HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
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Test/hlsl.load.dx10.frag
0 → 100644
Test/hlsl.samplecmp.array.dx10.frag
0 → 100644
Test/hlsl.samplecmp.basic.dx10.frag
0 → 100644
Test/hlsl.samplecmp.offset.dx10.frag
0 → 100644
Test/hlsl.samplecmp.offsetarray.dx10.frag
0 → 100644
Test/hlsl.samplecmplevelzero.array.dx10.frag
0 → 100644
Test/hlsl.samplecmplevelzero.basic.dx10.frag
0 → 100644
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