getName
();
TString
&
name
=
getAccessName
(
ent
.
symbol
);
// On OpenGL arrays of opaque types take a seperate binding for each element
int
numBindings
=
intermediate
.
getSpv
().
openGl
!=
0
&&
type
.
isSizedArray
()
?
type
.
getCumulativeArraySize
()
:
1
;
TResourceType
resource
=
getResourceType
(
type
);
...
...
@@ -818,10 +809,7 @@ void TDefaultGlslIoResolver::endCollect(EShLanguage /*stage*/) {
void
TDefaultGlslIoResolver
::
reserverStorageSlot
(
TVarEntryInfo
&
ent
,
TInfoSink
&
infoSink
)
{
const
TType
&
type
=
ent
.
symbol
->
getType
();
const
TString
&
name
=
IsAnonymous
(
ent
.
symbol
->
getName
())
?
ent
.
symbol
->
getType
().
getTypeName
()
:
ent
.
symbol
->
getName
();
TString
&
name
=
getAccessName
(
ent
.
symbol
);
TStorageQualifier
storage
=
type
.
getQualifier
().
storage
;
EShLanguage
stage
(
EShLangCount
);
switch
(
storage
)
{
...
...
@@ -881,10 +869,7 @@ void TDefaultGlslIoResolver::reserverStorageSlot(TVarEntryInfo& ent, TInfoSink&
void
TDefaultGlslIoResolver
::
reserverResourceSlot
(
TVarEntryInfo
&
ent
,
TInfoSink
&
infoSink
)
{
const
TType
&
type
=
ent
.
symbol
->
getType
();
const
TString
&
name
=
IsAnonymous
(
ent
.
symbol
->
getName
())
?
ent
.
symbol
->
getType
().
getTypeName
()
:
ent
.
symbol
->
getName
();
TString
&
name
=
getAccessName
(
ent
.
symbol
);
int
resource
=
getResourceType
(
type
);
if
(
type
.
getQualifier
().
hasBinding
())
{
TVarSlotMap
&
varSlotMap
=
resourceSlotMap
[
resource
];
...
...
@@ -907,6 +892,17 @@ void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink&
}
}
TString
&
TDefaultGlslIoResolver
::
getAccessName
(
const
TIntermSymbol
*
symbol
)
{
TString
name
;
if
(
symbol
->
getBasicType
()
==
EbtBlock
)
{
name
=
symbol
->
getType
().
getTypeName
();
}
else
{
name
=
symbol
->
getName
();
}
return
name
;
}
//TDefaultGlslIoResolver end
/*
...
...
glslang/MachineIndependent/iomapper.h
View file @
8e3b73e3
...
...
@@ -203,6 +203,7 @@ public:
void
endCollect
(
EShLanguage
)
override
;
void
reserverStorageSlot
(
TVarEntryInfo
&
ent
,
TInfoSink
&
infoSink
)
override
;
void
reserverResourceSlot
(
TVarEntryInfo
&
ent
,
TInfoSink
&
infoSink
)
override
;
TString
&
getAccessName
(
const
TIntermSymbol
*
);
// in/out symbol and uniform symbol are stored in the same resourceSlotMap, the storage key is used to identify each type of symbol.
// We use stage and storage qualifier to construct a storage key. it can help us identify the same storage resource used in different stage.
// if a resource is a program resource and we don't need know it usage stage, we can use same stage to build storage key.
...
...
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